llvm-6502/test/CodeGen/CellSPU/fneg-fabs.ll
Scott Michel 9de5d0dd42 More CellSPU refinement and progress:
- Cleaned up custom load/store logic, common code is now shared [see note
  below], cleaned up address modes

- More test cases: various intrinsics, structure element access (load/store
  test), updated target data strings, indirect function calls.

Note: This patch contains a refactoring of the LoadSDNode and StoreSDNode
structures: they now share a common base class, LSBaseSDNode, that
provides an interface to their common functionality. There is some hackery
to access the proper operand depending on the derived class; otherwise,
to do a proper job would require finding and rearranging the SDOperands
sent to StoreSDNode's constructor. The current refactor errs on the
side of being conservatively and backwardly compatible while providing
functionality that reduces redundant code for targets where loads and
stores are custom-lowered.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45851 91177308-0d34-0410-b5e6-96231b3b80d8
2008-01-11 02:53:15 +00:00

44 lines
1.2 KiB
LLVM

; RUN: llvm-as -o - %s | llc -march=cellspu > %t1.s
; RUN: grep fsmbi %t1.s | count 3 &&
; RUN: grep 32768 %t1.s | count 2 &&
; RUN: grep xor %t1.s | count 4 &&
; RUN: grep and %t1.s | count 5 &&
; RUN: grep andbi %t1.s | count 3
target datalayout = "E-p:32:32:128-f64:64:128-f32:32:128-i64:32:128-i32:32:128-i16:16:128-i8:8:128-i1:8:128-a0:0:128-v128:128:128-s0:128:128"
target triple = "spu"
define double @fneg_dp(double %X) {
%Y = sub double -0.000000e+00, %X
ret double %Y
}
define <2 x double> @fneg_dp_vec(<2 x double> %X) {
%Y = sub <2 x double> < double -0.0000e+00, double -0.0000e+00 >, %X
ret <2 x double> %Y
}
define float @fneg_sp(float %X) {
%Y = sub float -0.000000e+00, %X
ret float %Y
}
define <4 x float> @fneg_sp_vec(<4 x float> %X) {
%Y = sub <4 x float> <float -0.000000e+00, float -0.000000e+00,
float -0.000000e+00, float -0.000000e+00>, %X
ret <4 x float> %Y
}
declare double @fabs(double)
declare float @fabsf(float)
define double @fabs_dp(double %X) {
%Y = call double @fabs( double %X ) ; <double> [#uses=1]
ret double %Y
}
define float @fabs_sp(float %X) {
%Y = call float @fabsf( float %X ) ; <float> [#uses=1]
ret float %Y
}