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f1e309eb48
PrologEpilog code, and use it to determine whether the asm forces stack alignment or not. gcc consistently does not do this for GCC-style asms; Apple gcc inconsistently sometimes does it for asm blocks. There is no convenient place to put a bit in either the SDNode or the MachineInstr form, so I've added an extra operand to each; unlovely, but it does allow for expansion for more bits, should we need it. PR 5125. Some existing testcases are affected. The operand lists of the SDNode and MachineInstr forms are indexed with awesome mnemonics, like "2"; I may fix this someday, but not now. I'm not making it any worse. If anyone is inspired I think you can find all the right places from this patch. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@107506 91177308-0d34-0410-b5e6-96231b3b80d8
214 lines
7.4 KiB
C++
214 lines
7.4 KiB
C++
//===-- llvm/InlineAsm.h - Class to represent inline asm strings-*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This class represents the inline asm strings, which are Value*'s that are
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// used as the callee operand of call instructions. InlineAsm's are uniqued
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// like constants, and created via InlineAsm::get(...).
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_INLINEASM_H
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#define LLVM_INLINEASM_H
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#include "llvm/Value.h"
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#include <vector>
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namespace llvm {
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class PointerType;
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class FunctionType;
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class Module;
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struct InlineAsmKeyType;
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template<class ValType, class TypeClass, class ConstantClass, bool HasLargeKey>
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class ConstantUniqueMap;
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template<class ConstantClass, class TypeClass, class ValType>
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struct ConstantCreator;
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class InlineAsm : public Value {
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friend struct ConstantCreator<InlineAsm, PointerType, InlineAsmKeyType>;
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friend class ConstantUniqueMap<InlineAsmKeyType, PointerType, InlineAsm,
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false>;
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InlineAsm(const InlineAsm &); // do not implement
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void operator=(const InlineAsm&); // do not implement
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std::string AsmString, Constraints;
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bool HasSideEffects;
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bool IsAlignStack;
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InlineAsm(const PointerType *Ty, const std::string &AsmString,
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const std::string &Constraints, bool hasSideEffects,
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bool isAlignStack);
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virtual ~InlineAsm();
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/// When the ConstantUniqueMap merges two types and makes two InlineAsms
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/// identical, it destroys one of them with this method.
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void destroyConstant();
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public:
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/// InlineAsm::get - Return the specified uniqued inline asm string.
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///
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static InlineAsm *get(const FunctionType *Ty, StringRef AsmString,
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StringRef Constraints, bool hasSideEffects,
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bool isAlignStack = false);
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bool hasSideEffects() const { return HasSideEffects; }
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bool isAlignStack() const { return IsAlignStack; }
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/// getType - InlineAsm's are always pointers.
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///
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const PointerType *getType() const {
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return reinterpret_cast<const PointerType*>(Value::getType());
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}
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/// getFunctionType - InlineAsm's are always pointers to functions.
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///
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const FunctionType *getFunctionType() const;
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const std::string &getAsmString() const { return AsmString; }
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const std::string &getConstraintString() const { return Constraints; }
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/// Verify - This static method can be used by the parser to check to see if
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/// the specified constraint string is legal for the type. This returns true
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/// if legal, false if not.
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///
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static bool Verify(const FunctionType *Ty, StringRef Constraints);
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// Constraint String Parsing
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enum ConstraintPrefix {
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isInput, // 'x'
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isOutput, // '=x'
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isClobber // '~x'
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};
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struct ConstraintInfo {
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/// Type - The basic type of the constraint: input/output/clobber
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///
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ConstraintPrefix Type;
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/// isEarlyClobber - "&": output operand writes result before inputs are all
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/// read. This is only ever set for an output operand.
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bool isEarlyClobber;
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/// MatchingInput - If this is not -1, this is an output constraint where an
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/// input constraint is required to match it (e.g. "0"). The value is the
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/// constraint number that matches this one (for example, if this is
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/// constraint #0 and constraint #4 has the value "0", this will be 4).
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signed char MatchingInput;
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/// hasMatchingInput - Return true if this is an output constraint that has
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/// a matching input constraint.
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bool hasMatchingInput() const { return MatchingInput != -1; }
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/// isCommutative - This is set to true for a constraint that is commutative
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/// with the next operand.
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bool isCommutative;
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/// isIndirect - True if this operand is an indirect operand. This means
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/// that the address of the source or destination is present in the call
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/// instruction, instead of it being returned or passed in explicitly. This
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/// is represented with a '*' in the asm string.
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bool isIndirect;
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/// Code - The constraint code, either the register name (in braces) or the
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/// constraint letter/number.
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std::vector<std::string> Codes;
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/// Parse - Analyze the specified string (e.g. "=*&{eax}") and fill in the
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/// fields in this structure. If the constraint string is not understood,
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/// return true, otherwise return false.
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bool Parse(StringRef Str,
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std::vector<InlineAsm::ConstraintInfo> &ConstraintsSoFar);
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};
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/// ParseConstraints - Split up the constraint string into the specific
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/// constraints and their prefixes. If this returns an empty vector, and if
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/// the constraint string itself isn't empty, there was an error parsing.
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static std::vector<ConstraintInfo>
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ParseConstraints(StringRef ConstraintString);
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/// ParseConstraints - Parse the constraints of this inlineasm object,
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/// returning them the same way that ParseConstraints(str) does.
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std::vector<ConstraintInfo>
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ParseConstraints() const {
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return ParseConstraints(Constraints);
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}
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// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const InlineAsm *) { return true; }
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static inline bool classof(const Value *V) {
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return V->getValueID() == Value::InlineAsmVal;
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}
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// These are helper methods for dealing with flags in the INLINEASM SDNode
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// in the backend.
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enum {
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Op_InputChain = 0,
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Op_AsmString = 1,
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Op_MDNode = 2,
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Op_IsAlignStack = 3,
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Op_FirstOperand = 4,
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Kind_RegUse = 1,
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Kind_RegDef = 2,
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Kind_Imm = 3,
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Kind_Mem = 4,
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Kind_RegDefEarlyClobber = 6,
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Flag_MatchingOperand = 0x80000000
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};
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static unsigned getFlagWord(unsigned Kind, unsigned NumOps) {
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assert(((NumOps << 3) & ~0xffff) == 0 && "Too many inline asm operands!");
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return Kind | (NumOps << 3);
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}
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/// getFlagWordForMatchingOp - Augment an existing flag word returned by
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/// getFlagWord with information indicating that this input operand is tied
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/// to a previous output operand.
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static unsigned getFlagWordForMatchingOp(unsigned InputFlag,
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unsigned MatchedOperandNo) {
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return InputFlag | Flag_MatchingOperand | (MatchedOperandNo << 16);
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}
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static unsigned getKind(unsigned Flags) {
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return Flags & 7;
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}
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static bool isRegDefKind(unsigned Flag){ return getKind(Flag) == Kind_RegDef;}
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static bool isImmKind(unsigned Flag) { return getKind(Flag) == Kind_Imm; }
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static bool isMemKind(unsigned Flag) { return getKind(Flag) == Kind_Mem; }
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static bool isRegDefEarlyClobberKind(unsigned Flag) {
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return getKind(Flag) == Kind_RegDefEarlyClobber;
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}
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/// getNumOperandRegisters - Extract the number of registers field from the
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/// inline asm operand flag.
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static unsigned getNumOperandRegisters(unsigned Flag) {
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return (Flag & 0xffff) >> 3;
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}
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/// isUseOperandTiedToDef - Return true if the flag of the inline asm
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/// operand indicates it is an use operand that's matched to a def operand.
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static bool isUseOperandTiedToDef(unsigned Flag, unsigned &Idx) {
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if ((Flag & Flag_MatchingOperand) == 0)
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return false;
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Idx = (Flag & ~Flag_MatchingOperand) >> 16;
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return true;
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}
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};
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} // End llvm namespace
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#endif
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