mirror of
https://github.com/c64scene-ar/llvm-6502.git
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0b8c9a80f2
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
165 lines
4.8 KiB
C++
165 lines
4.8 KiB
C++
//===-- TargetMachine.cpp - General Target Information ---------------------==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file describes the general parts of a Target machine.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/IR/GlobalAlias.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/MC/MCAsmInfo.h"
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#include "llvm/MC/MCCodeGenInfo.h"
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#include "llvm/Support/CommandLine.h"
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using namespace llvm;
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//---------------------------------------------------------------------------
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// Command-line options that tend to be useful on more than one back-end.
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//
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namespace llvm {
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bool HasDivModLibcall;
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bool AsmVerbosityDefault(false);
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}
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static cl::opt<bool>
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DataSections("fdata-sections",
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cl::desc("Emit data into separate sections"),
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cl::init(false));
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static cl::opt<bool>
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FunctionSections("ffunction-sections",
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cl::desc("Emit functions into separate sections"),
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cl::init(false));
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//---------------------------------------------------------------------------
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// TargetMachine Class
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//
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TargetMachine::TargetMachine(const Target &T,
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StringRef TT, StringRef CPU, StringRef FS,
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const TargetOptions &Options)
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: TheTarget(T), TargetTriple(TT), TargetCPU(CPU), TargetFS(FS),
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CodeGenInfo(0), AsmInfo(0),
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MCRelaxAll(false),
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MCNoExecStack(false),
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MCSaveTempLabels(false),
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MCUseLoc(true),
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MCUseCFI(true),
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MCUseDwarfDirectory(false),
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Options(Options) {
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}
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TargetMachine::~TargetMachine() {
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delete CodeGenInfo;
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delete AsmInfo;
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}
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/// getRelocationModel - Returns the code generation relocation model. The
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/// choices are static, PIC, and dynamic-no-pic, and target default.
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Reloc::Model TargetMachine::getRelocationModel() const {
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if (!CodeGenInfo)
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return Reloc::Default;
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return CodeGenInfo->getRelocationModel();
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}
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/// getCodeModel - Returns the code model. The choices are small, kernel,
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/// medium, large, and target default.
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CodeModel::Model TargetMachine::getCodeModel() const {
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if (!CodeGenInfo)
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return CodeModel::Default;
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return CodeGenInfo->getCodeModel();
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}
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/// Get the IR-specified TLS model for Var.
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static TLSModel::Model getSelectedTLSModel(const GlobalVariable *Var) {
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switch (Var->getThreadLocalMode()) {
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case GlobalVariable::NotThreadLocal:
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llvm_unreachable("getSelectedTLSModel for non-TLS variable");
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break;
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case GlobalVariable::GeneralDynamicTLSModel:
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return TLSModel::GeneralDynamic;
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case GlobalVariable::LocalDynamicTLSModel:
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return TLSModel::LocalDynamic;
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case GlobalVariable::InitialExecTLSModel:
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return TLSModel::InitialExec;
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case GlobalVariable::LocalExecTLSModel:
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return TLSModel::LocalExec;
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}
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llvm_unreachable("invalid TLS model");
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}
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TLSModel::Model TargetMachine::getTLSModel(const GlobalValue *GV) const {
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// If GV is an alias then use the aliasee for determining
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// thread-localness.
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if (const GlobalAlias *GA = dyn_cast<GlobalAlias>(GV))
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GV = GA->resolveAliasedGlobal(false);
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const GlobalVariable *Var = cast<GlobalVariable>(GV);
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bool isLocal = Var->hasLocalLinkage();
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bool isDeclaration = Var->isDeclaration();
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bool isPIC = getRelocationModel() == Reloc::PIC_;
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bool isPIE = Options.PositionIndependentExecutable;
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// FIXME: what should we do for protected and internal visibility?
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// For variables, is internal different from hidden?
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bool isHidden = Var->hasHiddenVisibility();
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TLSModel::Model Model;
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if (isPIC && !isPIE) {
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if (isLocal || isHidden)
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Model = TLSModel::LocalDynamic;
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else
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Model = TLSModel::GeneralDynamic;
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} else {
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if (!isDeclaration || isHidden)
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Model = TLSModel::LocalExec;
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else
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Model = TLSModel::InitialExec;
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}
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// If the user specified a more specific model, use that.
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TLSModel::Model SelectedModel = getSelectedTLSModel(Var);
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if (SelectedModel > Model)
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return SelectedModel;
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return Model;
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}
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/// getOptLevel - Returns the optimization level: None, Less,
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/// Default, or Aggressive.
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CodeGenOpt::Level TargetMachine::getOptLevel() const {
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if (!CodeGenInfo)
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return CodeGenOpt::Default;
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return CodeGenInfo->getOptLevel();
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}
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bool TargetMachine::getAsmVerbosityDefault() {
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return AsmVerbosityDefault;
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}
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void TargetMachine::setAsmVerbosityDefault(bool V) {
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AsmVerbosityDefault = V;
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}
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bool TargetMachine::getFunctionSections() {
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return FunctionSections;
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}
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bool TargetMachine::getDataSections() {
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return DataSections;
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}
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void TargetMachine::setFunctionSections(bool V) {
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FunctionSections = V;
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}
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void TargetMachine::setDataSections(bool V) {
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DataSections = V;
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}
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