llvm-6502/lib/Analysis
Chris Lattner ca5e4f8e19 reenable r101565, removing a problematic assertion.
CGSCC can delete nodes in regions of the callgraph that
have already been visited.  If new CG nodes are allocated
to the same pointer, we shouldn't abort, just handle it
correctly by assigning a new number.  This should restore
stability by removing invalidated pointers that *will* be
reused from the densemap in the iterator.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101628 91177308-0d34-0410-b5e6-96231b3b80d8
2010-04-17 07:17:19 +00:00
..
IPA reenable r101565, removing a problematic assertion. 2010-04-17 07:17:19 +00:00
AliasAnalysis.cpp
AliasAnalysisCounter.cpp Fix a missing newline in debug output. 2010-03-01 17:42:55 +00:00
AliasAnalysisEvaluator.cpp clean up algorithm and remove operand order assumptions 2010-04-08 16:46:24 +00:00
AliasDebugger.cpp
AliasSetTracker.cpp
Analysis.cpp
BasicAliasAnalysis.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
CaptureTracking.cpp rename use_const_iterator to const_use_iterator for consistency's sake 2010-03-25 23:06:16 +00:00
CFGPrinter.cpp
CMakeLists.txt Update CMake build. 2010-04-08 18:52:18 +00:00
ConstantFolding.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
DbgInfoPrinter.cpp
DebugInfo.cpp DebugInfoFinder::processModule was foiling my plot by 2010-04-02 20:44:29 +00:00
DomPrinter.cpp Remove dead code in the dotty dominance tree printer. 2010-04-12 15:02:19 +00:00
InlineCost.cpp Disable inlining of recursive calls. It can complicate tailcallelim and 2010-04-16 16:01:18 +00:00
InstCount.cpp
InstructionSimplify.cpp fix incorrect folding of icmp with undef, PR6481. 2010-03-03 19:46:03 +00:00
Interval.cpp
IntervalPartition.cpp
IVUsers.cpp Add a cast to void to show that the return value is being 2010-04-11 19:30:19 +00:00
LazyValueInfo.cpp
LibCallAliasAnalysis.cpp
LibCallSemantics.cpp
Lint.cpp Add several more lint checks. 2010-04-09 01:39:53 +00:00
LiveValues.cpp rename use_const_iterator to const_use_iterator for consistency's sake 2010-03-25 23:06:16 +00:00
LoopDependenceAnalysis.cpp Define placement new wrappers for BumpPtrAllocator and 2010-03-18 18:49:47 +00:00
LoopInfo.cpp Fix a bunch of namespace polution. 2010-04-15 17:08:50 +00:00
LoopPass.cpp Ok, third time's the charm. No changes from last time except the CMake 2010-04-02 23:17:14 +00:00
Makefile
MemoryBuiltins.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
MemoryDependenceAnalysis.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00
PHITransAddr.cpp
PointerTracking.cpp Rename isLoopGuardedByCond to isLoopEntryGuardedByCond, to emphasise 2010-04-11 19:27:13 +00:00
PostDominators.cpp Remove unneeded debug in PostDominator runOnFunction() 2010-04-12 15:32:55 +00:00
ProfileEstimatorPass.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
ProfileInfo.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
ProfileInfoLoader.cpp
ProfileInfoLoaderPass.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
ProfileVerifierPass.cpp rename pred_const_iterator to const_pred_iterator for consistency's sake 2010-03-25 23:25:28 +00:00
README.txt
ScalarEvolution.cpp Fix SCEVCommutativeExpr::print to be robust in the case of improper 2010-04-16 15:03:25 +00:00
ScalarEvolutionAliasAnalysis.cpp Add a comment. 2010-03-01 17:56:04 +00:00
ScalarEvolutionExpander.cpp Fix a bunch of namespace polution. 2010-04-15 17:08:50 +00:00
ScalarEvolutionNormalization.cpp Generalize IVUsers to track arbitrary expressions rather than expressions 2010-04-07 22:27:08 +00:00
SparsePropagation.cpp
Trace.cpp
ValueTracking.cpp Revert 101465, it broke internal OpenGL testing. 2010-04-16 23:37:20 +00:00

Analysis Opportunities:

//===---------------------------------------------------------------------===//

In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the
ScalarEvolution expression for %r is this:

  {1,+,3,+,2}<loop>

Outside the loop, this could be evaluated simply as (%n * %n), however
ScalarEvolution currently evaluates it as

  (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n))

In addition to being much more complicated, it involves i65 arithmetic,
which is very inefficient when expanded into code.

//===---------------------------------------------------------------------===//