llvm-6502/include/llvm/CodeGen/MachineModuleInfo.h
Devang Patel 6268d69d73 Remove dead code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@63653 91177308-0d34-0410-b5e6-96231b3b80d8
2009-02-03 19:46:28 +00:00

289 lines
10 KiB
C++

//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect meta information for a module. This information should be in a
// neutral form that can be used by different debugging and exception handling
// schemes.
//
// The organization of information is primarily clustered around the source
// compile units. The main exception is source line correspondence where
// inlining may interleave code from various compile units.
//
// The following information can be retrieved from the MachineModuleInfo.
//
// -- Source directories - Directories are uniqued based on their canonical
// string and assigned a sequential numeric ID (base 1.)
// -- Source files - Files are also uniqued based on their name and directory
// ID. A file ID is sequential number (base 1.)
// -- Source line correspondence - A vector of file ID, line#, column# triples.
// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
// corresponding to each entry in the source line list. This allows a debug
// emitter to generate labels referenced by debug information tables.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
#define LLVM_CODEGEN_MACHINEMODULEINFO_H
#include "llvm/Support/Dwarf.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/UniqueVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/CodeGen/MachineLocation.h"
#include "llvm/GlobalValue.h"
#include "llvm/Pass.h"
namespace llvm {
//===----------------------------------------------------------------------===//
// Forward declarations.
class Constant;
class GlobalVariable;
class MachineBasicBlock;
class MachineFunction;
class Module;
class PointerType;
class StructType;
//===----------------------------------------------------------------------===//
/// LandingPadInfo - This structure is used to retain landing pad info for
/// the current function.
///
struct LandingPadInfo {
MachineBasicBlock *LandingPadBlock; // Landing pad block.
SmallVector<unsigned, 1> BeginLabels; // Labels prior to invoke.
SmallVector<unsigned, 1> EndLabels; // Labels after invoke.
unsigned LandingPadLabel; // Label at beginning of landing pad.
Function *Personality; // Personality function.
std::vector<int> TypeIds; // List of type ids (filters negative)
explicit LandingPadInfo(MachineBasicBlock *MBB)
: LandingPadBlock(MBB)
, LandingPadLabel(0)
, Personality(NULL)
{}
};
//===----------------------------------------------------------------------===//
/// MachineModuleInfo - This class contains meta information specific to a
/// module. Queries can be made by different debugging and exception handling
/// schemes and reformated for specific use.
///
class MachineModuleInfo : public ImmutablePass {
private:
// LabelIDList - One entry per assigned label. Normally the entry is equal to
// the list index(+1). If the entry is zero then the label has been deleted.
// Any other value indicates the label has been deleted by is mapped to
// another label.
std::vector<unsigned> LabelIDList;
// FrameMoves - List of moves done by a function's prolog. Used to construct
// frame maps by debug and exception handling consumers.
std::vector<MachineMove> FrameMoves;
// LandingPads - List of LandingPadInfo describing the landing pad information
// in the current function.
std::vector<LandingPadInfo> LandingPads;
// TypeInfos - List of C++ TypeInfo used in the current function.
//
std::vector<GlobalVariable *> TypeInfos;
// FilterIds - List of typeids encoding filters used in the current function.
//
std::vector<unsigned> FilterIds;
// FilterEnds - List of the indices in FilterIds corresponding to filter
// terminators.
//
std::vector<unsigned> FilterEnds;
// Personalities - Vector of all personality functions ever seen. Used to emit
// common EH frames.
std::vector<Function *> Personalities;
// UsedFunctions - the functions in the llvm.used list in a more easily
// searchable format.
SmallPtrSet<const Function *, 32> UsedFunctions;
bool CallsEHReturn;
bool CallsUnwindInit;
/// DbgInfoAvailable - True if debugging information is available
/// in this module.
bool DbgInfoAvailable;
public:
static char ID; // Pass identification, replacement for typeid
MachineModuleInfo();
~MachineModuleInfo();
/// doInitialization - Initialize the state for a new module.
///
bool doInitialization();
/// doFinalization - Tear down the state after completion of a module.
///
bool doFinalization();
/// BeginFunction - Begin gathering function meta information.
///
void BeginFunction(MachineFunction *MF);
/// EndFunction - Discard function meta information.
///
void EndFunction();
/// AnalyzeModule - Scan the module for global debug information.
///
void AnalyzeModule(Module &M);
/// hasDebugInfo - Returns true if valid debug info is present.
///
bool hasDebugInfo() const { return DbgInfoAvailable; }
void setDebugInfoAvailability(bool avail) { DbgInfoAvailable = true; }
bool callsEHReturn() const { return CallsEHReturn; }
void setCallsEHReturn(bool b) { CallsEHReturn = b; }
bool callsUnwindInit() const { return CallsUnwindInit; }
void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
/// NextLabelID - Return the next unique label id.
///
unsigned NextLabelID() {
unsigned ID = (unsigned)LabelIDList.size() + 1;
LabelIDList.push_back(ID);
return ID;
}
/// RecordSourceLine - Records location information and associates it with a
/// label. Returns a unique label ID used to generate a label and
/// provide correspondence to the source line list.
unsigned RecordSourceLine(unsigned Line, unsigned Column, unsigned Source);
/// InvalidateLabel - Inhibit use of the specified label # from
/// MachineModuleInfo, for example because the code was deleted.
void InvalidateLabel(unsigned LabelID) {
// Remap to zero to indicate deletion.
RemapLabel(LabelID, 0);
}
/// RemapLabel - Indicate that a label has been merged into another.
///
void RemapLabel(unsigned OldLabelID, unsigned NewLabelID) {
assert(0 < OldLabelID && OldLabelID <= LabelIDList.size() &&
"Old label ID out of range.");
assert(NewLabelID <= LabelIDList.size() &&
"New label ID out of range.");
LabelIDList[OldLabelID - 1] = NewLabelID;
}
/// MappedLabel - Find out the label's final ID. Zero indicates deletion.
/// ID != Mapped ID indicates that the label was folded into another label.
unsigned MappedLabel(unsigned LabelID) const {
assert(LabelID <= LabelIDList.size() && "Debug label ID out of range.");
return LabelID ? LabelIDList[LabelID - 1] : 0;
}
/// getFrameMoves - Returns a reference to a list of moves done in the current
/// function's prologue. Used to construct frame maps for debug and exception
/// handling comsumers.
std::vector<MachineMove> &getFrameMoves() { return FrameMoves; }
//===-EH-----------------------------------------------------------------===//
/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
/// specified MachineBasicBlock.
LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
/// addInvoke - Provide the begin and end labels of an invoke style call and
/// associate it with a try landing pad block.
void addInvoke(MachineBasicBlock *LandingPad, unsigned BeginLabel,
unsigned EndLabel);
/// addLandingPad - Add a new panding pad. Returns the label ID for the
/// landing pad entry.
unsigned addLandingPad(MachineBasicBlock *LandingPad);
/// addPersonality - Provide the personality function for the exception
/// information.
void addPersonality(MachineBasicBlock *LandingPad, Function *Personality);
/// getPersonalityIndex - Get index of the current personality function inside
/// Personalitites array
unsigned getPersonalityIndex() const;
/// getPersonalities - Return array of personality functions ever seen.
const std::vector<Function *>& getPersonalities() const {
return Personalities;
}
// UsedFunctions - Return set of the functions in the llvm.used list.
const SmallPtrSet<const Function *, 32>& getUsedFunctions() const {
return UsedFunctions;
}
/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
///
void addCatchTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo);
/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
///
void addFilterTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo);
/// addCleanup - Add a cleanup action for a landing pad.
///
void addCleanup(MachineBasicBlock *LandingPad);
/// getTypeIDFor - Return the type id for the specified typeinfo. This is
/// function wide.
unsigned getTypeIDFor(GlobalVariable *TI);
/// getFilterIDFor - Return the id of the filter encoded by TyIds. This is
/// function wide.
int getFilterIDFor(std::vector<unsigned> &TyIds);
/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
/// pads.
void TidyLandingPads();
/// getLandingPads - Return a reference to the landing pad info for the
/// current function.
const std::vector<LandingPadInfo> &getLandingPads() const {
return LandingPads;
}
/// getTypeInfos - Return a reference to the C++ typeinfo for the current
/// function.
const std::vector<GlobalVariable *> &getTypeInfos() const {
return TypeInfos;
}
/// getFilterIds - Return a reference to the typeids encoding filters used in
/// the current function.
const std::vector<unsigned> &getFilterIds() const {
return FilterIds;
}
/// getPersonality - Return a personality function if available. The presence
/// of one is required to emit exception handling info.
Function *getPersonality() const;
}; // End class MachineModuleInfo
} // End llvm namespace
#endif