Tom Stellard 0be7d0cf17 AMDPGU/SI: Use correct resource descriptors for VI on HSA
Summary: We need to set MTYPE = 2 for VI shaders when targeting the HSA runtime.

Reviewers: arsenm

Differential Revision: http://reviews.llvm.org/D10777

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240841 91177308-0d34-0410-b5e6-96231b3b80d8
2015-06-26 21:58:42 +00:00
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