mirror of
https://github.com/c64scene-ar/llvm-6502.git
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29f94c7201
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
87 lines
3.9 KiB
ArmAsm
87 lines
3.9 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//----------------------------------------------------------------------
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// Vector Integer Mul
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//----------------------------------------------------------------------
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mul v0.8b, v1.8b, v2.8b
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mul v0.16b, v1.16b, v2.16b
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mul v0.4h, v1.4h, v2.4h
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mul v0.8h, v1.8h, v2.8h
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mul v0.2s, v1.2s, v2.2s
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mul v0.4s, v1.4s, v2.4s
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// CHECK: mul v0.8b, v1.8b, v2.8b // encoding: [0x20,0x9c,0x22,0x0e]
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// CHECK: mul v0.16b, v1.16b, v2.16b // encoding: [0x20,0x9c,0x22,0x4e]
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// CHECK: mul v0.4h, v1.4h, v2.4h // encoding: [0x20,0x9c,0x62,0x0e]
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// CHECK: mul v0.8h, v1.8h, v2.8h // encoding: [0x20,0x9c,0x62,0x4e]
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// CHECK: mul v0.2s, v1.2s, v2.2s // encoding: [0x20,0x9c,0xa2,0x0e]
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// CHECK: mul v0.4s, v1.4s, v2.4s // encoding: [0x20,0x9c,0xa2,0x4e]
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//----------------------------------------------------------------------
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// Vector Floating-Point Mul
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//----------------------------------------------------------------------
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fmul v0.2s, v1.2s, v2.2s
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fmul v0.4s, v1.4s, v2.4s
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fmul v0.2d, v1.2d, v2.2d
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// CHECK: fmul v0.2s, v1.2s, v2.2s // encoding: [0x20,0xdc,0x22,0x2e]
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// CHECK: fmul v0.4s, v1.4s, v2.4s // encoding: [0x20,0xdc,0x22,0x6e]
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// CHECK: fmul v0.2d, v1.2d, v2.2d // encoding: [0x20,0xdc,0x62,0x6e]
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//----------------------------------------------------------------------
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// Vector Floating-Point Div
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//----------------------------------------------------------------------
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fdiv v0.2s, v1.2s, v2.2s
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fdiv v0.4s, v1.4s, v2.4s
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fdiv v0.2d, v1.2d, v2.2d
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// CHECK: fdiv v0.2s, v1.2s, v2.2s // encoding: [0x20,0xfc,0x22,0x2e]
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// CHECK: fdiv v0.4s, v1.4s, v2.4s // encoding: [0x20,0xfc,0x22,0x6e]
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// CHECK: fdiv v0.2d, v1.2d, v2.2d // encoding: [0x20,0xfc,0x62,0x6e]
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//----------------------------------------------------------------------
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// Vector Multiply (Polynomial)
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//----------------------------------------------------------------------
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pmul v17.8b, v31.8b, v16.8b
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pmul v0.16b, v1.16b, v2.16b
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// CHECK: pmul v17.8b, v31.8b, v16.8b // encoding: [0xf1,0x9f,0x30,0x2e]
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// CHECK: pmul v0.16b, v1.16b, v2.16b // encoding: [0x20,0x9c,0x22,0x6e]
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//----------------------------------------------------------------------
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// Vector Saturating Doubling Multiply High
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//----------------------------------------------------------------------
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sqdmulh v2.4h, v25.4h, v3.4h
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sqdmulh v12.8h, v5.8h, v13.8h
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sqdmulh v3.2s, v1.2s, v30.2s
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// CHECK: sqdmulh v2.4h, v25.4h, v3.4h // encoding: [0x22,0xb7,0x63,0x0e]
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// CHECK: sqdmulh v12.8h, v5.8h, v13.8h // encoding: [0xac,0xb4,0x6d,0x4e]
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// CHECK: sqdmulh v3.2s, v1.2s, v30.2s // encoding: [0x23,0xb4,0xbe,0x0e]
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//----------------------------------------------------------------------
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// Vector Saturating Rouding Doubling Multiply High
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//----------------------------------------------------------------------
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sqrdmulh v2.4h, v25.4h, v3.4h
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sqrdmulh v12.8h, v5.8h, v13.8h
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sqrdmulh v3.2s, v1.2s, v30.2s
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// CHECK: sqrdmulh v2.4h, v25.4h, v3.4h // encoding: [0x22,0xb7,0x63,0x2e]
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// CHECK: sqrdmulh v12.8h, v5.8h, v13.8h // encoding: [0xac,0xb4,0x6d,0x6e]
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// CHECK: sqrdmulh v3.2s, v1.2s, v30.2s // encoding: [0x23,0xb4,0xbe,0x2e]
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//----------------------------------------------------------------------
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// Vector Multiply Extended
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//----------------------------------------------------------------------
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fmulx v21.2s, v5.2s, v13.2s
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fmulx v1.4s, v25.4s, v3.4s
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fmulx v31.2d, v22.2d, v2.2d
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// CHECK: fmulx v21.2s, v5.2s, v13.2s // encoding: [0xb5,0xdc,0x2d,0x0e]
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// CHECK: fmulx v1.4s, v25.4s, v3.4s // encoding: [0x21,0xdf,0x23,0x4e]
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// CHECK: fmulx v31.2d, v22.2d, v2.2d // encoding: [0xdf,0xde,0x62,0x4e]
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