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https://github.com/c64scene-ar/llvm-6502.git
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exactly one PassInfo object per RegisterPass object and that their lifetimes are the same. As such, there is no reason for the RegisterPass object to dynamically allocate the PassInfo object at compiler startup time: just inline the object by-value. This should reduce codesize, heap size, and startup time. Yaay. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25521 91177308-0d34-0410-b5e6-96231b3b80d8
384 lines
15 KiB
C++
384 lines
15 KiB
C++
//===- llvm/PassSupport.h - Pass Support code -------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines stuff that is used to define and "use" Passes. This file
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// is automatically #included by Pass.h, so:
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//
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// NO .CPP FILES SHOULD INCLUDE THIS FILE DIRECTLY
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//
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// Instead, #include Pass.h.
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//
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// This file defines Pass registration code and classes used for it.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_PASS_SUPPORT_H
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#define LLVM_PASS_SUPPORT_H
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// No need to include Pass.h, we are being included by it!
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namespace llvm {
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class TargetMachine;
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//===---------------------------------------------------------------------------
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/// PassInfo class - An instance of this class exists for every pass known by
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/// the system, and can be obtained from a live Pass by calling its
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/// getPassInfo() method. These objects are set up by the RegisterPass<>
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/// template, defined below.
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///
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class PassInfo {
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const char *PassName; // Nice name for Pass
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const char *PassArgument; // Command Line argument to run this pass
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const std::type_info &TypeInfo; // type_info object for this Pass class
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unsigned char PassType; // Set of enums values below...
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std::vector<const PassInfo*> ItfImpl;// Interfaces implemented by this pass
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Pass *(*NormalCtor)(); // No argument ctor
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Pass *(*TargetCtor)(TargetMachine&); // Ctor taking TargetMachine object...
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public:
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/// PassType - Define symbolic constants that can be used to test to see if
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/// this pass should be listed by analyze or opt. Passes can use none, one or
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/// many of these flags or'd together. It is not legal to combine the
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/// AnalysisGroup flag with others.
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///
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enum {
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Analysis = 1, Optimization = 2, AnalysisGroup = 4
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};
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/// PassInfo ctor - Do not call this directly, this should only be invoked
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/// through RegisterPass.
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PassInfo(const char *name, const char *arg, const std::type_info &ti,
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unsigned char pt, Pass *(*normal)() = 0,
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Pass *(*targetctor)(TargetMachine &) = 0)
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: PassName(name), PassArgument(arg), TypeInfo(ti), PassType(pt),
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NormalCtor(normal), TargetCtor(targetctor) {
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}
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/// getPassName - Return the friendly name for the pass, never returns null
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///
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const char *getPassName() const { return PassName; }
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void setPassName(const char *Name) { PassName = Name; }
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/// getPassArgument - Return the command line option that may be passed to
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/// 'opt' that will cause this pass to be run. This will return null if there
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/// is no argument.
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///
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const char *getPassArgument() const { return PassArgument; }
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/// getTypeInfo - Return the type_info object for the pass...
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///
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const std::type_info &getTypeInfo() const { return TypeInfo; }
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/// getPassType - Return the PassType of a pass. Note that this can be
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/// several different types or'd together. This is _strictly_ for use by opt,
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/// analyze and llc for deciding which passes to use as command line options.
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///
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unsigned getPassType() const { return PassType; }
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/// getNormalCtor - Return a pointer to a function, that when called, creates
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/// an instance of the pass and returns it. This pointer may be null if there
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/// is no default constructor for the pass.
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///
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Pass *(*getNormalCtor() const)() {
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return NormalCtor;
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}
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void setNormalCtor(Pass *(*Ctor)()) {
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NormalCtor = Ctor;
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}
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/// createPass() - Use this method to create an instance of this pass.
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Pass *createPass() const {
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assert((PassType != AnalysisGroup || NormalCtor) &&
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"No default implementation found for analysis group!");
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assert(NormalCtor &&
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"Cannot call createPass on PassInfo without default ctor!");
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return NormalCtor();
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}
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/// getTargetCtor - Return a pointer to a function that creates an instance of
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/// the pass and returns it. This returns a constructor for a version of the
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/// pass that takes a TargetMachine object as a parameter.
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///
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Pass *(*getTargetCtor() const)(TargetMachine &) {
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return TargetCtor;
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}
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/// addInterfaceImplemented - This method is called when this pass is
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/// registered as a member of an analysis group with the RegisterAnalysisGroup
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/// template.
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///
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void addInterfaceImplemented(const PassInfo *ItfPI) {
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ItfImpl.push_back(ItfPI);
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}
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/// getInterfacesImplemented - Return a list of all of the analysis group
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/// interfaces implemented by this pass.
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///
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const std::vector<const PassInfo*> &getInterfacesImplemented() const {
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return ItfImpl;
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}
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};
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//===---------------------------------------------------------------------------
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/// RegisterPass<t> template - This template class is used to notify the system
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/// that a Pass is available for use, and registers it into the internal
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/// database maintained by the PassManager. Unless this template is used, opt,
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/// for example will not be able to see the pass and attempts to create the pass
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/// will fail. This template is used in the follow manner (at global scope, in
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/// your .cpp file):
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///
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/// static RegisterPass<YourPassClassName> tmp("passopt", "My Pass Name");
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///
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/// This statement will cause your pass to be created by calling the default
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/// constructor exposed by the pass. If you have a different constructor that
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/// must be called, create a global constructor function (which takes the
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/// arguments you need and returns a Pass*) and register your pass like this:
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///
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/// Pass *createMyPass(foo &opt) { return new MyPass(opt); }
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/// static RegisterPass<PassClassName> tmp("passopt", "My Name", createMyPass);
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///
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struct RegisterPassBase {
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/// getPassInfo - Get the pass info for the registered class...
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///
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const PassInfo *getPassInfo() const { return &PIObj; }
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RegisterPassBase(const char *Name, const char *Arg, const std::type_info &TI,
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unsigned char PT, Pass *(*Normal)() = 0,
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Pass *(*TargetCtor)(TargetMachine &) = 0)
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: PIObj(Name, Arg, TI, PT, Normal, TargetCtor) {
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registerPass();
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}
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RegisterPassBase(const std::type_info &TI, unsigned char PT)
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: PIObj("", "", TI, PT, 0, 0) {
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// This ctor may only be used for analysis groups: it does not auto-register
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// the pass.
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assert(PT == PassInfo::AnalysisGroup && "Not an AnalysisGroup!");
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}
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~RegisterPassBase() { // Intentionally non-virtual.
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// Analysis groups are registered/unregistered by their dtor.
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if (PIObj.getPassType() != PassInfo::AnalysisGroup)
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unregisterPass();
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}
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protected:
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PassInfo PIObj; // The PassInfo object for this pass
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void registerPass();
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void unregisterPass();
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/// setOnlyUsesCFG - Notice that this pass only depends on the CFG, so
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/// transformations that do not modify the CFG do not invalidate this pass.
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///
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void setOnlyUsesCFG();
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};
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template<typename PassName>
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Pass *callDefaultCtor() { return new PassName(); }
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template<typename PassName>
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struct RegisterPass : public RegisterPassBase {
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// Register Pass using default constructor...
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RegisterPass(const char *PassArg, const char *Name, unsigned char PassTy = 0)
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassTy,
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callDefaultCtor<PassName>) {}
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// Register Pass using default constructor explicitly...
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RegisterPass(const char *PassArg, const char *Name, unsigned char PassTy,
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Pass *(*ctor)())
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassTy, ctor) {}
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// Register Pass using TargetMachine constructor...
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RegisterPass(const char *PassArg, const char *Name, unsigned char PassTy,
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Pass *(*targetctor)(TargetMachine &))
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassTy,
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0, targetctor) {}
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// Generic constructor version that has an unknown ctor type...
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template<typename CtorType>
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RegisterPass(const char *PassArg, const char *Name, unsigned char PassTy,
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CtorType *Fn)
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassTy, 0) {}
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};
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/// RegisterOpt - Register something that is to show up in Opt, this is just a
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/// shortcut for specifying RegisterPass...
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///
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template<typename PassName>
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struct RegisterOpt : public RegisterPassBase {
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RegisterOpt(const char *PassArg, const char *Name, bool CFGOnly = false)
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassInfo::Optimization,
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callDefaultCtor<PassName>) {
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register Pass using default constructor explicitly...
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///
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RegisterOpt(const char *PassArg, const char *Name, Pass *(*ctor)(),
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bool CFGOnly = false)
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: RegisterPassBase(Name, PassArg, typeid(PassName),
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PassInfo::Optimization, ctor) {
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register FunctionPass using default constructor explicitly...
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///
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RegisterOpt(const char *PassArg, const char *Name, FunctionPass *(*ctor)(),
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bool CFGOnly = false)
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassInfo::Optimization,
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static_cast<Pass*(*)()>(ctor)) {
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register Pass using TargetMachine constructor...
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///
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RegisterOpt(const char *PassArg, const char *Name,
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Pass *(*targetctor)(TargetMachine &), bool CFGOnly = false)
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: RegisterPassBase(Name, PassArg, typeid(PassName),
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PassInfo::Optimization, 0, targetctor) {
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if (CFGOnly) setOnlyUsesCFG();
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}
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/// Register FunctionPass using TargetMachine constructor...
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///
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RegisterOpt(const char *PassArg, const char *Name,
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FunctionPass *(*targetctor)(TargetMachine &),
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bool CFGOnly = false)
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassInfo::Optimization, 0,
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static_cast<Pass*(*)(TargetMachine&)>(targetctor)) {
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if (CFGOnly) setOnlyUsesCFG();
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}
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};
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/// RegisterAnalysis - Register something that is to show up in Analysis, this
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/// is just a shortcut for specifying RegisterPass... Analyses take a special
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/// argument that, when set to true, tells the system that the analysis ONLY
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/// depends on the shape of the CFG, so if a transformation preserves the CFG
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/// that the analysis is not invalidated.
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///
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template<typename PassName>
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struct RegisterAnalysis : public RegisterPassBase {
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RegisterAnalysis(const char *PassArg, const char *Name,
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bool CFGOnly = false)
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: RegisterPassBase(Name, PassArg, typeid(PassName), PassInfo::Analysis,
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callDefaultCtor<PassName>) {
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if (CFGOnly) setOnlyUsesCFG();
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}
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};
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/// RegisterAnalysisGroup - Register a Pass as a member of an analysis _group_.
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/// Analysis groups are used to define an interface (which need not derive from
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/// Pass) that is required by passes to do their job. Analysis Groups differ
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/// from normal analyses because any available implementation of the group will
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/// be used if it is available.
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///
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/// If no analysis implementing the interface is available, a default
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/// implementation is created and added. A pass registers itself as the default
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/// implementation by specifying 'true' as the third template argument of this
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/// class.
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///
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/// In addition to registering itself as an analysis group member, a pass must
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/// register itself normally as well. Passes may be members of multiple groups
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/// and may still be "required" specifically by name.
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///
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/// The actual interface may also be registered as well (by not specifying the
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/// second template argument). The interface should be registered to associate
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/// a nice name with the interface.
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///
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class RegisterAGBase : public RegisterPassBase {
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PassInfo *InterfaceInfo;
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const PassInfo *ImplementationInfo;
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bool isDefaultImplementation;
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protected:
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RegisterAGBase(const std::type_info &Interface,
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const std::type_info *Pass = 0,
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bool isDefault = false);
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void setGroupName(const char *Name);
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public:
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~RegisterAGBase();
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};
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template<typename Interface, typename DefaultImplementationPass = void,
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bool Default = false>
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struct RegisterAnalysisGroup : public RegisterAGBase {
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RegisterAnalysisGroup() : RegisterAGBase(typeid(Interface),
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&typeid(DefaultImplementationPass),
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Default) {
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}
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};
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/// Define a specialization of RegisterAnalysisGroup that is used to set the
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/// name for the analysis group.
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///
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template<typename Interface>
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struct RegisterAnalysisGroup<Interface, void, false> : public RegisterAGBase {
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RegisterAnalysisGroup(const char *Name)
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: RegisterAGBase(typeid(Interface)) {
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setGroupName(Name);
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}
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};
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//===---------------------------------------------------------------------------
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/// PassRegistrationListener class - This class is meant to be derived from by
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/// clients that are interested in which passes get registered and unregistered
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/// at runtime (which can be because of the RegisterPass constructors being run
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/// as the program starts up, or may be because a shared object just got
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/// loaded). Deriving from the PassRegistationListener class automatically
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/// registers your object to receive callbacks indicating when passes are loaded
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/// and removed.
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///
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struct PassRegistrationListener {
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/// PassRegistrationListener ctor - Add the current object to the list of
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/// PassRegistrationListeners...
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PassRegistrationListener();
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/// dtor - Remove object from list of listeners...
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///
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virtual ~PassRegistrationListener();
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/// Callback functions - These functions are invoked whenever a pass is loaded
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/// or removed from the current executable.
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///
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virtual void passRegistered(const PassInfo *P) {}
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virtual void passUnregistered(const PassInfo *P) {}
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/// enumeratePasses - Iterate over the registered passes, calling the
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/// passEnumerate callback on each PassInfo object.
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///
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void enumeratePasses();
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/// passEnumerate - Callback function invoked when someone calls
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/// enumeratePasses on this PassRegistrationListener object.
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///
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virtual void passEnumerate(const PassInfo *P) {}
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};
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//===---------------------------------------------------------------------------
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/// IncludeFile class - This class is used as a hack to make sure that the
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/// implementation of a header file is included into a tool that uses the
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/// header. This is solely to overcome problems linking .a files and not
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/// getting the implementation of passes we need.
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///
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struct IncludeFile {
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IncludeFile(void *);
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};
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} // End llvm namespace
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#endif
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