mirror of
https://github.com/c64scene-ar/llvm-6502.git
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674be02d52
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172025 91177308-0d34-0410-b5e6-96231b3b80d8
541 lines
17 KiB
C++
541 lines
17 KiB
C++
//===-- llvm/IntegersSubset.h - The subset of integers ----------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// @file
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/// This file contains class that implements constant set of ranges:
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/// [<Low0,High0>,...,<LowN,HighN>]. Initially, this class was created for
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/// SwitchInst and was used for case value representation that may contain
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/// multiple ranges for a single successor.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_INTEGERSSUBSET_H
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#define LLVM_SUPPORT_INTEGERSSUBSET_H
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/LLVMContext.h"
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#include <list>
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namespace llvm {
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// The IntItem is a wrapper for APInt.
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// 1. It determines sign of integer, it allows to use
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// comparison operators >,<,>=,<=, and as result we got shorter and cleaner
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// constructions.
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// 2. It helps to implement PR1255 (case ranges) as a series of small patches.
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// 3. Currently we can interpret IntItem both as ConstantInt and as APInt.
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// It allows to provide SwitchInst methods that works with ConstantInt for
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// non-updated passes. And it allows to use APInt interface for new methods.
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// 4. IntItem can be easily replaced with APInt.
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// The set of macros that allows to propagate APInt operators to the IntItem.
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#define INT_ITEM_DEFINE_COMPARISON(op,func) \
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bool operator op (const APInt& RHS) const { \
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return getAPIntValue().func(RHS); \
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}
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#define INT_ITEM_DEFINE_UNARY_OP(op) \
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IntItem operator op () const { \
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APInt res = op(getAPIntValue()); \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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return IntItem(cast<ConstantInt>(NewVal)); \
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}
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#define INT_ITEM_DEFINE_BINARY_OP(op) \
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IntItem operator op (const APInt& RHS) const { \
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APInt res = getAPIntValue() op RHS; \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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return IntItem(cast<ConstantInt>(NewVal)); \
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}
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#define INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(op) \
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IntItem& operator op (const APInt& RHS) {\
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APInt res = getAPIntValue();\
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res op RHS; \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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ConstantIntVal = cast<ConstantInt>(NewVal); \
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return *this; \
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}
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#define INT_ITEM_DEFINE_PREINCDEC(op) \
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IntItem& operator op () { \
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APInt res = getAPIntValue(); \
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op(res); \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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ConstantIntVal = cast<ConstantInt>(NewVal); \
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return *this; \
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}
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#define INT_ITEM_DEFINE_POSTINCDEC(op) \
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IntItem& operator op (int) { \
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APInt res = getAPIntValue();\
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op(res); \
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res); \
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OldConstantIntVal = ConstantIntVal; \
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ConstantIntVal = cast<ConstantInt>(NewVal); \
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return IntItem(OldConstantIntVal); \
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}
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#define INT_ITEM_DEFINE_OP_STANDARD_INT(RetTy, op, IntTy) \
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RetTy operator op (IntTy RHS) const { \
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return (*this) op APInt(getAPIntValue().getBitWidth(), RHS); \
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}
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class IntItem {
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ConstantInt *ConstantIntVal;
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const APInt* APIntVal;
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IntItem(const ConstantInt *V) :
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ConstantIntVal(const_cast<ConstantInt*>(V)),
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APIntVal(&ConstantIntVal->getValue()){}
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const APInt& getAPIntValue() const {
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return *APIntVal;
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}
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public:
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IntItem() {}
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operator const APInt&() const {
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return getAPIntValue();
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}
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// Propagate APInt operators.
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// Note, that
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// /,/=,>>,>>= are not implemented in APInt.
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// <<= is implemented for unsigned RHS, but not implemented for APInt RHS.
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INT_ITEM_DEFINE_COMPARISON(<, ult)
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INT_ITEM_DEFINE_COMPARISON(>, ugt)
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INT_ITEM_DEFINE_COMPARISON(<=, ule)
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INT_ITEM_DEFINE_COMPARISON(>=, uge)
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INT_ITEM_DEFINE_COMPARISON(==, eq)
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INT_ITEM_DEFINE_OP_STANDARD_INT(bool,==,uint64_t)
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INT_ITEM_DEFINE_COMPARISON(!=, ne)
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INT_ITEM_DEFINE_OP_STANDARD_INT(bool,!=,uint64_t)
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INT_ITEM_DEFINE_BINARY_OP(*)
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INT_ITEM_DEFINE_BINARY_OP(+)
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INT_ITEM_DEFINE_OP_STANDARD_INT(IntItem,+,uint64_t)
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INT_ITEM_DEFINE_BINARY_OP(-)
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INT_ITEM_DEFINE_OP_STANDARD_INT(IntItem,-,uint64_t)
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INT_ITEM_DEFINE_BINARY_OP(<<)
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INT_ITEM_DEFINE_OP_STANDARD_INT(IntItem,<<,unsigned)
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INT_ITEM_DEFINE_BINARY_OP(&)
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INT_ITEM_DEFINE_BINARY_OP(^)
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INT_ITEM_DEFINE_BINARY_OP(|)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(*=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(+=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(-=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(&=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(^=)
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INT_ITEM_DEFINE_ASSIGNMENT_BY_OP(|=)
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// Special case for <<=
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IntItem& operator <<= (unsigned RHS) {
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APInt res = getAPIntValue();
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res <<= RHS;
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Constant *NewVal = ConstantInt::get(ConstantIntVal->getContext(), res);
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ConstantIntVal = cast<ConstantInt>(NewVal);
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return *this;
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}
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INT_ITEM_DEFINE_UNARY_OP(-)
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INT_ITEM_DEFINE_UNARY_OP(~)
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INT_ITEM_DEFINE_PREINCDEC(++)
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INT_ITEM_DEFINE_PREINCDEC(--)
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// The set of workarounds, since currently we use ConstantInt implemented
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// integer.
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static IntItem fromConstantInt(const ConstantInt *V) {
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return IntItem(V);
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}
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static IntItem fromType(Type* Ty, const APInt& V) {
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ConstantInt *C = cast<ConstantInt>(ConstantInt::get(Ty, V));
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return fromConstantInt(C);
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}
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static IntItem withImplLikeThis(const IntItem& LikeThis, const APInt& V) {
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ConstantInt *C = cast<ConstantInt>(ConstantInt::get(
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LikeThis.ConstantIntVal->getContext(), V));
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return fromConstantInt(C);
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}
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ConstantInt *toConstantInt() const {
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return ConstantIntVal;
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}
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};
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template<class IntType>
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class IntRange {
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protected:
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IntType Low;
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IntType High;
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bool IsEmpty : 1;
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bool IsSingleNumber : 1;
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public:
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typedef IntRange<IntType> self;
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typedef std::pair<self, self> SubRes;
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IntRange() : IsEmpty(true) {}
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IntRange(const self &RHS) :
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Low(RHS.Low), High(RHS.High),
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IsEmpty(RHS.IsEmpty), IsSingleNumber(RHS.IsSingleNumber) {}
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IntRange(const IntType &C) :
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Low(C), High(C), IsEmpty(false), IsSingleNumber(true) {}
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IntRange(const IntType &L, const IntType &H) : Low(L), High(H),
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IsEmpty(false), IsSingleNumber(Low == High) {}
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bool isEmpty() const { return IsEmpty; }
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bool isSingleNumber() const { return IsSingleNumber; }
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const IntType& getLow() const {
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assert(!IsEmpty && "Range is empty.");
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return Low;
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}
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const IntType& getHigh() const {
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assert(!IsEmpty && "Range is empty.");
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return High;
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}
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bool operator<(const self &RHS) const {
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assert(!IsEmpty && "Left range is empty.");
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assert(!RHS.IsEmpty && "Right range is empty.");
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if (Low == RHS.Low) {
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if (High > RHS.High)
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return true;
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return false;
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}
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if (Low < RHS.Low)
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return true;
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return false;
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}
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bool operator==(const self &RHS) const {
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assert(!IsEmpty && "Left range is empty.");
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assert(!RHS.IsEmpty && "Right range is empty.");
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return Low == RHS.Low && High == RHS.High;
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}
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bool operator!=(const self &RHS) const {
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return !operator ==(RHS);
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}
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static bool LessBySize(const self &LHS, const self &RHS) {
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return (LHS.High - LHS.Low) < (RHS.High - RHS.Low);
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}
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bool isInRange(const IntType &IntVal) const {
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assert(!IsEmpty && "Range is empty.");
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return IntVal >= Low && IntVal <= High;
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}
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SubRes sub(const self &RHS) const {
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SubRes Res;
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// RHS is either more global and includes this range or
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// if it doesn't intersected with this range.
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if (!isInRange(RHS.Low) && !isInRange(RHS.High)) {
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// If RHS more global (it is enough to check
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// only one border in this case.
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if (RHS.isInRange(Low))
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return std::make_pair(self(Low, High), self());
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return Res;
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}
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if (Low < RHS.Low) {
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Res.first.Low = Low;
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IntType NewHigh = RHS.Low;
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--NewHigh;
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Res.first.High = NewHigh;
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}
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if (High > RHS.High) {
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IntType NewLow = RHS.High;
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++NewLow;
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Res.second.Low = NewLow;
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Res.second.High = High;
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}
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return Res;
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}
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};
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//===----------------------------------------------------------------------===//
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/// IntegersSubsetGeneric - class that implements the subset of integers. It
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/// consists from ranges and single numbers.
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template <class IntTy>
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class IntegersSubsetGeneric {
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public:
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// Use Chris Lattner idea, that was initially described here:
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// http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20120213/136954.html
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// In short, for more compact memory consumption we can store flat
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// numbers collection, and define range as pair of indices.
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// In that case we can safe some memory on 32 bit machines.
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typedef std::vector<IntTy> FlatCollectionTy;
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typedef std::pair<IntTy*, IntTy*> RangeLinkTy;
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typedef std::vector<RangeLinkTy> RangeLinksTy;
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typedef typename RangeLinksTy::const_iterator RangeLinksConstIt;
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typedef IntegersSubsetGeneric<IntTy> self;
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protected:
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FlatCollectionTy FlatCollection;
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RangeLinksTy RangeLinks;
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bool IsSingleNumber;
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bool IsSingleNumbersOnly;
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public:
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template<class RangesCollectionTy>
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explicit IntegersSubsetGeneric(const RangesCollectionTy& Links) {
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assert(Links.size() && "Empty ranges are not allowed.");
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// In case of big set of single numbers consumes additional RAM space,
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// but allows to avoid additional reallocation.
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FlatCollection.reserve(Links.size() * 2);
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RangeLinks.reserve(Links.size());
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IsSingleNumbersOnly = true;
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for (typename RangesCollectionTy::const_iterator i = Links.begin(),
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e = Links.end(); i != e; ++i) {
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RangeLinkTy RangeLink;
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FlatCollection.push_back(i->getLow());
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RangeLink.first = &FlatCollection.back();
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if (i->getLow() != i->getHigh()) {
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FlatCollection.push_back(i->getHigh());
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IsSingleNumbersOnly = false;
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}
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RangeLink.second = &FlatCollection.back();
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RangeLinks.push_back(RangeLink);
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}
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IsSingleNumber = IsSingleNumbersOnly && RangeLinks.size() == 1;
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}
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IntegersSubsetGeneric(const self& RHS) {
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*this = RHS;
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}
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self& operator=(const self& RHS) {
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FlatCollection.clear();
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RangeLinks.clear();
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FlatCollection.reserve(RHS.RangeLinks.size() * 2);
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RangeLinks.reserve(RHS.RangeLinks.size());
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for (RangeLinksConstIt i = RHS.RangeLinks.begin(), e = RHS.RangeLinks.end();
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i != e; ++i) {
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RangeLinkTy RangeLink;
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FlatCollection.push_back(*(i->first));
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RangeLink.first = &FlatCollection.back();
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if (i->first != i->second)
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FlatCollection.push_back(*(i->second));
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RangeLink.second = &FlatCollection.back();
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RangeLinks.push_back(RangeLink);
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}
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IsSingleNumber = RHS.IsSingleNumber;
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IsSingleNumbersOnly = RHS.IsSingleNumbersOnly;
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return *this;
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}
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typedef IntRange<IntTy> Range;
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/// Checks is the given constant satisfies this case. Returns
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/// true if it equals to one of contained values or belongs to the one of
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/// contained ranges.
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bool isSatisfies(const IntTy &CheckingVal) const {
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if (IsSingleNumber)
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return FlatCollection.front() == CheckingVal;
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if (IsSingleNumbersOnly)
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return std::find(FlatCollection.begin(),
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FlatCollection.end(),
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CheckingVal) != FlatCollection.end();
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for (unsigned i = 0, e = getNumItems(); i < e; ++i) {
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if (RangeLinks[i].first == RangeLinks[i].second) {
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if (*RangeLinks[i].first == CheckingVal)
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return true;
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} else if (*RangeLinks[i].first <= CheckingVal &&
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*RangeLinks[i].second >= CheckingVal)
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return true;
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}
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return false;
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}
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/// Returns set's item with given index.
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Range getItem(unsigned idx) const {
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const RangeLinkTy &Link = RangeLinks[idx];
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if (Link.first != Link.second)
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return Range(*Link.first, *Link.second);
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else
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return Range(*Link.first);
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}
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/// Return number of items (ranges) stored in set.
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unsigned getNumItems() const {
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return RangeLinks.size();
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}
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/// Returns true if whole subset contains single element.
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bool isSingleNumber() const {
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return IsSingleNumber;
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}
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/// Returns true if whole subset contains only single numbers, no ranges.
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bool isSingleNumbersOnly() const {
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return IsSingleNumbersOnly;
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}
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/// Does the same like getItem(idx).isSingleNumber(), but
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/// works faster, since we avoid creation of temporary range object.
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bool isSingleNumber(unsigned idx) const {
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return RangeLinks[idx].first == RangeLinks[idx].second;
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}
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/// Returns set the size, that equals number of all values + sizes of all
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/// ranges.
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/// Ranges set is considered as flat numbers collection.
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/// E.g.: for range [<0>, <1>, <4,8>] the size will 7;
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/// for range [<0>, <1>, <5>] the size will 3
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unsigned getSize() const {
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APInt sz(((const APInt&)getItem(0).getLow()).getBitWidth(), 0);
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for (unsigned i = 0, e = getNumItems(); i != e; ++i) {
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const APInt Low = getItem(i).getLow();
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const APInt High = getItem(i).getHigh();
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APInt S = High - Low + 1;
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sz += S;
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}
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return sz.getZExtValue();
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}
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/// Allows to access single value even if it belongs to some range.
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/// Ranges set is considered as flat numbers collection.
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/// [<1>, <4,8>] is considered as [1,4,5,6,7,8]
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/// For range [<1>, <4,8>] getSingleValue(3) returns 6.
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APInt getSingleValue(unsigned idx) const {
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APInt sz(((const APInt&)getItem(0).getLow()).getBitWidth(), 0);
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for (unsigned i = 0, e = getNumItems(); i != e; ++i) {
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const APInt Low = getItem(i).getLow();
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const APInt High = getItem(i).getHigh();
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APInt S = High - Low + 1;
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APInt oldSz = sz;
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sz += S;
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if (sz.ugt(idx)) {
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APInt Res = Low;
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APInt Offset(oldSz.getBitWidth(), idx);
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Offset -= oldSz;
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Res += Offset;
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return Res;
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}
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}
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assert(0 && "Index exceeds high border.");
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return sz;
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}
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/// Does the same as getSingleValue, but works only if subset contains
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/// single numbers only.
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const IntTy& getSingleNumber(unsigned idx) const {
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assert(IsSingleNumbersOnly && "This method works properly if subset "
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"contains single numbers only.");
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return FlatCollection[idx];
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}
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};
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//===----------------------------------------------------------------------===//
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/// IntegersSubset - currently is extension of IntegersSubsetGeneric
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/// that also supports conversion to/from Constant* object.
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class IntegersSubset : public IntegersSubsetGeneric<IntItem> {
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typedef IntegersSubsetGeneric<IntItem> ParentTy;
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Constant *Holder;
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static unsigned getNumItemsFromConstant(Constant *C) {
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return cast<ArrayType>(C->getType())->getNumElements();
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}
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static Range getItemFromConstant(Constant *C, unsigned idx) {
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const Constant *CV = C->getAggregateElement(idx);
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unsigned NumEls = cast<VectorType>(CV->getType())->getNumElements();
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switch (NumEls) {
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case 1:
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return Range(IntItem::fromConstantInt(
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cast<ConstantInt>(CV->getAggregateElement(0U))),
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IntItem::fromConstantInt(cast<ConstantInt>(
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cast<ConstantInt>(CV->getAggregateElement(0U)))));
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case 2:
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return Range(IntItem::fromConstantInt(
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cast<ConstantInt>(CV->getAggregateElement(0U))),
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IntItem::fromConstantInt(
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cast<ConstantInt>(CV->getAggregateElement(1))));
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default:
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assert(0 && "Only pairs and single numbers are allowed here.");
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return Range();
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}
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}
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std::vector<Range> rangesFromConstant(Constant *C) {
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unsigned NumItems = getNumItemsFromConstant(C);
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std::vector<Range> r;
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r.reserve(NumItems);
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for (unsigned i = 0, e = NumItems; i != e; ++i)
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r.push_back(getItemFromConstant(C, i));
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return r;
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}
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public:
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explicit IntegersSubset(Constant *C) : ParentTy(rangesFromConstant(C)),
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Holder(C) {}
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IntegersSubset(const IntegersSubset& RHS) :
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ParentTy(*(const ParentTy *)&RHS), // FIXME: tweak for msvc.
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Holder(RHS.Holder) {}
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template<class RangesCollectionTy>
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explicit IntegersSubset(const RangesCollectionTy& Src) : ParentTy(Src) {
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std::vector<Constant*> Elts;
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Elts.reserve(Src.size());
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for (typename RangesCollectionTy::const_iterator i = Src.begin(),
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e = Src.end(); i != e; ++i) {
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const Range &R = *i;
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std::vector<Constant*> r;
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if (R.isSingleNumber()) {
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r.reserve(2);
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// FIXME: Since currently we have ConstantInt based numbers
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// use hack-conversion of IntItem to ConstantInt
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r.push_back(R.getLow().toConstantInt());
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r.push_back(R.getHigh().toConstantInt());
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} else {
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r.reserve(1);
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r.push_back(R.getLow().toConstantInt());
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}
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Constant *CV = ConstantVector::get(r);
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Elts.push_back(CV);
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}
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ArrayType *ArrTy =
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ArrayType::get(Elts.front()->getType(), (uint64_t)Elts.size());
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Holder = ConstantArray::get(ArrTy, Elts);
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}
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operator Constant*() { return Holder; }
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operator const Constant*() const { return Holder; }
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Constant *operator->() { return Holder; }
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const Constant *operator->() const { return Holder; }
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};
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}
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#endif /* CLLVM_SUPPORT_INTEGERSSUBSET_H */
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