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https://github.com/c64scene-ar/llvm-6502.git
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6167c3fcda
treat more or less rationally in interface functions, subject to change. No functional change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47352 91177308-0d34-0410-b5e6-96231b3b80d8
234 lines
7.0 KiB
C++
234 lines
7.0 KiB
C++
//===-- ParameterAttributes.cpp - Implement ParameterAttrs ----------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the ParamAttrsList class and ParamAttr utilities.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ParameterAttributes.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Support/ManagedStatic.h"
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#include <sstream>
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using namespace llvm;
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static ManagedStatic<FoldingSet<ParamAttrsList> > ParamAttrsLists;
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ParamAttrsList::ParamAttrsList(const ParamAttrsVector &attrVec)
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: attrs(attrVec), refCount(0) {
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}
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ParamAttrsList::~ParamAttrsList() {
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ParamAttrsLists->RemoveNode(this);
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}
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ParameterAttributes
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ParamAttrsList::getParamAttrs(uint16_t Index) const {
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unsigned limit = attrs.size();
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for (unsigned i = 0; i < limit && attrs[i].index <= Index; ++i)
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if (attrs[i].index == Index)
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return attrs[i].attrs;
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return ParamAttr::None;
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}
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bool ParamAttrsList::hasAttrSomewhere(ParameterAttributes attr) const {
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for (unsigned i = 0, e = attrs.size(); i < e; ++i)
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if (attrs[i].attrs & attr)
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return true;
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return false;
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}
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std::string
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ParamAttrsList::getParamAttrsText(ParameterAttributes Attrs) {
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std::string Result;
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if (Attrs & ParamAttr::ZExt)
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Result += "zeroext ";
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if (Attrs & ParamAttr::SExt)
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Result += "signext ";
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if (Attrs & ParamAttr::NoReturn)
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Result += "noreturn ";
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if (Attrs & ParamAttr::NoUnwind)
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Result += "nounwind ";
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if (Attrs & ParamAttr::InReg)
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Result += "inreg ";
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if (Attrs & ParamAttr::NoAlias)
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Result += "noalias ";
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if (Attrs & ParamAttr::StructRet)
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Result += "sret ";
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if (Attrs & ParamAttr::ByVal)
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Result += "byval ";
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if (Attrs & ParamAttr::Nest)
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Result += "nest ";
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if (Attrs & ParamAttr::ReadNone)
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Result += "readnone ";
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if (Attrs & ParamAttr::ReadOnly)
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Result += "readonly ";
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if (Attrs & ParamAttr::Alignment) {
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std::stringstream s;
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s << ((Attrs & ParamAttr::Alignment) >> 16);
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Result += "align ";
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Result += s.str();
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Result += " ";
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}
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return Result;
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}
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void ParamAttrsList::Profile(FoldingSetNodeID &ID,
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const ParamAttrsVector &Attrs) {
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for (unsigned i = 0; i < Attrs.size(); ++i)
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ID.AddInteger(uint64_t(Attrs[i].attrs) << 16 | unsigned(Attrs[i].index));
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}
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const ParamAttrsList *
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ParamAttrsList::get(const ParamAttrsVector &attrVec) {
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// If there are no attributes then return a null ParamAttrsList pointer.
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if (attrVec.empty())
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return 0;
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#ifndef NDEBUG
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for (unsigned i = 0, e = attrVec.size(); i < e; ++i) {
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assert(attrVec[i].attrs != ParamAttr::None
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&& "Pointless parameter attribute!");
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assert((!i || attrVec[i-1].index < attrVec[i].index)
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&& "Misordered ParamAttrsList!");
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}
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#endif
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// Otherwise, build a key to look up the existing attributes.
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FoldingSetNodeID ID;
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ParamAttrsList::Profile(ID, attrVec);
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void *InsertPos;
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ParamAttrsList *PAL = ParamAttrsLists->FindNodeOrInsertPos(ID, InsertPos);
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// If we didn't find any existing attributes of the same shape then
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// create a new one and insert it.
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if (!PAL) {
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PAL = new ParamAttrsList(attrVec);
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ParamAttrsLists->InsertNode(PAL, InsertPos);
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}
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// Return the ParamAttrsList that we found or created.
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return PAL;
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}
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const ParamAttrsList *
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ParamAttrsList::getModified(const ParamAttrsList *PAL,
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const ParamAttrsVector &modVec) {
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if (modVec.empty())
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return PAL;
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#ifndef NDEBUG
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for (unsigned i = 0, e = modVec.size(); i < e; ++i)
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assert((!i || modVec[i-1].index < modVec[i].index)
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&& "Misordered ParamAttrsList!");
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#endif
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if (!PAL) {
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// Strip any instances of ParamAttr::None from modVec before calling 'get'.
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ParamAttrsVector newVec;
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newVec.reserve(modVec.size());
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for (unsigned i = 0, e = modVec.size(); i < e; ++i)
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if (modVec[i].attrs != ParamAttr::None)
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newVec.push_back(modVec[i]);
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return get(newVec);
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}
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const ParamAttrsVector &oldVec = PAL->attrs;
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ParamAttrsVector newVec;
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unsigned oldI = 0;
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unsigned modI = 0;
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unsigned oldE = oldVec.size();
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unsigned modE = modVec.size();
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while (oldI < oldE && modI < modE) {
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uint16_t oldIndex = oldVec[oldI].index;
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uint16_t modIndex = modVec[modI].index;
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if (oldIndex < modIndex) {
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newVec.push_back(oldVec[oldI]);
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++oldI;
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} else if (modIndex < oldIndex) {
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if (modVec[modI].attrs != ParamAttr::None)
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newVec.push_back(modVec[modI]);
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++modI;
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} else {
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// Same index - overwrite or delete existing attributes.
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if (modVec[modI].attrs != ParamAttr::None)
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newVec.push_back(modVec[modI]);
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++oldI;
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++modI;
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}
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}
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for (; oldI < oldE; ++oldI)
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newVec.push_back(oldVec[oldI]);
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for (; modI < modE; ++modI)
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if (modVec[modI].attrs != ParamAttr::None)
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newVec.push_back(modVec[modI]);
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return get(newVec);
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}
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const ParamAttrsList *
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ParamAttrsList::includeAttrs(const ParamAttrsList *PAL,
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uint16_t idx, ParameterAttributes attrs) {
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ParameterAttributes OldAttrs = PAL ? PAL->getParamAttrs(idx) :
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ParamAttr::None;
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#ifndef NDEBUG
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// FIXME it is not obvious how this should work for alignment.
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// For now, say we can't change a known alignment.
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ParameterAttributes OldAlign = OldAttrs & ParamAttr::Alignment;
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ParameterAttributes NewAlign = attrs & ParamAttr::Alignment;
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assert(!OldAlign || !NewAlign || OldAlign == NewAlign &&
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"Attempt to change alignment!");
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#endif
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ParameterAttributes NewAttrs = OldAttrs | attrs;
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if (NewAttrs == OldAttrs)
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return PAL;
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ParamAttrsVector modVec(1);
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modVec[0] = ParamAttrsWithIndex::get(idx, NewAttrs);
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return getModified(PAL, modVec);
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}
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const ParamAttrsList *
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ParamAttrsList::excludeAttrs(const ParamAttrsList *PAL,
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uint16_t idx, ParameterAttributes attrs) {
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#ifndef NDEBUG
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// FIXME it is not obvious how this should work for alignment.
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// For now, say we can't pass in alignment, which no current use does.
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assert(!(attrs & ParamAttr::Alignment) && "Attempt to exclude alignment!");
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#endif
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ParameterAttributes OldAttrs = PAL ? PAL->getParamAttrs(idx) :
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ParamAttr::None;
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ParameterAttributes NewAttrs = OldAttrs & ~attrs;
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if (NewAttrs == OldAttrs)
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return PAL;
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ParamAttrsVector modVec(1);
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modVec[0] = ParamAttrsWithIndex::get(idx, NewAttrs);
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return getModified(PAL, modVec);
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}
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ParameterAttributes ParamAttr::typeIncompatible (const Type *Ty) {
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ParameterAttributes Incompatible = None;
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if (!Ty->isInteger())
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// Attributes that only apply to integers.
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Incompatible |= SExt | ZExt;
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if (!isa<PointerType>(Ty))
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// Attributes that only apply to pointers.
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Incompatible |= ByVal | Nest | NoAlias | StructRet;
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return Incompatible;
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}
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