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spill slot. When frame references are via the frame pointer, they will be negative, but Thumb1 load/store instructions only allow positive immediate offsets. Instead, Thumb1 will spill to R12. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83336 91177308-0d34-0410-b5e6-96231b3b80d8