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DebugScope refers to a debug region, function or block. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72191 91177308-0d34-0410-b5e6-96231b3b80d8
163 lines
5.4 KiB
C++
163 lines
5.4 KiB
C++
//===---- llvm/CodeGen/DebugLoc.h - Debug Location Information --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a number of light weight data structures used by the code
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// generator to describe and track debug location information.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_DEBUGLOC_H
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#define LLVM_CODEGEN_DEBUGLOC_H
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#include "llvm/ADT/DenseMap.h"
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#include <vector>
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namespace llvm {
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class GlobalVariable;
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class MachineFunction;
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/// DebugScope - Debug scope id. This is carried into DebugLocTuple to index
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/// into a vector of DebugScopeInfos. Provides the ability to associate a
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/// SDNode/MachineInstr with the debug scope that it belongs to.
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///
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class DebugScope {
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unsigned Idx;
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public:
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DebugScope() : Idx(~0U) {} // Defaults to null.
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static DebugScope getInvalid() { DebugScope S; S.Idx = ~0U; return S; }
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static DebugScope get(unsigned idx) { DebugScope S; S.Idx = idx; return S; }
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unsigned getIndex() const { return Idx; }
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/// isInvalid - Return true if it doesn't refer to any scope.
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bool isInvalid() const { return Idx == ~0U; }
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bool operator==(const DebugScope &DS) const { return Idx == DS.Idx; }
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bool operator!=(const DebugScope &DS) const { return !(*this == DS); }
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};
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/// DebugScopeInfo - Contains info about the scope global variable and the
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/// parent debug scope. DebugScope is only a "cookie" that can point to a
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/// specific DebugScopeInfo.
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///
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struct DebugScopeInfo {
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GlobalVariable *GV;
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DebugScope Parent;
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DebugScopeInfo(GlobalVariable *gv, DebugScope parent)
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: GV(gv), Parent(parent) {}
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DebugScopeInfo()
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: GV(0), Parent(DebugScope::getInvalid()) {}
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};
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/// DebugScopeTracker - Create and keep track of the debug scope while
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/// entering/exiting subprograms and blocks. Used by the instruction
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/// selectors.
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///
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class DebugScopeTracker {
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DebugScope CurScope;
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public:
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/// getCurScope - The current debug scope that we "entered" through
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/// EnterDebugScope.
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DebugScope getCurScope() const { return CurScope; }
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/// EnterDebugScope - Start a new debug scope. ScopeGV can be a DISubprogram
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/// or a DIBlock.
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void EnterDebugScope(GlobalVariable *ScopeGV, MachineFunction &MF);
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/// ExitDebugScope - "Pop" a DISubprogram or a DIBlock.
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void ExitDebugScope(GlobalVariable *ScopeGV, MachineFunction &MF);
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};
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/// DebugLocTuple - Debug location tuple of a DICompileUnit global variable,
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/// debug scope, line and column.
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///
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struct DebugLocTuple {
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GlobalVariable *CompileUnit;
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DebugScope Scope;
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unsigned Line, Col;
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DebugLocTuple(GlobalVariable *v, DebugScope s, unsigned l, unsigned c)
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: CompileUnit(v), Scope(s), Line(l), Col(c) {};
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bool operator==(const DebugLocTuple &DLT) const {
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return CompileUnit == DLT.CompileUnit && Scope == DLT.Scope &&
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Line == DLT.Line && Col == DLT.Col;
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}
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bool operator!=(const DebugLocTuple &DLT) const {
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return !(*this == DLT);
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}
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};
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/// DebugLoc - Debug location id. This is carried by SDNode and MachineInstr
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/// to index into a vector of unique debug location tuples.
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class DebugLoc {
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unsigned Idx;
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public:
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DebugLoc() : Idx(~0U) {} // Defaults to invalid.
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static DebugLoc getUnknownLoc() { DebugLoc L; L.Idx = ~0U; return L; }
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static DebugLoc get(unsigned idx) { DebugLoc L; L.Idx = idx; return L; }
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unsigned getIndex() const { return Idx; }
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/// isUnknown - Return true if there is no debug info for the SDNode /
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/// MachineInstr.
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bool isUnknown() const { return Idx == ~0U; }
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bool operator==(const DebugLoc &DL) const { return Idx == DL.Idx; }
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bool operator!=(const DebugLoc &DL) const { return !(*this == DL); }
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};
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// Partially specialize DenseMapInfo for DebugLocTyple.
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template<> struct DenseMapInfo<DebugLocTuple> {
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static inline DebugLocTuple getEmptyKey() {
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return DebugLocTuple(0, DebugScope::getInvalid(), ~0U, ~0U);
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}
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static inline DebugLocTuple getTombstoneKey() {
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return DebugLocTuple((GlobalVariable*)~1U,DebugScope::get(~1U), ~1U, ~1U);
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}
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static unsigned getHashValue(const DebugLocTuple &Val) {
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return DenseMapInfo<GlobalVariable*>::getHashValue(Val.CompileUnit) ^
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DenseMapInfo<unsigned>::getHashValue(Val.Scope.getIndex()) ^
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DenseMapInfo<unsigned>::getHashValue(Val.Line) ^
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DenseMapInfo<unsigned>::getHashValue(Val.Col);
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}
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static bool isEqual(const DebugLocTuple &LHS, const DebugLocTuple &RHS) {
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return LHS.CompileUnit == RHS.CompileUnit &&
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LHS.Scope == RHS.Scope &&
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LHS.Line == RHS.Line &&
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LHS.Col == RHS.Col;
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}
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static bool isPod() { return true; }
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};
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/// DebugLocTracker - This class tracks debug location information.
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///
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struct DebugLocTracker {
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/// DebugLocations - A vector of unique DebugLocTuple's.
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///
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std::vector<DebugLocTuple> DebugLocations;
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/// DebugIdMap - This maps DebugLocTuple's to indices into the
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/// DebugLocations vector.
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DenseMap<DebugLocTuple, unsigned> DebugIdMap;
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DebugLocTracker() {}
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};
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} // end namespace llvm
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#endif /* LLVM_CODEGEN_DEBUGLOC_H */
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