llvm-6502/include/llvm/PassManager.h
Devang Patel a363a0bdef Keep track of analysis required by the passes. Force use of new pass
manager if a pass does not preserve analysis that is used by other
passes.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31659 91177308-0d34-0410-b5e6-96231b3b80d8
2006-11-11 00:42:16 +00:00

180 lines
5.5 KiB
C++

//===- llvm/PassManager.h - Container for Passes ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the PassManager class. This class is used to hold,
// maintain, and optimize execution of Passes. The PassManager class ensures
// that analysis results are available before a pass runs, and that Pass's are
// destroyed when the PassManager is destroyed.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_PASSMANAGER_H
#define LLVM_PASSMANAGER_H
#include "llvm/Pass.h"
#include <vector>
namespace llvm {
class Pass;
class ModulePass;
class Module;
class ModuleProvider;
class ModulePassManager;
class FunctionPassManagerT;
class BasicBlockPassManager;
class PassManager {
ModulePassManager *PM; // This is a straightforward Pimpl class
public:
PassManager();
~PassManager();
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
/// will be destroyed as well, so there is no need to delete the pass. This
/// implies that all passes MUST be allocated with 'new'.
///
void add(Pass *P);
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
///
bool run(Module &M);
};
class FunctionPass;
class ImmutablePass;
class Function;
class FunctionPassManager {
FunctionPassManagerT *PM; // This is a straightforward Pimpl class
ModuleProvider *MP;
public:
FunctionPassManager(ModuleProvider *P);
~FunctionPassManager();
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the FunctionPass to the PassManager. When the
/// PassManager is destroyed, the pass will be destroyed as well, so
/// there is no need to delete the pass. This implies that all
/// passes MUST be allocated with 'new'.
///
void add(FunctionPass *P);
/// add - ImmutablePasses are not FunctionPasses, so we have a
/// special hack to get them into a FunctionPassManager.
///
void add(ImmutablePass *IP);
/// doInitialization - Run all of the initializers for the function passes.
///
bool doInitialization();
/// run - Execute all of the passes scheduled for execution. Keep
/// track of whether any of the passes modifies the function, and if
/// so, return true.
///
bool run(Function &F);
/// doFinalization - Run all of the initializers for the function passes.
///
bool doFinalization();
};
class ModulePassManager_New;
class PassManagerImpl_New;
class FunctionPassManagerImpl_New;
/// CommonPassManagerImpl helps pass manager analysis required by
/// the managed passes. It provides methods to add/remove analysis
/// available and query if certain analysis is available or not.
class CommonPassManagerImpl : public Pass{
public:
/// Return true IFF pass P's required analysis set does not required new
/// manager.
bool manageablePass(Pass *P);
/// Return true IFF AnalysisID AID is currently available.
bool analysisCurrentlyAvailable(AnalysisID AID);
/// Augment RequiredSet by adding analysis required by pass P.
void noteDownRequiredAnalysis(Pass *P);
/// Remove AnalysisID from the RequiredSet
void removeAnalysis(AnalysisID AID);
/// Remove Analysis that is not preserved by the pass
void removeNotPreservedAnalysis(Pass *P);
/// Remove dead passes
void removeDeadPasses() { /* TODO : Implement */ }
private:
// Analysis required by the passes managed by this manager
std::vector<AnalysisID> RequiredAnalysis;
};
/// PassManager_New manages ModulePassManagers
class PassManager_New : public CommonPassManagerImpl {
public:
PassManager_New();
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass
/// will be destroyed as well, so there is no need to delete the pass. This
/// implies that all passes MUST be allocated with 'new'.
void add(Pass *P);
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the module, and if so, return true.
bool run(Module &M);
private:
/// PassManagerImpl_New is the actual class. PassManager_New is just the
/// wraper to publish simple pass manager interface
PassManagerImpl_New *PM;
};
/// FunctionPassManager_New manages FunctionPasses and BasicBlockPassManagers.
class FunctionPassManager_New : public CommonPassManagerImpl {
public:
FunctionPassManager_New(ModuleProvider *P) { /* TODO */ }
FunctionPassManager_New();
~FunctionPassManager_New() { /* TODO */ };
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
/// PassManager_X is destroyed, the pass will be destroyed as well, so
/// there is no need to delete the pass. (TODO delete passes.)
/// This implies that all passes MUST be allocated with 'new'.
void add(Pass *P);
/// Execute all of the passes scheduled for execution. Keep
/// track of whether any of the passes modifies the function, and if
/// so, return true.
bool runOnModule(Module &M);
private:
FunctionPassManagerImpl_New *FPM;
};
} // End llvm namespace
#endif