mirror of
https://github.com/c64scene-ar/llvm-6502.git
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87773c318f
Patch by Ana Pazos. - Completed implementation of instruction formats: AdvSIMD three same AdvSIMD modified immediate AdvSIMD scalar pairwise - Completed implementation of instruction classes (some of the instructions in these classes belong to yet unfinished instruction formats): Vector Arithmetic Vector Immediate Vector Pairwise Arithmetic - Initial implementation of instruction formats: AdvSIMD scalar two-reg misc AdvSIMD scalar three same - Intial implementation of instruction class: Scalar Arithmetic - Initial clang changes to support arm v8 intrinsics. Note: no clang changes for scalar intrinsics function name mangling yet. - Comprehensive test cases for added instructions To verify auto codegen, encoding, decoding, diagnosis, intrinsics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187567 91177308-0d34-0410-b5e6-96231b3b80d8
111 lines
5.2 KiB
ArmAsm
111 lines
5.2 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//----------------------------------------------------------------------
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// Vector Maximum (Signed and Unsigned Integer)
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//----------------------------------------------------------------------
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smax v0.8b, v1.8b, v2.8b
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smax v0.16b, v1.16b, v2.16b
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smax v0.4h, v1.4h, v2.4h
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smax v0.8h, v1.8h, v2.8h
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smax v0.2s, v1.2s, v2.2s
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smax v0.4s, v1.4s, v2.4s
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// CHECK: smax v0.8b, v1.8b, v2.8b // encoding: [0x20,0x64,0x22,0x0e]
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// CHECK: smax v0.16b, v1.16b, v2.16b // encoding: [0x20,0x64,0x22,0x4e]
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// CHECK: smax v0.4h, v1.4h, v2.4h // encoding: [0x20,0x64,0x62,0x0e]
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// CHECK: smax v0.8h, v1.8h, v2.8h // encoding: [0x20,0x64,0x62,0x4e]
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// CHECK: smax v0.2s, v1.2s, v2.2s // encoding: [0x20,0x64,0xa2,0x0e]
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// CHECK: smax v0.4s, v1.4s, v2.4s // encoding: [0x20,0x64,0xa2,0x4e]
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umax v0.8b, v1.8b, v2.8b
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umax v0.16b, v1.16b, v2.16b
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umax v0.4h, v1.4h, v2.4h
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umax v0.8h, v1.8h, v2.8h
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umax v0.2s, v1.2s, v2.2s
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umax v0.4s, v1.4s, v2.4s
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// CHECK: umax v0.8b, v1.8b, v2.8b // encoding: [0x20,0x64,0x22,0x2e]
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// CHECK: umax v0.16b, v1.16b, v2.16b // encoding: [0x20,0x64,0x22,0x6e]
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// CHECK: umax v0.4h, v1.4h, v2.4h // encoding: [0x20,0x64,0x62,0x2e]
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// CHECK: umax v0.8h, v1.8h, v2.8h // encoding: [0x20,0x64,0x62,0x6e]
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// CHECK: umax v0.2s, v1.2s, v2.2s // encoding: [0x20,0x64,0xa2,0x2e]
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// CHECK: umax v0.4s, v1.4s, v2.4s // encoding: [0x20,0x64,0xa2,0x6e]
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//----------------------------------------------------------------------
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// Vector Minimum (Signed and Unsigned Integer)
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//----------------------------------------------------------------------
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smin v0.8b, v1.8b, v2.8b
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smin v0.16b, v1.16b, v2.16b
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smin v0.4h, v1.4h, v2.4h
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smin v0.8h, v1.8h, v2.8h
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smin v0.2s, v1.2s, v2.2s
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smin v0.4s, v1.4s, v2.4s
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// CHECK: smin v0.8b, v1.8b, v2.8b // encoding: [0x20,0x6c,0x22,0x0e]
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// CHECK: smin v0.16b, v1.16b, v2.16b // encoding: [0x20,0x6c,0x22,0x4e]
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// CHECK: smin v0.4h, v1.4h, v2.4h // encoding: [0x20,0x6c,0x62,0x0e]
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// CHECK: smin v0.8h, v1.8h, v2.8h // encoding: [0x20,0x6c,0x62,0x4e]
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// CHECK: smin v0.2s, v1.2s, v2.2s // encoding: [0x20,0x6c,0xa2,0x0e]
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// CHECK: smin v0.4s, v1.4s, v2.4s // encoding: [0x20,0x6c,0xa2,0x4e]
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umin v0.8b, v1.8b, v2.8b
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umin v0.16b, v1.16b, v2.16b
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umin v0.4h, v1.4h, v2.4h
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umin v0.8h, v1.8h, v2.8h
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umin v0.2s, v1.2s, v2.2s
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umin v0.4s, v1.4s, v2.4s
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// CHECK: umin v0.8b, v1.8b, v2.8b // encoding: [0x20,0x6c,0x22,0x2e]
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// CHECK: umin v0.16b, v1.16b, v2.16b // encoding: [0x20,0x6c,0x22,0x6e]
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// CHECK: umin v0.4h, v1.4h, v2.4h // encoding: [0x20,0x6c,0x62,0x2e]
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// CHECK: umin v0.8h, v1.8h, v2.8h // encoding: [0x20,0x6c,0x62,0x6e]
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// CHECK: umin v0.2s, v1.2s, v2.2s // encoding: [0x20,0x6c,0xa2,0x2e]
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// CHECK: umin v0.4s, v1.4s, v2.4s // encoding: [0x20,0x6c,0xa2,0x6e]
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//----------------------------------------------------------------------
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// Vector Maximum (Floating Point)
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//----------------------------------------------------------------------
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fmax v0.2s, v1.2s, v2.2s
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fmax v31.4s, v15.4s, v16.4s
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fmax v7.2d, v8.2d, v25.2d
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// CHECK: fmax v0.2s, v1.2s, v2.2s // encoding: [0x20,0xf4,0x22,0x0e]
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// CHECK: fmax v31.4s, v15.4s, v16.4s // encoding: [0xff,0xf5,0x30,0x4e]
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// CHECK: fmax v7.2d, v8.2d, v25.2d // encoding: [0x07,0xf5,0x79,0x4e]
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//----------------------------------------------------------------------
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// Vector Minimum (Floating Point)
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//----------------------------------------------------------------------
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fmin v10.2s, v15.2s, v22.2s
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fmin v3.4s, v5.4s, v6.4s
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fmin v17.2d, v13.2d, v2.2d
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// CHECK: fmin v10.2s, v15.2s, v22.2s // encoding: [0xea,0xf5,0xb6,0x0e]
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// CHECK: fmin v3.4s, v5.4s, v6.4s // encoding: [0xa3,0xf4,0xa6,0x4e]
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// CHECK: fmin v17.2d, v13.2d, v2.2d // encoding: [0xb1,0xf5,0xe2,0x4e]
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//----------------------------------------------------------------------
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// Vector maxNum (Floating Point)
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//----------------------------------------------------------------------
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fmaxnm v0.2s, v1.2s, v2.2s
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fmaxnm v31.4s, v15.4s, v16.4s
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fmaxnm v7.2d, v8.2d, v25.2d
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// CHECK: fmaxnm v0.2s, v1.2s, v2.2s // encoding: [0x20,0xc4,0x22,0x0e]
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// CHECK: fmaxnm v31.4s, v15.4s, v16.4s // encoding: [0xff,0xc5,0x30,0x4e]
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// CHECK: fmaxnm v7.2d, v8.2d, v25.2d // encoding: [0x07,0xc5,0x79,0x4e]
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//----------------------------------------------------------------------
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// Vector minNum (Floating Point)
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//----------------------------------------------------------------------
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fminnm v10.2s, v15.2s, v22.2s
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fminnm v3.4s, v5.4s, v6.4s
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fminnm v17.2d, v13.2d, v2.2d
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// CHECK: fminnm v10.2s, v15.2s, v22.2s // encoding: [0xea,0xc5,0xb6,0x0e]
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// CHECK: fminnm v3.4s, v5.4s, v6.4s // encoding: [0xa3,0xc4,0xa6,0x4e]
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// CHECK: fminnm v17.2d, v13.2d, v2.2d // encoding: [0xb1,0xc5,0xe2,0x4e]
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