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https://github.com/c64scene-ar/llvm-6502.git
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9753f0b9b4
For example: %1 = lshr i32 %x, 2 %2 = udiv i32 %1, 100 rdar://12182093 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162743 91177308-0d34-0410-b5e6-96231b3b80d8
21 lines
490 B
LLVM
21 lines
490 B
LLVM
; RUN: opt < %s -instcombine -S > %t1.ll
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; RUN: grep udiv %t1.ll | count 2
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; RUN: grep zext %t1.ll | count 2
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; PR2274
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; The udiv instructions shouldn't be optimized away, and the
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; sext instructions should be optimized to zext.
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define i64 @bar(i32 %x, i32 %g) nounwind {
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%y = lshr i32 %x, 30
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%r = udiv i32 %y, %g
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%z = sext i32 %r to i64
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ret i64 %z
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}
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define i64 @qux(i32 %x, i32 %v) nounwind {
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%y = lshr i32 %x, 31
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%r = udiv i32 %y, %v
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%z = sext i32 %r to i64
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ret i64 %z
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}
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