llvm-6502/test/Transforms/InstCombine/vec_shuffle.ll
Benjamin Kramer c37cb66e6e Fix for wrong instcombine on vector insert/extract
When trying to collapse sequences of insertelement/extractelement
instructions into single shuffle instructions, there is one specific
case where the Instruction Combiner wrongly updates the resulting
Mask of shuffle indexes.

The problem is in function CollectShuffleElments.

If we have a sequence of insert/extract element instructions
like the one below:

  %tmp1 = extractelement <4 x float> %LHS, i32 0
  %tmp2 = insertelement <4 x float> %RHS, float %tmp1, i32 1
  %tmp3 = extractelement <4 x float> %RHS, i32 2
  %tmp4 = insertelement <4 x float> %tmp2, float %tmp3, i32 3

Where:
  . %RHS will have a mask of [4,5,6,7]
  . %LHS will have a mask of [0,1,2,3]

The Mask of shuffle indexes is wrongly computed to [4,1,6,7]
instead of [4,0,6,7].
When analyzing %tmp2 in order to compute the Mask for the
resulting shuffle instruction, the algorithm forgets to update
the mask index at position 1 with the index associated to the
element extracted from %LHS by instruction %tmp1.

Patch by Andrea DiBiagio!

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179291 91177308-0d34-0410-b5e6-96231b3b80d8
2013-04-11 15:10:09 +00:00

226 lines
9.4 KiB
LLVM

; RUN: opt < %s -instcombine -S | FileCheck %s
define <4 x float> @test1(<4 x float> %v1) {
; CHECK: @test1
; CHECK: ret <4 x float> %v1
%v2 = shufflevector <4 x float> %v1, <4 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x float> %v2
}
define <4 x float> @test2(<4 x float> %v1) {
; CHECK: @test2
; CHECK: ret <4 x float> %v1
%v2 = shufflevector <4 x float> %v1, <4 x float> %v1, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
ret <4 x float> %v2
}
define float @test3(<4 x float> %A, <4 x float> %B, float %f) {
; CHECK: @test3
; CHECK: ret float %f
%C = insertelement <4 x float> %A, float %f, i32 0
%D = shufflevector <4 x float> %C, <4 x float> %B, <4 x i32> <i32 5, i32 0, i32 2, i32 7>
%E = extractelement <4 x float> %D, i32 1
ret float %E
}
define i32 @test4(<4 x i32> %X) {
; CHECK: @test4
; CHECK-NEXT: extractelement
; CHECK-NEXT: ret
%tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> zeroinitializer
%tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0
ret i32 %tmp34
}
define i32 @test5(<4 x i32> %X) {
; CHECK: @test5
; CHECK-NEXT: extractelement
; CHECK-NEXT: ret
%tmp152.i53899.i = shufflevector <4 x i32> %X, <4 x i32> undef, <4 x i32> <i32 3, i32 2, i32 undef, i32 undef>
%tmp34 = extractelement <4 x i32> %tmp152.i53899.i, i32 0
ret i32 %tmp34
}
define float @test6(<4 x float> %X) {
; CHECK: @test6
; CHECK-NEXT: extractelement
; CHECK-NEXT: ret
%X1 = bitcast <4 x float> %X to <4 x i32>
%tmp152.i53899.i = shufflevector <4 x i32> %X1, <4 x i32> undef, <4 x i32> zeroinitializer
%tmp152.i53900.i = bitcast <4 x i32> %tmp152.i53899.i to <4 x float>
%tmp34 = extractelement <4 x float> %tmp152.i53900.i, i32 0
ret float %tmp34
}
define <4 x float> @test7(<4 x float> %tmp45.i) {
; CHECK: @test7
; CHECK-NEXT: ret <4 x float> %tmp45.i
%tmp1642.i = shufflevector <4 x float> %tmp45.i, <4 x float> undef, <4 x i32> < i32 0, i32 1, i32 6, i32 7 >
ret <4 x float> %tmp1642.i
}
; This should turn into a single shuffle.
define <4 x float> @test8(<4 x float> %tmp, <4 x float> %tmp1) {
; CHECK: @test8
; CHECK-NEXT: shufflevector
; CHECK-NEXT: ret
%tmp4 = extractelement <4 x float> %tmp, i32 1
%tmp2 = extractelement <4 x float> %tmp, i32 3
%tmp1.upgrd.1 = extractelement <4 x float> %tmp1, i32 0
%tmp128 = insertelement <4 x float> undef, float %tmp4, i32 0
%tmp130 = insertelement <4 x float> %tmp128, float undef, i32 1
%tmp132 = insertelement <4 x float> %tmp130, float %tmp2, i32 2
%tmp134 = insertelement <4 x float> %tmp132, float %tmp1.upgrd.1, i32 3
ret <4 x float> %tmp134
}
; Test fold of two shuffles where the first shuffle vectors inputs are a
; different length then the second.
define <4 x i8> @test9(<16 x i8> %tmp6) nounwind {
; CHECK: @test9
; CHECK-NEXT: shufflevector
; CHECK-NEXT: ret
%tmp7 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> < i32 13, i32 9, i32 4, i32 13 > ; <<4 x i8>> [#uses=1]
%tmp9 = shufflevector <4 x i8> %tmp7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 > ; <<4 x i8>> [#uses=1]
ret <4 x i8> %tmp9
}
; Same as test9, but make sure that "undef" mask values are not confused with
; mask values of 2*N, where N is the mask length. These shuffles should not
; be folded (because [8,9,4,8] may not be a mask supported by the target).
define <4 x i8> @test9a(<16 x i8> %tmp6) nounwind {
; CHECK: @test9a
; CHECK-NEXT: shufflevector
; CHECK-NEXT: shufflevector
; CHECK-NEXT: ret
%tmp7 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> < i32 undef, i32 9, i32 4, i32 8 > ; <<4 x i8>> [#uses=1]
%tmp9 = shufflevector <4 x i8> %tmp7, <4 x i8> undef, <4 x i32> < i32 3, i32 1, i32 2, i32 0 > ; <<4 x i8>> [#uses=1]
ret <4 x i8> %tmp9
}
; Test fold of two shuffles where the first shuffle vectors inputs are a
; different length then the second.
define <4 x i8> @test9b(<4 x i8> %tmp6, <4 x i8> %tmp7) nounwind {
; CHECK: @test9
; CHECK-NEXT: shufflevector
; CHECK-NEXT: ret
%tmp1 = shufflevector <4 x i8> %tmp6, <4 x i8> %tmp7, <8 x i32> <i32 0, i32 1, i32 4, i32 5, i32 4, i32 5, i32 2, i32 3> ; <<4 x i8>> [#uses=1]
%tmp9 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <4 x i32> <i32 0, i32 1, i32 4, i32 5> ; <<4 x i8>> [#uses=1]
ret <4 x i8> %tmp9
}
; Redundant vector splats should be removed. Radar 8597790.
define <4 x i32> @test10(<4 x i32> %tmp5) nounwind {
; CHECK: @test10
; CHECK-NEXT: shufflevector
; CHECK-NEXT: ret
%tmp6 = shufflevector <4 x i32> %tmp5, <4 x i32> undef, <4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
%tmp7 = shufflevector <4 x i32> %tmp6, <4 x i32> undef, <4 x i32> zeroinitializer
ret <4 x i32> %tmp7
}
; Test fold of two shuffles where the two shufflevector inputs's op1 are
; the same
define <8 x i8> @test11(<16 x i8> %tmp6) nounwind {
; CHECK: @test11
; CHECK-NEXT: shufflevector <16 x i8> %tmp6, <16 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
; CHECK-NEXT: ret
%tmp1 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x i8>> [#uses=1]
%tmp2 = shufflevector <16 x i8> %tmp6, <16 x i8> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> ; <<4 x i8>> [#uses=1]
%tmp3 = shufflevector <4 x i8> %tmp1, <4 x i8> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ; <<8 x i8>> [#uses=1]
ret <8 x i8> %tmp3
}
; Test fold of two shuffles where the first shufflevector's inputs are
; the same as the second
define <8 x i8> @test12(<8 x i8> %tmp6, <8 x i8> %tmp2) nounwind {
; CHECK: @test12
; CHECK-NEXT: shufflevector <8 x i8> %tmp6, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12>
; CHECK-NEXT: ret
%tmp1 = shufflevector <8 x i8> %tmp6, <8 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7> ; <<8 x i8>> [#uses=1]
%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 9, i32 8, i32 11, i32 12> ; <<8 x i8>> [#uses=1]
ret <8 x i8> %tmp3
}
; Test fold of two shuffles where the first shufflevector's inputs are
; the same as the second
define <8 x i8> @test12a(<8 x i8> %tmp6, <8 x i8> %tmp2) nounwind {
; CHECK: @test12a
; CHECK-NEXT: shufflevector <8 x i8> %tmp2, <8 x i8> %tmp6, <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11>
; CHECK-NEXT: ret
%tmp1 = shufflevector <8 x i8> %tmp6, <8 x i8> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 4, i32 undef, i32 7> ; <<8 x i8>> [#uses=1]
%tmp3 = shufflevector <8 x i8> %tmp2, <8 x i8> %tmp1, <8 x i32> <i32 0, i32 3, i32 1, i32 4, i32 8, i32 9, i32 10, i32 11> ; <<8 x i8>> [#uses=1]
ret <8 x i8> %tmp3
}
; We should form a shuffle out of a select with constant condition.
define <4 x i16> @test13a(<4 x i16> %lhs, <4 x i16> %rhs) {
; CHECK: @test13a
; CHECK-NEXT: shufflevector <4 x i16> %lhs, <4 x i16> %rhs, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
; CHECK-NEXT: ret
%A = select <4 x i1> <i1 true, i1 false, i1 true, i1 false>,
<4 x i16> %lhs, <4 x i16> %rhs
ret <4 x i16> %A
}
define <4 x i16> @test13b(<4 x i16> %lhs, <4 x i16> %rhs) {
; CHECK: @test13b
; CHECK-NEXT: ret <4 x i16> %lhs
%A = select <4 x i1> <i1 true, i1 undef, i1 true, i1 true>,
<4 x i16> %lhs, <4 x i16> %rhs
ret <4 x i16> %A
}
define <4 x i16> @test13c(<4 x i16> %lhs, <4 x i16> %rhs) {
; CHECK: @test13c
; CHECK-NEXT: shufflevector <4 x i16> %lhs, <4 x i16> %rhs, <4 x i32> <i32 0, i32 undef, i32 2, i32 7>
; CHECK-NEXT: ret
%A = select <4 x i1> <i1 true, i1 undef, i1 true, i1 false>,
<4 x i16> %lhs, <4 x i16> %rhs
ret <4 x i16> %A
}
define <4 x i16> @test13d(<4 x i16> %lhs, <4 x i16> %rhs) {
; CHECK: @test13d
; CHECK: select
; CHECK-NEXT: ret
%A = select <4 x i1> <i1 true, i1 icmp ugt (<4 x i16>(<4 x i16>, <4 x i16>)* @test13a, <4 x i16>(<4 x i16>, <4 x i16>)* @test13b), i1 true, i1 false>,
<4 x i16> %lhs, <4 x i16> %rhs
ret <4 x i16> %A
}
define <4 x i16> @test13e(<4 x i16> %lhs, <4 x i16> %rhs) {
; CHECK: @test13e
; CHECK-NEXT: ret <4 x i16> %rhs
%A = select <4 x i1> <i1 false, i1 false, i1 false, i1 false>,
<4 x i16> %lhs, <4 x i16> %rhs
ret <4 x i16> %A
}
; Check that sequences of insert/extract element are
; collapsed into shuffle instruction with correct shuffle indexes.
define <4 x float> @test14a(<4 x float> %LHS, <4 x float> %RHS) {
; CHECK: @test14a
; CHECK-NEXT: shufflevector <4 x float> %LHS, <4 x float> %RHS, <4 x i32> <i32 4, i32 0, i32 6, i32 6>
; CHECK-NEXT: ret <4 x float> %tmp4
%tmp1 = extractelement <4 x float> %LHS, i32 0
%tmp2 = insertelement <4 x float> %RHS, float %tmp1, i32 1
%tmp3 = extractelement <4 x float> %RHS, i32 2
%tmp4 = insertelement <4 x float> %tmp2, float %tmp3, i32 3
ret <4 x float> %tmp4
}
define <4 x float> @test14b(<4 x float> %LHS, <4 x float> %RHS) {
; CHECK: @test14b
; CHECK-NEXT: shufflevector <4 x float> %LHS, <4 x float> %RHS, <4 x i32> <i32 4, i32 3, i32 6, i32 6>
; CHECK-NEXT: ret <4 x float> %tmp5
%tmp0 = extractelement <4 x float> %LHS, i32 3
%tmp1 = insertelement <4 x float> %RHS, float %tmp0, i32 0
%tmp2 = extractelement <4 x float> %tmp1, i32 0
%tmp3 = insertelement <4 x float> %RHS, float %tmp2, i32 1
%tmp4 = extractelement <4 x float> %RHS, i32 2
%tmp5 = insertelement <4 x float> %tmp3, float %tmp4, i32 3
ret <4 x float> %tmp5
}