llvm-6502/lib/Target/MSP430
Eric Christopher 4da3ba8c2e Remove unnecessary caching of variables by MSP430TargetLowering and
make the constructor more general since it only needs a target
machine.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211827 91177308-0d34-0410-b5e6-96231b3b80d8
2014-06-27 00:37:59 +00:00
..
InstPrinter [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
MCTargetDesc [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
TargetInfo Prune redundant dependencies in LLVMBuild.txt. 2013-12-11 00:30:57 +00:00
CMakeLists.txt [CMake] Let add_public_tablegen_target() provide intrinsics_gen, too. 2013-11-28 17:04:31 +00:00
LLVMBuild.txt
Makefile
MSP430.h
MSP430.td Change the default of AsmWriterClassName and isMCAsmWriter. 2013-12-02 04:55:42 +00:00
MSP430AsmPrinter.cpp [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
MSP430BranchSelector.cpp [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
MSP430CallingConv.td Fix MSP430 calling convention to match MSPGCC 2013-10-15 08:19:39 +00:00
MSP430FrameLowering.cpp [C++] Use 'nullptr'. Target edition. 2014-04-25 05:30:21 +00:00
MSP430FrameLowering.h [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
MSP430InstrFormats.td
MSP430InstrInfo.cpp [C++] Use 'nullptr'. Target edition. 2014-04-25 05:30:21 +00:00
MSP430InstrInfo.h [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
MSP430InstrInfo.td Use conventional syntax for branches. 2013-07-14 18:19:44 +00:00
MSP430ISelDAGToDAG.cpp [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
MSP430ISelLowering.cpp Remove unnecessary caching of variables by MSP430TargetLowering and 2014-06-27 00:37:59 +00:00
MSP430ISelLowering.h Remove unnecessary caching of variables by MSP430TargetLowering and 2014-06-27 00:37:59 +00:00
MSP430MachineFunctionInfo.cpp
MSP430MachineFunctionInfo.h
MSP430MCInstLower.cpp Move the llvm mangler to lib/IR. 2014-01-07 21:19:40 +00:00
MSP430MCInstLower.h
MSP430RegisterInfo.cpp [Modules] Fix potential ODR violations by sinking the DEBUG_TYPE 2014-04-22 02:41:26 +00:00
MSP430RegisterInfo.h [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
MSP430RegisterInfo.td Make SubRegIndex size mandatory, following r183020. 2013-05-31 23:45:26 +00:00
MSP430SelectionDAGInfo.cpp Have MSP430SelectionDAGInfo constructor take a DataLayout rather 2014-06-27 00:37:57 +00:00
MSP430SelectionDAGInfo.h Have MSP430SelectionDAGInfo constructor take a DataLayout rather 2014-06-27 00:37:57 +00:00
MSP430Subtarget.cpp [cleanup] Lift using directives, DEBUG_TYPE definitions, and even some 2014-04-22 02:03:14 +00:00
MSP430Subtarget.h
MSP430TargetMachine.cpp Have MSP430SelectionDAGInfo constructor take a DataLayout rather 2014-06-27 00:37:57 +00:00
MSP430TargetMachine.h [C++11] Add 'override' keywords and remove 'virtual'. Additionally add 'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. MSP430 edition 2014-04-29 07:58:09 +00:00
README.txt

//===---------------------------------------------------------------------===//
// MSP430 backend.
//===---------------------------------------------------------------------===//

DISCLAIMER: Thid backend should be considered as highly experimental. I never
seen nor worked with this MCU, all information was gathered from datasheet
only. The original intention of making this backend was to write documentation
of form "How to write backend for dummies" :) Thes notes hopefully will be
available pretty soon.

Some things are incomplete / not implemented yet (this list surely is not
complete as well):

1. Verify, how stuff is handling implicit zext with 8 bit operands (this might
be modelled currently in improper way - should we need to mark the superreg as
def for every 8 bit instruction?).

2. Libcalls: multiplication, division, remainder. Note, that calling convention
for libcalls is incomptible with calling convention of libcalls of msp430-gcc
(these cannot be used though due to license restriction).

3. Implement multiplication / division by constant (dag combiner hook?).

4. Implement non-constant shifts.

5. Implement varargs stuff.

6. Verify and fix (if needed) how's stuff playing with i32 / i64.

7. Implement floating point stuff (softfp?)

8. Implement instruction encoding for (possible) direct code emission in the
future.

9. Since almost all instructions set flags - implement brcond / select in better
way (currently they emit explicit comparison).

10. Handle imm in comparisons in better way (see comment in MSP430InstrInfo.td)

11. Implement hooks for better memory op folding, etc.