llvm-6502/lib/Analysis/CodeMetrics.cpp
Chandler Carruth a5157e68d1 Switch CodeMetrics itself over to use TTI to determine if an instruction
is free. The whole CodeMetrics API should probably be reworked more, but
this is enough to allow deleting the duplicate code there for computing
whether an instruction is free.

All of the passes using this have been updated to pull in TTI and hand
it to the CodeMetrics stuff. Further, a dead CodeMetrics API
(analyzeFunction) is nuked for lack of users.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173036 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-21 13:04:33 +00:00

137 lines
5.1 KiB
C++

//===- CodeMetrics.cpp - Code cost measurements ---------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements code cost measurement utilities.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/CodeMetrics.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/Support/CallSite.h"
using namespace llvm;
/// callIsSmall - If a call is likely to lower to a single target instruction,
/// or is otherwise deemed small return true.
/// TODO: Perhaps calls like memcpy, strcpy, etc?
bool llvm::callIsSmall(ImmutableCallSite CS) {
if (isa<IntrinsicInst>(CS.getInstruction()))
return true;
const Function *F = CS.getCalledFunction();
if (!F) return false;
if (F->hasLocalLinkage()) return false;
if (!F->hasName()) return false;
StringRef Name = F->getName();
// These will all likely lower to a single selection DAG node.
if (Name == "copysign" || Name == "copysignf" || Name == "copysignl" ||
Name == "fabs" || Name == "fabsf" || Name == "fabsl" ||
Name == "sin" || Name == "sinf" || Name == "sinl" ||
Name == "cos" || Name == "cosf" || Name == "cosl" ||
Name == "sqrt" || Name == "sqrtf" || Name == "sqrtl" )
return true;
// These are all likely to be optimized into something smaller.
if (Name == "pow" || Name == "powf" || Name == "powl" ||
Name == "exp2" || Name == "exp2l" || Name == "exp2f" ||
Name == "floor" || Name == "floorf" || Name == "ceil" ||
Name == "round" || Name == "ffs" || Name == "ffsl" ||
Name == "abs" || Name == "labs" || Name == "llabs")
return true;
return false;
}
/// analyzeBasicBlock - Fill in the current structure with information gleaned
/// from the specified block.
void CodeMetrics::analyzeBasicBlock(const BasicBlock *BB,
const TargetTransformInfo &TTI) {
++NumBlocks;
unsigned NumInstsBeforeThisBB = NumInsts;
for (BasicBlock::const_iterator II = BB->begin(), E = BB->end();
II != E; ++II) {
if (TargetTransformInfo::TCC_Free == TTI.getUserCost(&*II))
continue;
// Special handling for calls.
if (isa<CallInst>(II) || isa<InvokeInst>(II)) {
ImmutableCallSite CS(cast<Instruction>(II));
if (const Function *F = CS.getCalledFunction()) {
// If a function is both internal and has a single use, then it is
// extremely likely to get inlined in the future (it was probably
// exposed by an interleaved devirtualization pass).
if (!CS.isNoInline() && F->hasInternalLinkage() && F->hasOneUse())
++NumInlineCandidates;
// If this call is to function itself, then the function is recursive.
// Inlining it into other functions is a bad idea, because this is
// basically just a form of loop peeling, and our metrics aren't useful
// for that case.
if (F == BB->getParent())
isRecursive = true;
}
if (!callIsSmall(CS)) {
// Each argument to a call takes on average one instruction to set up.
NumInsts += CS.arg_size();
// We don't want inline asm to count as a call - that would prevent loop
// unrolling. The argument setup cost is still real, though.
if (!isa<InlineAsm>(CS.getCalledValue()))
++NumCalls;
}
}
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (!AI->isStaticAlloca())
this->usesDynamicAlloca = true;
}
if (isa<ExtractElementInst>(II) || II->getType()->isVectorTy())
++NumVectorInsts;
if (const CallInst *CI = dyn_cast<CallInst>(II))
if (CI->hasFnAttr(Attribute::NoDuplicate))
notDuplicatable = true;
if (const InvokeInst *InvI = dyn_cast<InvokeInst>(II))
if (InvI->hasFnAttr(Attribute::NoDuplicate))
notDuplicatable = true;
++NumInsts;
}
if (isa<ReturnInst>(BB->getTerminator()))
++NumRets;
// We never want to inline functions that contain an indirectbr. This is
// incorrect because all the blockaddress's (in static global initializers
// for example) would be referring to the original function, and this indirect
// jump would jump from the inlined copy of the function into the original
// function which is extremely undefined behavior.
// FIXME: This logic isn't really right; we can safely inline functions
// with indirectbr's as long as no other function or global references the
// blockaddress of a block within the current function. And as a QOI issue,
// if someone is using a blockaddress without an indirectbr, and that
// reference somehow ends up in another function or global, we probably
// don't want to inline this function.
notDuplicatable |= isa<IndirectBrInst>(BB->getTerminator());
// Remember NumInsts for this BB.
NumBBInsts[BB] = NumInsts - NumInstsBeforeThisBB;
}