mirror of
https://github.com/c64scene-ar/llvm-6502.git
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0ccb93034a
I added the lexing files to the VStudio projects and removed the .l files from the VStudio projects. There was a problem with use of strtoll in TGLexer.cpp and Chris suggested switching to strtol, so that's included here. Additionally, this checkin adds minimal x64 builds to the VStudio builds. Build issues related to x64 in the windows specific files for DynamicLibrary.inc and Singals.inc are worked around, but not ultimately solved. Binaries used to be stored in ...\win32\{Debug|Release} but are now kept in ...\win32\bin\{win32|x64}\{Debug|Release} intermediate files will continue to be stored in the individual project directories under win32. Some names will likely change in the future to reflect that the vstudio projects are no longer 32-bit only, but I wanted to get things up and running today so kept away from bigger restructuring. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44260 91177308-0d34-0410-b5e6-96231b3b80d8
295 lines
8.8 KiB
C++
295 lines
8.8 KiB
C++
//===- Win32/Signals.cpp - Win32 Signals Implementation ---------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Jeff Cohen and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides the Win32 specific implementation of the Signals class.
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//
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//===----------------------------------------------------------------------===//
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#include "Win32.h"
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#include <stdio.h>
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#include <vector>
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#ifdef __MINGW32__
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#include <imagehlp.h>
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#else
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#include <dbghelp.h>
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#endif
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#include <psapi.h>
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#ifdef __MINGW32__
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#if ((HAVE_LIBIMAGEHLP != 1) || (HAVE_LIBPSAPI != 1))
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#error "libimagehlp.a & libpsapi.a should be present"
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#endif
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#else
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#pragma comment(lib, "psapi.lib")
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#pragma comment(lib, "dbghelp.lib")
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#endif
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// Forward declare.
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static LONG WINAPI LLVMUnhandledExceptionFilter(LPEXCEPTION_POINTERS ep);
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static BOOL WINAPI LLVMConsoleCtrlHandler(DWORD dwCtrlType);
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// InterruptFunction - The function to call if ctrl-c is pressed.
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static void (*InterruptFunction)() = 0;
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static std::vector<llvm::sys::Path> *FilesToRemove = NULL;
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static std::vector<llvm::sys::Path> *DirectoriesToRemove = NULL;
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static bool RegisteredUnhandledExceptionFilter = false;
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static bool CleanupExecuted = false;
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static PTOP_LEVEL_EXCEPTION_FILTER OldFilter = NULL;
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// Windows creates a new thread to execute the console handler when an event
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// (such as CTRL/C) occurs. This causes concurrency issues with the above
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// globals which this critical section addresses.
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static CRITICAL_SECTION CriticalSection;
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namespace llvm {
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//===----------------------------------------------------------------------===//
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//=== WARNING: Implementation here must contain only Win32 specific code
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//=== and must not be UNIX code
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//===----------------------------------------------------------------------===//
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static void RegisterHandler() {
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if (RegisteredUnhandledExceptionFilter) {
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EnterCriticalSection(&CriticalSection);
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return;
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}
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// Now's the time to create the critical section. This is the first time
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// through here, and there's only one thread.
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InitializeCriticalSection(&CriticalSection);
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// Enter it immediately. Now if someone hits CTRL/C, the console handler
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// can't proceed until the globals are updated.
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EnterCriticalSection(&CriticalSection);
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RegisteredUnhandledExceptionFilter = true;
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OldFilter = SetUnhandledExceptionFilter(LLVMUnhandledExceptionFilter);
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SetConsoleCtrlHandler(LLVMConsoleCtrlHandler, TRUE);
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// IMPORTANT NOTE: Caller must call LeaveCriticalSection(&CriticalSection) or
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// else multi-threading problems will ensue.
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}
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// RemoveFileOnSignal - The public API
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bool sys::RemoveFileOnSignal(const sys::Path &Filename, std::string* ErrMsg) {
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RegisterHandler();
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if (CleanupExecuted) {
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if (ErrMsg)
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*ErrMsg = "Process terminating -- cannot register for removal";
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return true;
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}
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if (FilesToRemove == NULL)
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FilesToRemove = new std::vector<sys::Path>;
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FilesToRemove->push_back(Filename);
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LeaveCriticalSection(&CriticalSection);
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return false;
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}
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// RemoveDirectoryOnSignal - The public API
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bool sys::RemoveDirectoryOnSignal(const sys::Path& path, std::string* ErrMsg) {
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// Not a directory?
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WIN32_FILE_ATTRIBUTE_DATA fi;
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if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) {
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MakeErrMsg(ErrMsg, path.toString() + ": can't get status of file");
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return true;
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}
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if (!(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
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if (ErrMsg)
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*ErrMsg = path.toString() + ": not a directory";
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return true;
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}
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RegisterHandler();
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if (CleanupExecuted) {
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if (ErrMsg)
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*ErrMsg = "Process terminating -- cannot register for removal";
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return true;
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}
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if (DirectoriesToRemove == NULL)
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DirectoriesToRemove = new std::vector<sys::Path>;
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DirectoriesToRemove->push_back(path);
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LeaveCriticalSection(&CriticalSection);
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return false;
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}
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/// PrintStackTraceOnErrorSignal - When an error signal (such as SIBABRT or
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/// SIGSEGV) is delivered to the process, print a stack trace and then exit.
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void sys::PrintStackTraceOnErrorSignal() {
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RegisterHandler();
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LeaveCriticalSection(&CriticalSection);
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}
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void sys::SetInterruptFunction(void (*IF)()) {
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RegisterHandler();
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InterruptFunction = IF;
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LeaveCriticalSection(&CriticalSection);
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}
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}
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static void Cleanup() {
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EnterCriticalSection(&CriticalSection);
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// Prevent other thread from registering new files and directories for
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// removal, should we be executing because of the console handler callback.
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CleanupExecuted = true;
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// FIXME: open files cannot be deleted.
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if (FilesToRemove != NULL)
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while (!FilesToRemove->empty()) {
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try {
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FilesToRemove->back().eraseFromDisk();
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} catch (...) {
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}
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FilesToRemove->pop_back();
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}
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if (DirectoriesToRemove != NULL)
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while (!DirectoriesToRemove->empty()) {
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try {
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DirectoriesToRemove->back().eraseFromDisk(true);
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} catch (...) {
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}
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DirectoriesToRemove->pop_back();
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}
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LeaveCriticalSection(&CriticalSection);
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}
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static LONG WINAPI LLVMUnhandledExceptionFilter(LPEXCEPTION_POINTERS ep) {
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try {
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Cleanup();
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#ifdef _WIN64
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// TODO: provide a x64 friendly version of the following
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#else
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// Initialize the STACKFRAME structure.
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STACKFRAME StackFrame;
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memset(&StackFrame, 0, sizeof(StackFrame));
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StackFrame.AddrPC.Offset = ep->ContextRecord->Eip;
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StackFrame.AddrPC.Mode = AddrModeFlat;
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StackFrame.AddrStack.Offset = ep->ContextRecord->Esp;
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StackFrame.AddrStack.Mode = AddrModeFlat;
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StackFrame.AddrFrame.Offset = ep->ContextRecord->Ebp;
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StackFrame.AddrFrame.Mode = AddrModeFlat;
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HANDLE hProcess = GetCurrentProcess();
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HANDLE hThread = GetCurrentThread();
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// Initialize the symbol handler.
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SymSetOptions(SYMOPT_DEFERRED_LOADS|SYMOPT_LOAD_LINES);
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SymInitialize(hProcess, NULL, TRUE);
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while (true) {
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if (!StackWalk(IMAGE_FILE_MACHINE_I386, hProcess, hThread, &StackFrame,
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ep->ContextRecord, NULL, SymFunctionTableAccess,
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SymGetModuleBase, NULL)) {
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break;
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}
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if (StackFrame.AddrFrame.Offset == 0)
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break;
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// Print the PC in hexadecimal.
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DWORD PC = StackFrame.AddrPC.Offset;
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fprintf(stderr, "%08X", PC);
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// Print the parameters. Assume there are four.
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fprintf(stderr, " (0x%08X 0x%08X 0x%08X 0x%08X)", StackFrame.Params[0],
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StackFrame.Params[1], StackFrame.Params[2], StackFrame.Params[3]);
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// Verify the PC belongs to a module in this process.
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if (!SymGetModuleBase(hProcess, PC)) {
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fputs(" <unknown module>\n", stderr);
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continue;
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}
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// Print the symbol name.
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char buffer[512];
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IMAGEHLP_SYMBOL *symbol = reinterpret_cast<IMAGEHLP_SYMBOL *>(buffer);
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memset(symbol, 0, sizeof(IMAGEHLP_SYMBOL));
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symbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL);
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symbol->MaxNameLength = 512 - sizeof(IMAGEHLP_SYMBOL);
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DWORD dwDisp;
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if (!SymGetSymFromAddr(hProcess, PC, &dwDisp, symbol)) {
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fputc('\n', stderr);
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continue;
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}
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buffer[511] = 0;
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if (dwDisp > 0)
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fprintf(stderr, ", %s()+%04d bytes(s)", symbol->Name, dwDisp);
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else
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fprintf(stderr, ", %s", symbol->Name);
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// Print the source file and line number information.
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IMAGEHLP_LINE line;
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memset(&line, 0, sizeof(line));
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line.SizeOfStruct = sizeof(line);
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if (SymGetLineFromAddr(hProcess, PC, &dwDisp, &line)) {
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fprintf(stderr, ", %s, line %d", line.FileName, line.LineNumber);
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if (dwDisp > 0)
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fprintf(stderr, "+%04d byte(s)", dwDisp);
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}
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fputc('\n', stderr);
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}
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#endif
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} catch (...) {
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assert(!"Crashed in LLVMUnhandledExceptionFilter");
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}
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// Allow dialog box to pop up allowing choice to start debugger.
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if (OldFilter)
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return (*OldFilter)(ep);
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else
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return EXCEPTION_CONTINUE_SEARCH;
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}
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static BOOL WINAPI LLVMConsoleCtrlHandler(DWORD dwCtrlType) {
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// We are running in our very own thread, courtesy of Windows.
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EnterCriticalSection(&CriticalSection);
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Cleanup();
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// If an interrupt function has been set, go and run one it; otherwise,
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// the process dies.
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void (*IF)() = InterruptFunction;
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InterruptFunction = 0; // Don't run it on another CTRL-C.
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if (IF) {
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// Note: if the interrupt function throws an exception, there is nothing
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// to catch it in this thread so it will kill the process.
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IF(); // Run it now.
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LeaveCriticalSection(&CriticalSection);
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return TRUE; // Don't kill the process.
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}
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// Allow normal processing to take place; i.e., the process dies.
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LeaveCriticalSection(&CriticalSection);
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return FALSE;
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}
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