llvm-6502/lib/Target/PowerPC/PPCFrameInfo.h
Anton Korobeynikov c8bd78c16b Restore the behavior of frame lowering before my refactoring.
It turns out that ppc backend has really weird interdependencies
over different hooks and all stuff is fragile wrt small changes.
This should fix PR8749


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122155 91177308-0d34-0410-b5e6-96231b3b80d8
2010-12-18 19:53:14 +00:00

322 lines
8.9 KiB
C++

//===-- PPCFrameInfo.h - Define TargetFrameInfo for PowerPC -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
#ifndef POWERPC_FRAMEINFO_H
#define POWERPC_FRAMEINFO_H
#include "PPC.h"
#include "PPCSubtarget.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/STLExtras.h"
namespace llvm {
class PPCSubtarget;
class PPCFrameInfo: public TargetFrameInfo {
const PPCSubtarget &Subtarget;
public:
PPCFrameInfo(const PPCSubtarget &sti)
: TargetFrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0), Subtarget(sti) {
}
void determineFrameLayout(MachineFunction &MF) const;
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
/// the function.
void emitPrologue(MachineFunction &MF) const;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
bool hasFP(const MachineFunction &MF) const;
bool needsFP(const MachineFunction &MF) const;
void getInitialFrameState(std::vector<MachineMove> &Moves) const;
void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS = NULL) const;
void processFunctionBeforeFrameFinalized(MachineFunction &MF) const;
/// targetHandlesStackFrameRounding - Returns true if the target is
/// responsible for rounding up the stack frame (probably at emitPrologue
/// time).
bool targetHandlesStackFrameRounding() const { return true; }
/// getReturnSaveOffset - Return the previous frame offset to save the
/// return address.
static unsigned getReturnSaveOffset(bool isPPC64, bool isDarwinABI) {
if (isDarwinABI)
return isPPC64 ? 16 : 8;
// SVR4 ABI:
return isPPC64 ? 16 : 4;
}
/// getFramePointerSaveOffset - Return the previous frame offset to save the
/// frame pointer.
static unsigned getFramePointerSaveOffset(bool isPPC64, bool isDarwinABI) {
// For the Darwin ABI:
// We cannot use the TOC save slot (offset +20) in the PowerPC linkage area
// for saving the frame pointer (if needed.) While the published ABI has
// not used this slot since at least MacOSX 10.2, there is older code
// around that does use it, and that needs to continue to work.
if (isDarwinABI)
return isPPC64 ? -8U : -4U;
// SVR4 ABI: First slot in the general register save area.
return isPPC64 ? -8U : -4U;
}
/// getLinkageSize - Return the size of the PowerPC ABI linkage area.
///
static unsigned getLinkageSize(bool isPPC64, bool isDarwinABI) {
if (isDarwinABI || isPPC64)
return 6 * (isPPC64 ? 8 : 4);
// SVR4 ABI:
return 8;
}
/// getMinCallArgumentsSize - Return the size of the minium PowerPC ABI
/// argument area.
static unsigned getMinCallArgumentsSize(bool isPPC64, bool isDarwinABI) {
// For the Darwin ABI / 64-bit SVR4 ABI:
// The prolog code of the callee may store up to 8 GPR argument registers to
// the stack, allowing va_start to index over them in memory if its varargs.
// Because we cannot tell if this is needed on the caller side, we have to
// conservatively assume that it is needed. As such, make sure we have at
// least enough stack space for the caller to store the 8 GPRs.
if (isDarwinABI || isPPC64)
return 8 * (isPPC64 ? 8 : 4);
// 32-bit SVR4 ABI:
// There is no default stack allocated for the 8 first GPR arguments.
return 0;
}
/// getMinCallFrameSize - Return the minimum size a call frame can be using
/// the PowerPC ABI.
static unsigned getMinCallFrameSize(bool isPPC64, bool isDarwinABI) {
// The call frame needs to be at least big enough for linkage and 8 args.
return getLinkageSize(isPPC64, isDarwinABI) +
getMinCallArgumentsSize(isPPC64, isDarwinABI);
}
// With the SVR4 ABI, callee-saved registers have fixed offsets on the stack.
const SpillSlot *
getCalleeSavedSpillSlots(unsigned &NumEntries) const {
if (Subtarget.isDarwinABI()) {
NumEntries = 1;
if (Subtarget.isPPC64()) {
static const SpillSlot darwin64Offsets = {PPC::X31, -8};
return &darwin64Offsets;
} else {
static const SpillSlot darwinOffsets = {PPC::R31, -4};
return &darwinOffsets;
}
}
// Early exit if not using the SVR4 ABI.
if (!Subtarget.isSVR4ABI()) {
NumEntries = 0;
return 0;
}
static const SpillSlot Offsets[] = {
// Floating-point register save area offsets.
{PPC::F31, -8},
{PPC::F30, -16},
{PPC::F29, -24},
{PPC::F28, -32},
{PPC::F27, -40},
{PPC::F26, -48},
{PPC::F25, -56},
{PPC::F24, -64},
{PPC::F23, -72},
{PPC::F22, -80},
{PPC::F21, -88},
{PPC::F20, -96},
{PPC::F19, -104},
{PPC::F18, -112},
{PPC::F17, -120},
{PPC::F16, -128},
{PPC::F15, -136},
{PPC::F14, -144},
// General register save area offsets.
{PPC::R31, -4},
{PPC::R30, -8},
{PPC::R29, -12},
{PPC::R28, -16},
{PPC::R27, -20},
{PPC::R26, -24},
{PPC::R25, -28},
{PPC::R24, -32},
{PPC::R23, -36},
{PPC::R22, -40},
{PPC::R21, -44},
{PPC::R20, -48},
{PPC::R19, -52},
{PPC::R18, -56},
{PPC::R17, -60},
{PPC::R16, -64},
{PPC::R15, -68},
{PPC::R14, -72},
// CR save area offset.
// FIXME SVR4: Disable CR save area for now.
// {PPC::CR2, -4},
// {PPC::CR3, -4},
// {PPC::CR4, -4},
// {PPC::CR2LT, -4},
// {PPC::CR2GT, -4},
// {PPC::CR2EQ, -4},
// {PPC::CR2UN, -4},
// {PPC::CR3LT, -4},
// {PPC::CR3GT, -4},
// {PPC::CR3EQ, -4},
// {PPC::CR3UN, -4},
// {PPC::CR4LT, -4},
// {PPC::CR4GT, -4},
// {PPC::CR4EQ, -4},
// {PPC::CR4UN, -4},
// VRSAVE save area offset.
{PPC::VRSAVE, -4},
// Vector register save area
{PPC::V31, -16},
{PPC::V30, -32},
{PPC::V29, -48},
{PPC::V28, -64},
{PPC::V27, -80},
{PPC::V26, -96},
{PPC::V25, -112},
{PPC::V24, -128},
{PPC::V23, -144},
{PPC::V22, -160},
{PPC::V21, -176},
{PPC::V20, -192}
};
static const SpillSlot Offsets64[] = {
// Floating-point register save area offsets.
{PPC::F31, -8},
{PPC::F30, -16},
{PPC::F29, -24},
{PPC::F28, -32},
{PPC::F27, -40},
{PPC::F26, -48},
{PPC::F25, -56},
{PPC::F24, -64},
{PPC::F23, -72},
{PPC::F22, -80},
{PPC::F21, -88},
{PPC::F20, -96},
{PPC::F19, -104},
{PPC::F18, -112},
{PPC::F17, -120},
{PPC::F16, -128},
{PPC::F15, -136},
{PPC::F14, -144},
// General register save area offsets.
// FIXME 64-bit SVR4: Are 32-bit registers actually allocated in 64-bit
// mode?
{PPC::R31, -4},
{PPC::R30, -12},
{PPC::R29, -20},
{PPC::R28, -28},
{PPC::R27, -36},
{PPC::R26, -44},
{PPC::R25, -52},
{PPC::R24, -60},
{PPC::R23, -68},
{PPC::R22, -76},
{PPC::R21, -84},
{PPC::R20, -92},
{PPC::R19, -100},
{PPC::R18, -108},
{PPC::R17, -116},
{PPC::R16, -124},
{PPC::R15, -132},
{PPC::R14, -140},
{PPC::X31, -8},
{PPC::X30, -16},
{PPC::X29, -24},
{PPC::X28, -32},
{PPC::X27, -40},
{PPC::X26, -48},
{PPC::X25, -56},
{PPC::X24, -64},
{PPC::X23, -72},
{PPC::X22, -80},
{PPC::X21, -88},
{PPC::X20, -96},
{PPC::X19, -104},
{PPC::X18, -112},
{PPC::X17, -120},
{PPC::X16, -128},
{PPC::X15, -136},
{PPC::X14, -144},
// CR save area offset.
// FIXME SVR4: Disable CR save area for now.
// {PPC::CR2, -4},
// {PPC::CR3, -4},
// {PPC::CR4, -4},
// {PPC::CR2LT, -4},
// {PPC::CR2GT, -4},
// {PPC::CR2EQ, -4},
// {PPC::CR2UN, -4},
// {PPC::CR3LT, -4},
// {PPC::CR3GT, -4},
// {PPC::CR3EQ, -4},
// {PPC::CR3UN, -4},
// {PPC::CR4LT, -4},
// {PPC::CR4GT, -4},
// {PPC::CR4EQ, -4},
// {PPC::CR4UN, -4},
// VRSAVE save area offset.
{PPC::VRSAVE, -4},
// Vector register save area
{PPC::V31, -16},
{PPC::V30, -32},
{PPC::V29, -48},
{PPC::V28, -64},
{PPC::V27, -80},
{PPC::V26, -96},
{PPC::V25, -112},
{PPC::V24, -128},
{PPC::V23, -144},
{PPC::V22, -160},
{PPC::V21, -176},
{PPC::V20, -192}
};
if (Subtarget.isPPC64()) {
NumEntries = array_lengthof(Offsets64);
return Offsets64;
} else {
NumEntries = array_lengthof(Offsets);
return Offsets;
}
}
};
} // End llvm namespace
#endif