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https://github.com/c64scene-ar/llvm-6502.git
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e228078ca6
Patch by Keith Walker! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@201423 91177308-0d34-0410-b5e6-96231b3b80d8
135 lines
4.0 KiB
LLVM
135 lines
4.0 KiB
LLVM
; RUN: llc -mtriple=arm-none-none-eabi -mcpu=cortex-a15 -o - %s | FileCheck --check-prefix=CHECK-A %s
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; RUN: llc -mtriple=thumb-none-none-eabi -mcpu=cortex-a15 -o - %s | FileCheck --check-prefix=CHECK-A-THUMB %s
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; RUN: llc -mtriple=thumb-apple-none-macho -mcpu=cortex-m3 -o - %s | FileCheck --check-prefix=CHECK-M %s
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declare arm_aapcscc void @bar()
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@bigvar = global [16 x i32] zeroinitializer
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define arm_aapcscc void @irq_fn() alignstack(8) "interrupt"="IRQ" {
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; Must save all registers except banked sp and lr (we save lr anyway because
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; we actually need it at the end to execute the return ourselves).
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; Also need special function return setting pc and CPSR simultaneously.
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; CHECK-A-LABEL: irq_fn:
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; CHECK-A: push {r0, r1, r2, r3, r11, r12, lr}
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; CHECK-A: add r11, sp, #16
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; CHECK-A: sub sp, sp, #{{[0-9]+}}
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; CHECK-A: bic sp, sp, #7
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; CHECK-A: bl bar
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; CHECK-A: sub sp, r11, #16
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; CHECK-A: pop {r0, r1, r2, r3, r11, r12, lr}
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; CHECK-A: subs pc, lr, #4
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; CHECK-A-THUMB-LABEL: irq_fn:
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; CHECK-A-THUMB: push.w {r0, r1, r2, r3, r4, r7, r12, lr}
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; CHECK-A-THUMB: add r7, sp, #20
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; CHECK-A-THUMB: mov r4, sp
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; CHECK-A-THUMB: bic r4, r4, #7
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; CHECK-A-THUMB: bl bar
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; CHECK-A-THUMB: sub.w r4, r7, #20
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; CHECK-A-THUMB: mov sp, r4
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; CHECK-A-THUMB: pop.w {r0, r1, r2, r3, r4, r7, r12, lr}
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; CHECK-A-THUMB: subs pc, lr, #4
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; Normal AAPCS function (r0-r3 pushed onto stack by hardware, lr set to
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; appropriate sentinel so no special return needed).
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; CHECK-M-LABEL: irq_fn:
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; CHECK-M: push {r4, r7, lr}
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; CHECK-M: add r7, sp, #4
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; CHECK-M: mov r4, sp
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; CHECK-M: bic r4, r4, #7
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; CHECK-M: mov sp, r4
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; CHECK-M: blx _bar
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; CHECK-M: subs r4, r7, #4
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; CHECK-M: mov sp, r4
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; CHECK-M: pop {r4, r7, pc}
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call arm_aapcscc void @bar()
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ret void
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}
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; We don't push/pop r12, as it is banked for FIQ
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define arm_aapcscc void @fiq_fn() alignstack(8) "interrupt"="FIQ" {
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; CHECK-A-LABEL: fiq_fn:
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; CHECK-A: push {r0, r1, r2, r3, r4, r5, r6, r7, r11, lr}
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; 32 to get past r0, r1, ..., r7
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; CHECK-A: add r11, sp, #32
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; CHECK-A: sub sp, sp, #{{[0-9]+}}
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; CHECK-A: bic sp, sp, #7
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; [...]
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; 32 must match above
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; CHECK-A: sub sp, r11, #32
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; CHECK-A: pop {r0, r1, r2, r3, r4, r5, r6, r7, r11, lr}
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; CHECK-A: subs pc, lr, #4
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; CHECK-A-THUMB-LABEL: fiq_fn:
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; CHECK-M-LABEL: fiq_fn:
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%val = load volatile [16 x i32]* @bigvar
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store volatile [16 x i32] %val, [16 x i32]* @bigvar
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ret void
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}
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define arm_aapcscc void @swi_fn() alignstack(8) "interrupt"="SWI" {
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; CHECK-A-LABEL: swi_fn:
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; CHECK-A: push {r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, lr}
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; CHECK-A: add r11, sp, #44
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; CHECK-A: sub sp, sp, #{{[0-9]+}}
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; CHECK-A: bic sp, sp, #7
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; [...]
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; CHECK-A: sub sp, r11, #44
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; CHECK-A: pop {r0, r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, r12, lr}
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; CHECK-A: subs pc, lr, #0
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%val = load volatile [16 x i32]* @bigvar
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store volatile [16 x i32] %val, [16 x i32]* @bigvar
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ret void
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}
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define arm_aapcscc void @undef_fn() alignstack(8) "interrupt"="UNDEF" {
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; CHECK-A-LABEL: undef_fn:
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; CHECK-A: push {r0, r1, r2, r3, r11, r12, lr}
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; CHECK-A: add r11, sp, #16
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; CHECK-A: sub sp, sp, #{{[0-9]+}}
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; CHECK-A: bic sp, sp, #7
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; [...]
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; CHECK-A: sub sp, r11, #16
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; CHECK-A: pop {r0, r1, r2, r3, r11, r12, lr}
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; CHECK-A: subs pc, lr, #0
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call void @bar()
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ret void
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}
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define arm_aapcscc void @abort_fn() alignstack(8) "interrupt"="ABORT" {
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; CHECK-A-LABEL: abort_fn:
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; CHECK-A: push {r0, r1, r2, r3, r11, r12, lr}
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; CHECK-A: add r11, sp, #16
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; CHECK-A: sub sp, sp, #{{[0-9]+}}
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; CHECK-A: bic sp, sp, #7
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; [...]
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; CHECK-A: sub sp, r11, #16
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; CHECK-A: pop {r0, r1, r2, r3, r11, r12, lr}
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; CHECK-A: subs pc, lr, #4
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call void @bar()
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ret void
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}
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@var = global double 0.0
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; We don't save VFP regs, since it would be a massive overhead in the general
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; case.
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define arm_aapcscc void @floating_fn() alignstack(8) "interrupt"="IRQ" {
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; CHECK-A-LABEL: floating_fn:
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; CHECK-A-NOT: vpush
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; CHECK-A-NOT: vstr
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; CHECK-A-NOT: vstm
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; CHECK-A: vadd.f64 {{d[0-9]+}}, {{d[0-9]+}}, {{d[0-9]+}}
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%lhs = load volatile double* @var
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%rhs = load volatile double* @var
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%sum = fadd double %lhs, %rhs
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store double %sum, double* @var
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ret void
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}
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