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https://github.com/c64scene-ar/llvm-6502.git
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27b1252c13
This changes the tests that were targeting ARM EABI to explicitly specify the environment rather than relying on the default. This breaks with the new Windows on ARM support when running the tests on Windows where the default environment is no longer EABI. Take the opportunity to avoid a pointless redirect (helps when trying to debug with providing a command line invocation which can be copy and pasted) and removing a few greps in favour of FileCheck. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205541 91177308-0d34-0410-b5e6-96231b3b80d8
73 lines
2.4 KiB
LLVM
73 lines
2.4 KiB
LLVM
; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon %s -o - | FileCheck %s
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define <16 x i8> @vcombine8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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; CHECK: vcombine8
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; CHECK: vmov r0, r1, d16
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; CHECK: vmov r2, r3, d17
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%tmp1 = load <8 x i8>* %A
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%tmp2 = load <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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ret <16 x i8> %tmp3
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}
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define <8 x i16> @vcombine16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
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; CHECK: vcombine16
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; CHECK: vmov r0, r1, d16
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; CHECK: vmov r2, r3, d17
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%tmp1 = load <4 x i16>* %A
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%tmp2 = load <4 x i16>* %B
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%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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ret <8 x i16> %tmp3
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}
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define <4 x i32> @vcombine32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
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; CHECK: vcombine32
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; CHECK: vmov r0, r1, d16
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; CHECK: vmov r2, r3, d17
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%tmp1 = load <2 x i32>* %A
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%tmp2 = load <2 x i32>* %B
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%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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ret <4 x i32> %tmp3
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}
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define <4 x float> @vcombinefloat(<2 x float>* %A, <2 x float>* %B) nounwind {
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; CHECK: vcombinefloat
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; CHECK: vmov r0, r1, d16
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; CHECK: vmov r2, r3, d17
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%tmp1 = load <2 x float>* %A
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%tmp2 = load <2 x float>* %B
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%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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ret <4 x float> %tmp3
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}
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define <2 x i64> @vcombine64(<1 x i64>* %A, <1 x i64>* %B) nounwind {
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; CHECK: vcombine64
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; CHECK: vmov r0, r1, d16
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; CHECK: vmov r2, r3, d17
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%tmp1 = load <1 x i64>* %A
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%tmp2 = load <1 x i64>* %B
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%tmp3 = shufflevector <1 x i64> %tmp1, <1 x i64> %tmp2, <2 x i32> <i32 0, i32 1>
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ret <2 x i64> %tmp3
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}
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; Check for vget_low and vget_high implemented with shufflevector. PR8411.
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; They should not require storing to the stack.
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define <4 x i16> @vget_low16(<8 x i16>* %A) nounwind {
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; CHECK: vget_low16
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; CHECK-NOT: vst
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; CHECK: vmov r0, r1, d16
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%tmp1 = load <8 x i16>* %A
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%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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ret <4 x i16> %tmp2
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}
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define <8 x i8> @vget_high8(<16 x i8>* %A) nounwind {
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; CHECK: vget_high8
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; CHECK-NOT: vst
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; CHECK: vmov r0, r1, d17
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%tmp1 = load <16 x i8>* %A
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%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
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ret <8 x i8> %tmp2
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}
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