llvm-6502/lib/CodeGen/LiveRangeEdit.h
Jakob Stoklund Olesen e324f6e05f Use VirtRegMap's Virt2SplitMap to keep track of the original live range before splitting.
All new virtual registers created for spilling or splitting point back to their original.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@125980 91177308-0d34-0410-b5e6-96231b3b80d8
2011-02-18 22:35:20 +00:00

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5.5 KiB
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//===---- LiveRangeEdit.h - Basic tools for split and spill -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The LiveRangeEdit class represents changes done to a virtual register when it
// is spilled or split.
//
// The parent register is never changed. Instead, a number of new virtual
// registers are created and added to the newRegs vector.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_LIVERANGEEDIT_H
#define LLVM_CODEGEN_LIVERANGEEDIT_H
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/ADT/SmallPtrSet.h"
namespace llvm {
class AliasAnalysis;
class LiveIntervals;
class MachineRegisterInfo;
class VirtRegMap;
class LiveRangeEdit {
LiveInterval &parent_;
SmallVectorImpl<LiveInterval*> &newRegs_;
const SmallVectorImpl<LiveInterval*> &uselessRegs_;
/// firstNew_ - Index of the first register added to newRegs_.
const unsigned firstNew_;
/// scannedRemattable_ - true when remattable values have been identified.
bool scannedRemattable_;
/// remattable_ - Values defined by remattable instructions as identified by
/// tii.isTriviallyReMaterializable().
SmallPtrSet<VNInfo*,4> remattable_;
/// rematted_ - Values that were actually rematted, and so need to have their
/// live range trimmed or entirely removed.
SmallPtrSet<VNInfo*,4> rematted_;
/// scanRemattable - Identify the parent_ values that may rematerialize.
void scanRemattable(LiveIntervals &lis,
const TargetInstrInfo &tii,
AliasAnalysis *aa);
/// allUsesAvailableAt - Return true if all registers used by OrigMI at
/// OrigIdx are also available with the same value at UseIdx.
bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx,
SlotIndex UseIdx, LiveIntervals &lis);
public:
/// Create a LiveRangeEdit for breaking down parent into smaller pieces.
/// @param parent The register being spilled or split.
/// @param newRegs List to receive any new registers created. This needn't be
/// empty initially, any existing registers are ignored.
/// @param uselessRegs List of registers that can't be used when
/// rematerializing values because they are about to be removed.
LiveRangeEdit(LiveInterval &parent,
SmallVectorImpl<LiveInterval*> &newRegs,
const SmallVectorImpl<LiveInterval*> &uselessRegs)
: parent_(parent), newRegs_(newRegs), uselessRegs_(uselessRegs),
firstNew_(newRegs.size()), scannedRemattable_(false) {}
LiveInterval &getParent() const { return parent_; }
unsigned getReg() const { return parent_.reg; }
/// getOriginal - Return the original virtual register that parent descends
/// from through splitting. The original was not created by splitting.
unsigned getOriginal(const VirtRegMap&) const;
/// Iterator for accessing the new registers added by this edit.
typedef SmallVectorImpl<LiveInterval*>::const_iterator iterator;
iterator begin() const { return newRegs_.begin()+firstNew_; }
iterator end() const { return newRegs_.end(); }
unsigned size() const { return newRegs_.size()-firstNew_; }
bool empty() const { return size() == 0; }
LiveInterval *get(unsigned idx) const { return newRegs_[idx+firstNew_]; }
/// create - Create a new register with the same class and stack slot as
/// parent.
LiveInterval &create(MachineRegisterInfo&, LiveIntervals&, VirtRegMap&);
/// anyRematerializable - Return true if any parent values may be
/// rematerializable.
/// This function must be called before ny rematerialization is attempted.
bool anyRematerializable(LiveIntervals&, const TargetInstrInfo&,
AliasAnalysis*);
/// Remat - Information needed to rematerialize at a specific location.
struct Remat {
VNInfo *ParentVNI; // parent_'s value at the remat location.
MachineInstr *OrigMI; // Instruction defining ParentVNI.
explicit Remat(VNInfo *ParentVNI) : ParentVNI(ParentVNI), OrigMI(0) {}
};
/// canRematerializeAt - Determine if ParentVNI can be rematerialized at
/// UseIdx. It is assumed that parent_.getVNINfoAt(UseIdx) == ParentVNI.
/// When cheapAsAMove is set, only cheap remats are allowed.
bool canRematerializeAt(Remat &RM,
SlotIndex UseIdx,
bool cheapAsAMove,
LiveIntervals &lis);
/// rematerializeAt - Rematerialize RM.ParentVNI into DestReg by inserting an
/// instruction into MBB before MI. The new instruction is mapped, but
/// liveness is not updated.
/// Return the SlotIndex of the new instruction.
SlotIndex rematerializeAt(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned DestReg,
const Remat &RM,
LiveIntervals&,
const TargetInstrInfo&,
const TargetRegisterInfo&);
/// markRematerialized - explicitly mark a value as rematerialized after doing
/// it manually.
void markRematerialized(VNInfo *ParentVNI) {
rematted_.insert(ParentVNI);
}
/// didRematerialize - Return true if ParentVNI was rematerialized anywhere.
bool didRematerialize(VNInfo *ParentVNI) const {
return rematted_.count(ParentVNI);
}
};
}
#endif