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abomination. For starters, this API is incredibly slow. In order to lookup the name of a pass it must take a memory fence to acquire a pointer to the managed static pass registry, and then potentially acquire locks while it consults this registry for information about what passes exist by that name. This stops the world of LLVMs in your process no matter how little they cared about the result. To make this more joyful, you'll note that we are preserving many passes which *do not exist* any more, or are not even analyses which one might wish to have be preserved. This means we do all the work only to say "nope" with no error to the user. String-based APIs are a *bad idea*. String-based APIs that cannot produce any meaningful error are an even worse idea. =/ I have a patch that simply removes this API completely, but I'm hesitant to commit it as I don't really want to perniciously break out-of-tree users of the old pass manager. I'd rather they just have to migrate to the new one at some point. If others disagree and would like me to kill it with fire, just say the word. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@227294 91177308-0d34-0410-b5e6-96231b3b80d8
520 lines
19 KiB
C++
520 lines
19 KiB
C++
//===- LowerSwitch.cpp - Eliminate Switch instructions --------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// The LowerSwitch transformation rewrites switch instructions with a sequence
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// of branches, which allows targets to get away with not implementing the
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// switch instruction until it is convenient.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
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#include <algorithm>
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using namespace llvm;
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#define DEBUG_TYPE "lower-switch"
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namespace {
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struct IntRange {
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int64_t Low, High;
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};
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// Return true iff R is covered by Ranges.
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static bool IsInRanges(const IntRange &R,
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const std::vector<IntRange> &Ranges) {
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// Note: Ranges must be sorted, non-overlapping and non-adjacent.
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// Find the first range whose High field is >= R.High,
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// then check if the Low field is <= R.Low. If so, we
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// have a Range that covers R.
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auto I = std::lower_bound(
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Ranges.begin(), Ranges.end(), R,
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[](const IntRange &A, const IntRange &B) { return A.High < B.High; });
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return I != Ranges.end() && I->Low <= R.Low;
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}
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/// LowerSwitch Pass - Replace all SwitchInst instructions with chained branch
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/// instructions.
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class LowerSwitch : public FunctionPass {
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public:
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static char ID; // Pass identification, replacement for typeid
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LowerSwitch() : FunctionPass(ID) {
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initializeLowerSwitchPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &F) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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// This is a cluster of orthogonal Transforms
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AU.addPreserved<UnifyFunctionExitNodes>();
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AU.addPreservedID(LowerInvokePassID);
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}
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struct CaseRange {
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Constant* Low;
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Constant* High;
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BasicBlock* BB;
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CaseRange(Constant *low = nullptr, Constant *high = nullptr,
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BasicBlock *bb = nullptr) :
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Low(low), High(high), BB(bb) { }
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};
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typedef std::vector<CaseRange> CaseVector;
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typedef std::vector<CaseRange>::iterator CaseItr;
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private:
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void processSwitchInst(SwitchInst *SI);
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BasicBlock *switchConvert(CaseItr Begin, CaseItr End,
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ConstantInt *LowerBound, ConstantInt *UpperBound,
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Value *Val, BasicBlock *Predecessor,
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BasicBlock *OrigBlock, BasicBlock *Default,
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const std::vector<IntRange> &UnreachableRanges);
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BasicBlock *newLeafBlock(CaseRange &Leaf, Value *Val, BasicBlock *OrigBlock,
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BasicBlock *Default);
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unsigned Clusterify(CaseVector &Cases, SwitchInst *SI);
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};
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/// The comparison function for sorting the switch case values in the vector.
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/// WARNING: Case ranges should be disjoint!
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struct CaseCmp {
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bool operator () (const LowerSwitch::CaseRange& C1,
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const LowerSwitch::CaseRange& C2) {
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const ConstantInt* CI1 = cast<const ConstantInt>(C1.Low);
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const ConstantInt* CI2 = cast<const ConstantInt>(C2.High);
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return CI1->getValue().slt(CI2->getValue());
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}
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};
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}
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char LowerSwitch::ID = 0;
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INITIALIZE_PASS(LowerSwitch, "lowerswitch",
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"Lower SwitchInst's to branches", false, false)
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// Publicly exposed interface to pass...
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char &llvm::LowerSwitchID = LowerSwitch::ID;
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// createLowerSwitchPass - Interface to this file...
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FunctionPass *llvm::createLowerSwitchPass() {
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return new LowerSwitch();
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}
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bool LowerSwitch::runOnFunction(Function &F) {
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bool Changed = false;
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for (Function::iterator I = F.begin(), E = F.end(); I != E; ) {
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BasicBlock *Cur = I++; // Advance over block so we don't traverse new blocks
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if (SwitchInst *SI = dyn_cast<SwitchInst>(Cur->getTerminator())) {
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Changed = true;
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processSwitchInst(SI);
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}
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}
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return Changed;
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}
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// operator<< - Used for debugging purposes.
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//
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static raw_ostream& operator<<(raw_ostream &O,
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const LowerSwitch::CaseVector &C)
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LLVM_ATTRIBUTE_USED;
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static raw_ostream& operator<<(raw_ostream &O,
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const LowerSwitch::CaseVector &C) {
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O << "[";
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for (LowerSwitch::CaseVector::const_iterator B = C.begin(),
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E = C.end(); B != E; ) {
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O << *B->Low << " -" << *B->High;
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if (++B != E) O << ", ";
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}
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return O << "]";
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}
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// \brief Update the first occurrence of the "switch statement" BB in the PHI
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// node with the "new" BB. The other occurrences will:
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//
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// 1) Be updated by subsequent calls to this function. Switch statements may
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// have more than one outcoming edge into the same BB if they all have the same
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// value. When the switch statement is converted these incoming edges are now
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// coming from multiple BBs.
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// 2) Removed if subsequent incoming values now share the same case, i.e.,
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// multiple outcome edges are condensed into one. This is necessary to keep the
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// number of phi values equal to the number of branches to SuccBB.
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static void fixPhis(BasicBlock *SuccBB, BasicBlock *OrigBB, BasicBlock *NewBB,
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unsigned NumMergedCases) {
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for (BasicBlock::iterator I = SuccBB->begin(), IE = SuccBB->getFirstNonPHI();
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I != IE; ++I) {
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PHINode *PN = cast<PHINode>(I);
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// Only update the first occurence.
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unsigned Idx = 0, E = PN->getNumIncomingValues();
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unsigned LocalNumMergedCases = NumMergedCases;
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for (; Idx != E; ++Idx) {
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if (PN->getIncomingBlock(Idx) == OrigBB) {
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PN->setIncomingBlock(Idx, NewBB);
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break;
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}
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}
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// Remove additional occurences coming from condensed cases and keep the
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// number of incoming values equal to the number of branches to SuccBB.
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for (++Idx; LocalNumMergedCases > 0 && Idx < E; ++Idx)
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if (PN->getIncomingBlock(Idx) == OrigBB) {
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PN->removeIncomingValue(Idx);
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LocalNumMergedCases--;
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}
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}
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}
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// switchConvert - Convert the switch statement into a binary lookup of
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// the case values. The function recursively builds this tree.
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// LowerBound and UpperBound are used to keep track of the bounds for Val
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// that have already been checked by a block emitted by one of the previous
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// calls to switchConvert in the call stack.
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BasicBlock *
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LowerSwitch::switchConvert(CaseItr Begin, CaseItr End, ConstantInt *LowerBound,
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ConstantInt *UpperBound, Value *Val,
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BasicBlock *Predecessor, BasicBlock *OrigBlock,
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BasicBlock *Default,
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const std::vector<IntRange> &UnreachableRanges) {
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unsigned Size = End - Begin;
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if (Size == 1) {
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// Check if the Case Range is perfectly squeezed in between
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// already checked Upper and Lower bounds. If it is then we can avoid
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// emitting the code that checks if the value actually falls in the range
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// because the bounds already tell us so.
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if (Begin->Low == LowerBound && Begin->High == UpperBound) {
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unsigned NumMergedCases = 0;
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if (LowerBound && UpperBound)
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NumMergedCases =
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UpperBound->getSExtValue() - LowerBound->getSExtValue();
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fixPhis(Begin->BB, OrigBlock, Predecessor, NumMergedCases);
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return Begin->BB;
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}
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return newLeafBlock(*Begin, Val, OrigBlock, Default);
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}
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unsigned Mid = Size / 2;
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std::vector<CaseRange> LHS(Begin, Begin + Mid);
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DEBUG(dbgs() << "LHS: " << LHS << "\n");
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std::vector<CaseRange> RHS(Begin + Mid, End);
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DEBUG(dbgs() << "RHS: " << RHS << "\n");
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CaseRange &Pivot = *(Begin + Mid);
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DEBUG(dbgs() << "Pivot ==> "
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<< cast<ConstantInt>(Pivot.Low)->getValue()
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<< " -" << cast<ConstantInt>(Pivot.High)->getValue() << "\n");
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// NewLowerBound here should never be the integer minimal value.
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// This is because it is computed from a case range that is never
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// the smallest, so there is always a case range that has at least
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// a smaller value.
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ConstantInt *NewLowerBound = cast<ConstantInt>(Pivot.Low);
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// Because NewLowerBound is never the smallest representable integer
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// it is safe here to subtract one.
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ConstantInt *NewUpperBound = ConstantInt::get(NewLowerBound->getContext(),
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NewLowerBound->getValue() - 1);
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if (!UnreachableRanges.empty()) {
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// Check if the gap between LHS's highest and NewLowerBound is unreachable.
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int64_t GapLow = cast<ConstantInt>(LHS.back().High)->getSExtValue() + 1;
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int64_t GapHigh = NewLowerBound->getSExtValue() - 1;
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IntRange Gap = { GapLow, GapHigh };
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if (GapHigh >= GapLow && IsInRanges(Gap, UnreachableRanges))
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NewUpperBound = cast<ConstantInt>(LHS.back().High);
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}
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DEBUG(dbgs() << "LHS Bounds ==> ";
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if (LowerBound) {
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dbgs() << cast<ConstantInt>(LowerBound)->getSExtValue();
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} else {
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dbgs() << "NONE";
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}
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dbgs() << " - " << NewUpperBound->getSExtValue() << "\n";
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dbgs() << "RHS Bounds ==> ";
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dbgs() << NewLowerBound->getSExtValue() << " - ";
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if (UpperBound) {
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dbgs() << cast<ConstantInt>(UpperBound)->getSExtValue() << "\n";
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} else {
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dbgs() << "NONE\n";
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});
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// Create a new node that checks if the value is < pivot. Go to the
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// left branch if it is and right branch if not.
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Function* F = OrigBlock->getParent();
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BasicBlock* NewNode = BasicBlock::Create(Val->getContext(), "NodeBlock");
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ICmpInst* Comp = new ICmpInst(ICmpInst::ICMP_SLT,
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Val, Pivot.Low, "Pivot");
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BasicBlock *LBranch = switchConvert(LHS.begin(), LHS.end(), LowerBound,
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NewUpperBound, Val, NewNode, OrigBlock,
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Default, UnreachableRanges);
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BasicBlock *RBranch = switchConvert(RHS.begin(), RHS.end(), NewLowerBound,
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UpperBound, Val, NewNode, OrigBlock,
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Default, UnreachableRanges);
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Function::iterator FI = OrigBlock;
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F->getBasicBlockList().insert(++FI, NewNode);
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NewNode->getInstList().push_back(Comp);
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BranchInst::Create(LBranch, RBranch, Comp, NewNode);
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return NewNode;
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}
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// newLeafBlock - Create a new leaf block for the binary lookup tree. It
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// checks if the switch's value == the case's value. If not, then it
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// jumps to the default branch. At this point in the tree, the value
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// can't be another valid case value, so the jump to the "default" branch
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// is warranted.
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//
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BasicBlock* LowerSwitch::newLeafBlock(CaseRange& Leaf, Value* Val,
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BasicBlock* OrigBlock,
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BasicBlock* Default)
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{
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Function* F = OrigBlock->getParent();
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BasicBlock* NewLeaf = BasicBlock::Create(Val->getContext(), "LeafBlock");
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Function::iterator FI = OrigBlock;
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F->getBasicBlockList().insert(++FI, NewLeaf);
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// Emit comparison
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ICmpInst* Comp = nullptr;
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if (Leaf.Low == Leaf.High) {
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// Make the seteq instruction...
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_EQ, Val,
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Leaf.Low, "SwitchLeaf");
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} else {
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// Make range comparison
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if (cast<ConstantInt>(Leaf.Low)->isMinValue(true /*isSigned*/)) {
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// Val >= Min && Val <= Hi --> Val <= Hi
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_SLE, Val, Leaf.High,
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"SwitchLeaf");
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} else if (cast<ConstantInt>(Leaf.Low)->isZero()) {
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// Val >= 0 && Val <= Hi --> Val <=u Hi
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Val, Leaf.High,
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"SwitchLeaf");
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} else {
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// Emit V-Lo <=u Hi-Lo
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Constant* NegLo = ConstantExpr::getNeg(Leaf.Low);
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Instruction* Add = BinaryOperator::CreateAdd(Val, NegLo,
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Val->getName()+".off",
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NewLeaf);
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Constant *UpperBound = ConstantExpr::getAdd(NegLo, Leaf.High);
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Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Add, UpperBound,
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"SwitchLeaf");
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}
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}
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// Make the conditional branch...
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BasicBlock* Succ = Leaf.BB;
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BranchInst::Create(Succ, Default, Comp, NewLeaf);
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// If there were any PHI nodes in this successor, rewrite one entry
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// from OrigBlock to come from NewLeaf.
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for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
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PHINode* PN = cast<PHINode>(I);
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// Remove all but one incoming entries from the cluster
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uint64_t Range = cast<ConstantInt>(Leaf.High)->getSExtValue() -
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cast<ConstantInt>(Leaf.Low)->getSExtValue();
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for (uint64_t j = 0; j < Range; ++j) {
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PN->removeIncomingValue(OrigBlock);
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}
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int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
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assert(BlockIdx != -1 && "Switch didn't go to this successor??");
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PN->setIncomingBlock((unsigned)BlockIdx, NewLeaf);
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}
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return NewLeaf;
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}
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// Clusterify - Transform simple list of Cases into list of CaseRange's
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unsigned LowerSwitch::Clusterify(CaseVector& Cases, SwitchInst *SI) {
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unsigned numCmps = 0;
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// Start with "simple" cases
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for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); i != e; ++i)
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Cases.push_back(CaseRange(i.getCaseValue(), i.getCaseValue(),
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i.getCaseSuccessor()));
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std::sort(Cases.begin(), Cases.end(), CaseCmp());
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// Merge case into clusters
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if (Cases.size()>=2)
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for (CaseItr I = Cases.begin(), J = std::next(Cases.begin());
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J != Cases.end();) {
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int64_t nextValue = cast<ConstantInt>(J->Low)->getSExtValue();
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int64_t currentValue = cast<ConstantInt>(I->High)->getSExtValue();
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BasicBlock* nextBB = J->BB;
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BasicBlock* currentBB = I->BB;
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// If the two neighboring cases go to the same destination, merge them
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// into a single case.
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if ((nextValue-currentValue==1) && (currentBB == nextBB)) {
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I->High = J->High;
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J = Cases.erase(J);
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} else {
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I = J++;
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}
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}
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for (CaseItr I=Cases.begin(), E=Cases.end(); I!=E; ++I, ++numCmps) {
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if (I->Low != I->High)
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// A range counts double, since it requires two compares.
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++numCmps;
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}
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return numCmps;
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}
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// processSwitchInst - Replace the specified switch instruction with a sequence
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// of chained if-then insts in a balanced binary search.
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//
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void LowerSwitch::processSwitchInst(SwitchInst *SI) {
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BasicBlock *CurBlock = SI->getParent();
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BasicBlock *OrigBlock = CurBlock;
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Function *F = CurBlock->getParent();
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Value *Val = SI->getCondition(); // The value we are switching on...
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BasicBlock* Default = SI->getDefaultDest();
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// If there is only the default destination, just branch.
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if (!SI->getNumCases()) {
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BranchInst::Create(Default, CurBlock);
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SI->eraseFromParent();
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return;
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}
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// Prepare cases vector.
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CaseVector Cases;
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unsigned numCmps = Clusterify(Cases, SI);
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DEBUG(dbgs() << "Clusterify finished. Total clusters: " << Cases.size()
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<< ". Total compares: " << numCmps << "\n");
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DEBUG(dbgs() << "Cases: " << Cases << "\n");
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(void)numCmps;
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ConstantInt *LowerBound = nullptr;
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ConstantInt *UpperBound = nullptr;
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std::vector<IntRange> UnreachableRanges;
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if (isa<UnreachableInst>(Default->getFirstNonPHIOrDbg())) {
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// Make the bounds tightly fitted around the case value range, becase we
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// know that the value passed to the switch must be exactly one of the case
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// values.
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assert(!Cases.empty());
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LowerBound = cast<ConstantInt>(Cases.front().Low);
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UpperBound = cast<ConstantInt>(Cases.back().High);
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DenseMap<BasicBlock *, unsigned> Popularity;
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unsigned MaxPop = 0;
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BasicBlock *PopSucc = nullptr;
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IntRange R = { INT64_MIN, INT64_MAX };
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UnreachableRanges.push_back(R);
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for (const auto &I : Cases) {
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int64_t Low = cast<ConstantInt>(I.Low)->getSExtValue();
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int64_t High = cast<ConstantInt>(I.High)->getSExtValue();
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IntRange &LastRange = UnreachableRanges.back();
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if (LastRange.Low == Low) {
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// There is nothing left of the previous range.
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UnreachableRanges.pop_back();
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} else {
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// Terminate the previous range.
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assert(Low > LastRange.Low);
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LastRange.High = Low - 1;
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}
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if (High != INT64_MAX) {
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IntRange R = { High + 1, INT64_MAX };
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UnreachableRanges.push_back(R);
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}
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// Count popularity.
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int64_t N = High - Low + 1;
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unsigned &Pop = Popularity[I.BB];
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if ((Pop += N) > MaxPop) {
|
|
MaxPop = Pop;
|
|
PopSucc = I.BB;
|
|
}
|
|
}
|
|
#ifndef NDEBUG
|
|
/* UnreachableRanges should be sorted and the ranges non-adjacent. */
|
|
for (auto I = UnreachableRanges.begin(), E = UnreachableRanges.end();
|
|
I != E; ++I) {
|
|
assert(I->Low <= I->High);
|
|
auto Next = I + 1;
|
|
if (Next != E) {
|
|
assert(Next->Low > I->High);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Use the most popular block as the new default, reducing the number of
|
|
// cases.
|
|
assert(MaxPop > 0 && PopSucc);
|
|
Default = PopSucc;
|
|
for (CaseItr I = Cases.begin(); I != Cases.end();) {
|
|
if (I->BB == PopSucc)
|
|
I = Cases.erase(I);
|
|
else
|
|
++I;
|
|
}
|
|
|
|
// If there are no cases left, just branch.
|
|
if (Cases.empty()) {
|
|
BranchInst::Create(Default, CurBlock);
|
|
SI->eraseFromParent();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Create a new, empty default block so that the new hierarchy of
|
|
// if-then statements go to this and the PHI nodes are happy.
|
|
BasicBlock *NewDefault = BasicBlock::Create(SI->getContext(), "NewDefault");
|
|
F->getBasicBlockList().insert(Default, NewDefault);
|
|
BranchInst::Create(Default, NewDefault);
|
|
|
|
// If there is an entry in any PHI nodes for the default edge, make sure
|
|
// to update them as well.
|
|
for (BasicBlock::iterator I = Default->begin(); isa<PHINode>(I); ++I) {
|
|
PHINode *PN = cast<PHINode>(I);
|
|
int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
|
|
assert(BlockIdx != -1 && "Switch didn't go to this successor??");
|
|
PN->setIncomingBlock((unsigned)BlockIdx, NewDefault);
|
|
}
|
|
|
|
BasicBlock *SwitchBlock =
|
|
switchConvert(Cases.begin(), Cases.end(), LowerBound, UpperBound, Val,
|
|
OrigBlock, OrigBlock, NewDefault, UnreachableRanges);
|
|
|
|
// Branch to our shiny new if-then stuff...
|
|
BranchInst::Create(SwitchBlock, OrigBlock);
|
|
|
|
// We are now done with the switch instruction, delete it.
|
|
BasicBlock *OldDefault = SI->getDefaultDest();
|
|
CurBlock->getInstList().erase(SI);
|
|
|
|
// If the Default block has no more predecessors just remove it.
|
|
if (pred_begin(OldDefault) == pred_end(OldDefault))
|
|
DeleteDeadBlock(OldDefault);
|
|
}
|