llvm-6502/test/CodeGen/ARM/vrev.ll
Benjamin Kramer bb81d9d5fa SDAG: Legalize vector BSWAP into a shuffle if the shuffle is legal but the bswap not.
- On ARM/ARM64 we get a vrev because the shuffle matching code is really smart. We still unroll anything that's not v4i32 though.
- On X86 we get a pshufb with SSSE3. Required more cleverness in isShuffleMaskLegal.
- On PPC we get a vperm for v8i16 and v4i32. v2i64 is unrolled.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209123 91177308-0d34-0410-b5e6-96231b3b80d8
2014-05-19 13:12:38 +00:00

189 lines
6.7 KiB
LLVM

; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s
define <8 x i8> @test_vrev64D8(<8 x i8>* %A) nounwind {
;CHECK-LABEL: test_vrev64D8:
;CHECK: vrev64.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0>
ret <8 x i8> %tmp2
}
define <4 x i16> @test_vrev64D16(<4 x i16>* %A) nounwind {
;CHECK-LABEL: test_vrev64D16:
;CHECK: vrev64.16
%tmp1 = load <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x i16> %tmp2
}
define <2 x i32> @test_vrev64D32(<2 x i32>* %A) nounwind {
;CHECK-LABEL: test_vrev64D32:
;CHECK: vrev64.32
%tmp1 = load <2 x i32>* %A
%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> <i32 1, i32 0>
ret <2 x i32> %tmp2
}
define <2 x float> @test_vrev64Df(<2 x float>* %A) nounwind {
;CHECK-LABEL: test_vrev64Df:
;CHECK: vrev64.32
%tmp1 = load <2 x float>* %A
%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> <i32 1, i32 0>
ret <2 x float> %tmp2
}
define <16 x i8> @test_vrev64Q8(<16 x i8>* %A) nounwind {
;CHECK-LABEL: test_vrev64Q8:
;CHECK: vrev64.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0, i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8>
ret <16 x i8> %tmp2
}
define <8 x i16> @test_vrev64Q16(<8 x i16>* %A) nounwind {
;CHECK-LABEL: test_vrev64Q16:
;CHECK: vrev64.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x i16> %tmp2
}
define <4 x i32> @test_vrev64Q32(<4 x i32>* %A) nounwind {
;CHECK-LABEL: test_vrev64Q32:
;CHECK: vrev64.32
%tmp1 = load <4 x i32>* %A
%tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x i32> %tmp2
}
define <4 x float> @test_vrev64Qf(<4 x float>* %A) nounwind {
;CHECK-LABEL: test_vrev64Qf:
;CHECK: vrev64.32
%tmp1 = load <4 x float>* %A
%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x float> %tmp2
}
define <8 x i8> @test_vrev32D8(<8 x i8>* %A) nounwind {
;CHECK-LABEL: test_vrev32D8:
;CHECK: vrev32.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x i8> %tmp2
}
define <4 x i16> @test_vrev32D16(<4 x i16>* %A) nounwind {
;CHECK-LABEL: test_vrev32D16:
;CHECK: vrev32.16
%tmp1 = load <4 x i16>* %A
%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x i16> %tmp2
}
define <16 x i8> @test_vrev32Q8(<16 x i8>* %A) nounwind {
;CHECK-LABEL: test_vrev32Q8:
;CHECK: vrev32.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4, i32 11, i32 10, i32 9, i32 8, i32 15, i32 14, i32 13, i32 12>
ret <16 x i8> %tmp2
}
define <8 x i16> @test_vrev32Q16(<8 x i16>* %A) nounwind {
;CHECK-LABEL: test_vrev32Q16:
;CHECK: vrev32.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
ret <8 x i16> %tmp2
}
define <8 x i8> @test_vrev16D8(<8 x i8>* %A) nounwind {
;CHECK-LABEL: test_vrev16D8:
;CHECK: vrev16.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6>
ret <8 x i8> %tmp2
}
define <16 x i8> @test_vrev16Q8(<16 x i8>* %A) nounwind {
;CHECK-LABEL: test_vrev16Q8:
;CHECK: vrev16.8
%tmp1 = load <16 x i8>* %A
%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> <i32 1, i32 0, i32 3, i32 2, i32 5, i32 4, i32 7, i32 6, i32 9, i32 8, i32 11, i32 10, i32 13, i32 12, i32 15, i32 14>
ret <16 x i8> %tmp2
}
; Undef shuffle indices should not prevent matching to VREV:
define <8 x i8> @test_vrev64D8_undef(<8 x i8>* %A) nounwind {
;CHECK-LABEL: test_vrev64D8_undef:
;CHECK: vrev64.8
%tmp1 = load <8 x i8>* %A
%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> <i32 7, i32 undef, i32 undef, i32 4, i32 3, i32 2, i32 1, i32 0>
ret <8 x i8> %tmp2
}
define <8 x i16> @test_vrev32Q16_undef(<8 x i16>* %A) nounwind {
;CHECK-LABEL: test_vrev32Q16_undef:
;CHECK: vrev32.16
%tmp1 = load <8 x i16>* %A
%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 0, i32 undef, i32 2, i32 5, i32 4, i32 7, i32 undef>
ret <8 x i16> %tmp2
}
; A vcombine feeding a VREV should not obscure things. Radar 8597007.
define void @test_with_vcombine(<4 x float>* %v) nounwind {
;CHECK-LABEL: test_with_vcombine:
;CHECK-NOT: vext
;CHECK: vrev64.32
%tmp1 = load <4 x float>* %v, align 16
%tmp2 = bitcast <4 x float> %tmp1 to <2 x double>
%tmp3 = extractelement <2 x double> %tmp2, i32 0
%tmp4 = bitcast double %tmp3 to <2 x float>
%tmp5 = extractelement <2 x double> %tmp2, i32 1
%tmp6 = bitcast double %tmp5 to <2 x float>
%tmp7 = fadd <2 x float> %tmp6, %tmp6
%tmp8 = shufflevector <2 x float> %tmp4, <2 x float> %tmp7, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
store <4 x float> %tmp8, <4 x float>* %v, align 16
ret void
}
; The type <2 x i16> is legalized to <2 x i32> and need to be trunc-stored
; to <2 x i16> when stored to memory.
define void @test_vrev64(<4 x i16>* nocapture %source, <2 x i16>* nocapture %dst) nounwind ssp {
; CHECK-LABEL: test_vrev64:
; CHECK: vst1.32
entry:
%0 = bitcast <4 x i16>* %source to <8 x i16>*
%tmp2 = load <8 x i16>* %0, align 4
%tmp3 = extractelement <8 x i16> %tmp2, i32 6
%tmp5 = insertelement <2 x i16> undef, i16 %tmp3, i32 0
%tmp9 = extractelement <8 x i16> %tmp2, i32 5
%tmp11 = insertelement <2 x i16> %tmp5, i16 %tmp9, i32 1
store <2 x i16> %tmp11, <2 x i16>* %dst, align 4
ret void
}
; Test vrev of float4
define void @float_vrev64(float* nocapture %source, <4 x float>* nocapture %dest) nounwind noinline ssp {
; CHECK: float_vrev64
; CHECK: vext.32
; CHECK: vrev64.32
entry:
%0 = bitcast float* %source to <4 x float>*
%tmp2 = load <4 x float>* %0, align 4
%tmp5 = shufflevector <4 x float> <float 0.000000e+00, float undef, float undef, float undef>, <4 x float> %tmp2, <4 x i32> <i32 0, i32 7, i32 0, i32 0>
%arrayidx8 = getelementptr inbounds <4 x float>* %dest, i32 11
store <4 x float> %tmp5, <4 x float>* %arrayidx8, align 4
ret void
}
define <4 x i32> @test_vrev32_bswap(<4 x i32> %source) nounwind {
; CHECK-LABEL: test_vrev32_bswap:
; CHECK: vrev32.8
%bswap = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> %source)
ret <4 x i32> %bswap
}
declare <4 x i32> @llvm.bswap.v4i32(<4 x i32>) nounwind readnone