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a92f696b74
* Renamed StatisticReporter.h/cpp to Statistic.h/cpp * Broke constructor to take two const char * arguments instead of one, so that indendation can be taken care of automatically. * Sort the list by pass name when printing * Make sure to print all statistics as a group, instead of randomly when the statistics dtors are called. * Updated ProgrammersManual with new semantics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4002 91177308-0d34-0410-b5e6-96231b3b80d8
162 lines
6.0 KiB
C++
162 lines
6.0 KiB
C++
//===- ConstantMerge.cpp - Merge duplicate global constants -----------------=//
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//
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// This file defines the interface to a pass that merges duplicate global
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// constants together into a single constant that is shared. This is useful
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// because some passes (ie TraceValues) insert a lot of string constants into
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// the program, regardless of whether or not an existing string is available.
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//
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// Algorithm: ConstantMerge is designed to build up a map of available constants
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// and eliminate duplicates when it is initialized.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Module.h"
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#include "llvm/Constants.h"
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#include "llvm/Pass.h"
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#include "Support/Statistic.h"
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namespace {
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struct ConstantMerge : public Pass {
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// run - For this pass, process all of the globals in the module,
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// eliminating duplicate constants.
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//
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bool run(Module &M);
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private:
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void replaceUsesOfWith(GlobalVariable *Old, GlobalVariable *New);
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void replaceConstantWith(Constant *Old, Constant *New);
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};
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Statistic<> NumMerged("constmerge", "Number of global constants merged");
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RegisterOpt<ConstantMerge> X("constmerge","Merge Duplicate Global Constants");
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}
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Pass *createConstantMergePass() { return new ConstantMerge(); }
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bool ConstantMerge::run(Module &M) {
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std::map<Constant*, GlobalVariable*> CMap;
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bool MadeChanges = false;
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for (Module::giterator GV = M.gbegin(), E = M.gend(); GV != E; ++GV)
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if (GV->isConstant()) { // Only process constants
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assert(GV->hasInitializer() && "Globals constants must have inits!");
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Constant *Init = GV->getInitializer();
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// Check to see if the initializer is already known...
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std::map<Constant*, GlobalVariable*>::iterator I = CMap.find(Init);
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if (I == CMap.end()) { // Nope, add it to the map
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CMap.insert(I, std::make_pair(Init, GV));
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} else { // Yup, this is a duplicate!
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// Make all uses of the duplicate constant use the cannonical version...
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replaceUsesOfWith(GV, I->second);
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// Delete the global value from the module... and back up iterator to
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// not skip the next global...
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GV = --M.getGlobalList().erase(GV);
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++NumMerged;
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MadeChanges = true;
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}
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}
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return MadeChanges;
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}
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/// replaceUsesOfWith - Replace all uses of Old with New. For instructions,
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/// this is a really simple matter of replacing the reference to Old with a
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/// reference to New. For constants references, however, we must carefully
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/// build replacement constants to substitute in.
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///
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void ConstantMerge::replaceUsesOfWith(GlobalVariable *Old, GlobalVariable *New){
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while (!Old->use_empty()) {
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User *U = Old->use_back();
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if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(U))
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replaceConstantWith(CPR, ConstantPointerRef::get(New));
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else
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U->replaceUsesOfWith(Old, New);
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}
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}
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/// replaceWith - Ok, so we have a constant 'Old' and we want to replace it with
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/// 'New'. To do this, we have to recursively go through the uses of Old,
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/// replacing them with new things. The problem is that if a constant uses Old,
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/// then we need to replace the uses of the constant with uses of the equivalent
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/// constant that uses New instead.
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///
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void ConstantMerge::replaceConstantWith(Constant *Old, Constant *New) {
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while (!Old->use_empty()) {
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User *U = Old->use_back();
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if (Constant *C = dyn_cast<Constant>(U)) {
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Constant *Replacement = 0;
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// Depending on the type of constant, build a suitable replacement...
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if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
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if (CE->getOpcode() == Instruction::GetElementPtr) {
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std::vector<Constant*> Indices;
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Constant *Pointer = cast<Constant>(CE->getOperand(0));
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Indices.reserve(CE->getNumOperands()-1);
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if (Pointer == Old) Pointer = New;
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for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i) {
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Constant *Val = cast<Constant>(CE->getOperand(i));
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if (Val == Old) Val = New;
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Indices.push_back(Val);
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}
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Replacement = ConstantExpr::getGetElementPtr(Pointer, Indices);
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} else if (CE->getOpcode() == Instruction::Cast) {
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assert(CE->getOperand(0) == Old && "Cast only has one use!");
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Replacement = ConstantExpr::getCast(New, CE->getType());
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} else if (CE->getNumOperands() == 2) {
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Constant *C1 = cast<Constant>(CE->getOperand(0));
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Constant *C2 = cast<Constant>(CE->getOperand(1));
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if (C1 == Old) C1 = New;
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if (C2 == Old) C2 = New;
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Replacement = ConstantExpr::get(CE->getOpcode(), C1, C2);
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} else {
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assert(0 && "Unknown ConstantExpr type!");
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}
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} else if (ConstantArray *CA = dyn_cast<ConstantArray>(C)) {
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std::vector<Constant*> Values;
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Values.reserve(CA->getValues().size());
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for (unsigned i = 0, e = CA->getValues().size(); i != e; ++i) {
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Constant *Val = cast<Constant>(CA->getValues()[i]);
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if (Val == Old) Val = New;
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Values.push_back(Val);
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}
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Replacement = ConstantArray::get(CA->getType(), Values);
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} else if (ConstantStruct *CS = dyn_cast<ConstantStruct>(C)) {
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std::vector<Constant*> Values;
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Values.reserve(CS->getValues().size());
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for (unsigned i = 0, e = CS->getValues().size(); i != e; ++i) {
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Constant *Val = cast<Constant>(CS->getValues()[i]);
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if (Val == Old) Val = New;
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Values.push_back(Val);
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}
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Replacement = ConstantStruct::get(CS->getType(), Values);
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} else {
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assert(0 && "Unexpected/unknown constant type!");
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}
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// Now that we have a suitable replacement, recursively eliminate C.
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replaceConstantWith(C, Replacement);
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} else {
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// If it is not a constant, we can simply replace uses of Old with New.
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U->replaceUsesOfWith(Old, New);
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}
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}
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// No-one refers to this old dead constant now, destroy it!
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Old->destroyConstant();
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}
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