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https://github.com/c64scene-ar/llvm-6502.git
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5c332dbd30
Patch by Robert Wilhelm. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@181138 91177308-0d34-0410-b5e6-96231b3b80d8
210 lines
8.0 KiB
C++
210 lines
8.0 KiB
C++
//===---- LiveRangeEdit.h - Basic tools for split and spill -----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// The LiveRangeEdit class represents changes done to a virtual register when it
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// is spilled or split.
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//
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// The parent register is never changed. Instead, a number of new virtual
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// registers are created and added to the newRegs vector.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_LIVERANGEEDIT_H
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#define LLVM_CODEGEN_LIVERANGEEDIT_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/Target/TargetMachine.h"
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namespace llvm {
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class AliasAnalysis;
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class LiveIntervals;
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class MachineLoopInfo;
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class MachineRegisterInfo;
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class VirtRegMap;
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class LiveRangeEdit {
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public:
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/// Callback methods for LiveRangeEdit owners.
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class Delegate {
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virtual void anchor();
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public:
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/// Called immediately before erasing a dead machine instruction.
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virtual void LRE_WillEraseInstruction(MachineInstr *MI) {}
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/// Called when a virtual register is no longer used. Return false to defer
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/// its deletion from LiveIntervals.
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virtual bool LRE_CanEraseVirtReg(unsigned) { return true; }
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/// Called before shrinking the live range of a virtual register.
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virtual void LRE_WillShrinkVirtReg(unsigned) {}
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/// Called after cloning a virtual register.
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/// This is used for new registers representing connected components of Old.
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virtual void LRE_DidCloneVirtReg(unsigned New, unsigned Old) {}
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virtual ~Delegate() {}
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};
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private:
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LiveInterval *Parent;
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SmallVectorImpl<LiveInterval*> &NewRegs;
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MachineRegisterInfo &MRI;
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LiveIntervals &LIS;
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VirtRegMap *VRM;
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const TargetInstrInfo &TII;
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Delegate *const TheDelegate;
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/// FirstNew - Index of the first register added to NewRegs.
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const unsigned FirstNew;
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/// ScannedRemattable - true when remattable values have been identified.
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bool ScannedRemattable;
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/// Remattable - Values defined by remattable instructions as identified by
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/// tii.isTriviallyReMaterializable().
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SmallPtrSet<const VNInfo*,4> Remattable;
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/// Rematted - Values that were actually rematted, and so need to have their
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/// live range trimmed or entirely removed.
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SmallPtrSet<const VNInfo*,4> Rematted;
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/// scanRemattable - Identify the Parent values that may rematerialize.
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void scanRemattable(AliasAnalysis *aa);
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/// allUsesAvailableAt - Return true if all registers used by OrigMI at
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/// OrigIdx are also available with the same value at UseIdx.
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bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx,
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SlotIndex UseIdx) const;
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/// foldAsLoad - If LI has a single use and a single def that can be folded as
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/// a load, eliminate the register by folding the def into the use.
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bool foldAsLoad(LiveInterval *LI, SmallVectorImpl<MachineInstr*> &Dead);
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public:
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/// Create a LiveRangeEdit for breaking down parent into smaller pieces.
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/// @param parent The register being spilled or split.
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/// @param newRegs List to receive any new registers created. This needn't be
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/// empty initially, any existing registers are ignored.
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/// @param MF The MachineFunction the live range edit is taking place in.
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/// @param lis The collection of all live intervals in this function.
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/// @param vrm Map of virtual registers to physical registers for this
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/// function. If NULL, no virtual register map updates will
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/// be done. This could be the case if called before Regalloc.
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LiveRangeEdit(LiveInterval *parent,
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SmallVectorImpl<LiveInterval*> &newRegs,
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MachineFunction &MF,
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LiveIntervals &lis,
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VirtRegMap *vrm,
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Delegate *delegate = 0)
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: Parent(parent), NewRegs(newRegs),
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MRI(MF.getRegInfo()), LIS(lis), VRM(vrm),
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TII(*MF.getTarget().getInstrInfo()),
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TheDelegate(delegate),
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FirstNew(newRegs.size()),
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ScannedRemattable(false) {}
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LiveInterval &getParent() const {
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assert(Parent && "No parent LiveInterval");
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return *Parent;
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}
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unsigned getReg() const { return getParent().reg; }
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/// Iterator for accessing the new registers added by this edit.
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typedef SmallVectorImpl<LiveInterval*>::const_iterator iterator;
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iterator begin() const { return NewRegs.begin()+FirstNew; }
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iterator end() const { return NewRegs.end(); }
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unsigned size() const { return NewRegs.size()-FirstNew; }
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bool empty() const { return size() == 0; }
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LiveInterval *get(unsigned idx) const { return NewRegs[idx+FirstNew]; }
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ArrayRef<LiveInterval*> regs() const {
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return makeArrayRef(NewRegs).slice(FirstNew);
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}
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/// createFrom - Create a new virtual register based on OldReg.
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LiveInterval &createFrom(unsigned OldReg);
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/// create - Create a new register with the same class and original slot as
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/// parent.
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LiveInterval &create() {
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return createFrom(getReg());
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}
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/// anyRematerializable - Return true if any parent values may be
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/// rematerializable.
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/// This function must be called before any rematerialization is attempted.
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bool anyRematerializable(AliasAnalysis*);
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/// checkRematerializable - Manually add VNI to the list of rematerializable
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/// values if DefMI may be rematerializable.
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bool checkRematerializable(VNInfo *VNI, const MachineInstr *DefMI,
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AliasAnalysis*);
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/// Remat - Information needed to rematerialize at a specific location.
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struct Remat {
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VNInfo *ParentVNI; // parent_'s value at the remat location.
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MachineInstr *OrigMI; // Instruction defining ParentVNI.
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explicit Remat(VNInfo *ParentVNI) : ParentVNI(ParentVNI), OrigMI(0) {}
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};
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/// canRematerializeAt - Determine if ParentVNI can be rematerialized at
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/// UseIdx. It is assumed that parent_.getVNINfoAt(UseIdx) == ParentVNI.
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/// When cheapAsAMove is set, only cheap remats are allowed.
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bool canRematerializeAt(Remat &RM,
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SlotIndex UseIdx,
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bool cheapAsAMove);
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/// rematerializeAt - Rematerialize RM.ParentVNI into DestReg by inserting an
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/// instruction into MBB before MI. The new instruction is mapped, but
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/// liveness is not updated.
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/// Return the SlotIndex of the new instruction.
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SlotIndex rematerializeAt(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MI,
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unsigned DestReg,
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const Remat &RM,
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const TargetRegisterInfo&,
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bool Late = false);
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/// markRematerialized - explicitly mark a value as rematerialized after doing
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/// it manually.
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void markRematerialized(const VNInfo *ParentVNI) {
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Rematted.insert(ParentVNI);
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}
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/// didRematerialize - Return true if ParentVNI was rematerialized anywhere.
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bool didRematerialize(const VNInfo *ParentVNI) const {
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return Rematted.count(ParentVNI);
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}
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/// eraseVirtReg - Notify the delegate that Reg is no longer in use, and try
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/// to erase it from LIS.
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void eraseVirtReg(unsigned Reg);
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/// eliminateDeadDefs - Try to delete machine instructions that are now dead
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/// (allDefsAreDead returns true). This may cause live intervals to be trimmed
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/// and further dead efs to be eliminated.
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/// RegsBeingSpilled lists registers currently being spilled by the register
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/// allocator. These registers should not be split into new intervals
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/// as currently those new intervals are not guaranteed to spill.
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void eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
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ArrayRef<unsigned> RegsBeingSpilled = None);
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/// calculateRegClassAndHint - Recompute register class and hint for each new
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/// register.
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void calculateRegClassAndHint(MachineFunction&,
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const MachineLoopInfo&);
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};
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}
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#endif
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