mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
7b59710b6f
This skips a couple of compare ones due to the different syntaxt for floating-point 0.0. AArch64 does it more canonically, and we'll need to fiddle ARM64 to make it work. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207119 91177308-0d34-0410-b5e6-96231b3b80d8
103 lines
4.2 KiB
ArmAsm
103 lines
4.2 KiB
ArmAsm
// RUN: llvm-mc -triple=aarch64 -mattr=+neon -show-encoding < %s | FileCheck %s
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// RUN: llvm-mc -triple=arm64 -mattr=+neon -show-encoding < %s | FileCheck %s
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// Check that the assembler can handle the documented syntax for AArch64
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//------------------------------------------------------------------------------
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// Instructions across vector registers
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//------------------------------------------------------------------------------
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saddlv h0, v1.8b
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saddlv h0, v1.16b
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saddlv s0, v1.4h
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saddlv s0, v1.8h
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saddlv d0, v1.4s
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// CHECK: saddlv h0, v1.8b // encoding: [0x20,0x38,0x30,0x0e]
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// CHECK: saddlv h0, v1.16b // encoding: [0x20,0x38,0x30,0x4e]
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// CHECK: saddlv s0, v1.4h // encoding: [0x20,0x38,0x70,0x0e]
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// CHECK: saddlv s0, v1.8h // encoding: [0x20,0x38,0x70,0x4e]
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// CHECK: saddlv d0, v1.4s // encoding: [0x20,0x38,0xb0,0x4e]
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uaddlv h0, v1.8b
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uaddlv h0, v1.16b
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uaddlv s0, v1.4h
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uaddlv s0, v1.8h
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uaddlv d0, v1.4s
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// CHECK: uaddlv h0, v1.8b // encoding: [0x20,0x38,0x30,0x2e]
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// CHECK: uaddlv h0, v1.16b // encoding: [0x20,0x38,0x30,0x6e]
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// CHECK: uaddlv s0, v1.4h // encoding: [0x20,0x38,0x70,0x2e]
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// CHECK: uaddlv s0, v1.8h // encoding: [0x20,0x38,0x70,0x6e]
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// CHECK: uaddlv d0, v1.4s // encoding: [0x20,0x38,0xb0,0x6e]
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smaxv b0, v1.8b
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smaxv b0, v1.16b
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smaxv h0, v1.4h
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smaxv h0, v1.8h
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smaxv s0, v1.4s
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// CHECK: smaxv b0, v1.8b // encoding: [0x20,0xa8,0x30,0x0e]
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// CHECK: smaxv b0, v1.16b // encoding: [0x20,0xa8,0x30,0x4e]
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// CHECK: smaxv h0, v1.4h // encoding: [0x20,0xa8,0x70,0x0e]
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// CHECK: smaxv h0, v1.8h // encoding: [0x20,0xa8,0x70,0x4e]
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// CHECK: smaxv s0, v1.4s // encoding: [0x20,0xa8,0xb0,0x4e]
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sminv b0, v1.8b
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sminv b0, v1.16b
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sminv h0, v1.4h
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sminv h0, v1.8h
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sminv s0, v1.4s
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// CHECK: sminv b0, v1.8b // encoding: [0x20,0xa8,0x31,0x0e]
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// CHECK: sminv b0, v1.16b // encoding: [0x20,0xa8,0x31,0x4e]
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// CHECK: sminv h0, v1.4h // encoding: [0x20,0xa8,0x71,0x0e]
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// CHECK: sminv h0, v1.8h // encoding: [0x20,0xa8,0x71,0x4e]
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// CHECK: sminv s0, v1.4s // encoding: [0x20,0xa8,0xb1,0x4e]
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umaxv b0, v1.8b
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umaxv b0, v1.16b
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umaxv h0, v1.4h
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umaxv h0, v1.8h
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umaxv s0, v1.4s
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// CHECK: umaxv b0, v1.8b // encoding: [0x20,0xa8,0x30,0x2e]
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// CHECK: umaxv b0, v1.16b // encoding: [0x20,0xa8,0x30,0x6e]
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// CHECK: umaxv h0, v1.4h // encoding: [0x20,0xa8,0x70,0x2e]
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// CHECK: umaxv h0, v1.8h // encoding: [0x20,0xa8,0x70,0x6e]
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// CHECK: umaxv s0, v1.4s // encoding: [0x20,0xa8,0xb0,0x6e]
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uminv b0, v1.8b
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uminv b0, v1.16b
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uminv h0, v1.4h
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uminv h0, v1.8h
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uminv s0, v1.4s
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// CHECK: uminv b0, v1.8b // encoding: [0x20,0xa8,0x31,0x2e]
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// CHECK: uminv b0, v1.16b // encoding: [0x20,0xa8,0x31,0x6e]
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// CHECK: uminv h0, v1.4h // encoding: [0x20,0xa8,0x71,0x2e]
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// CHECK: uminv h0, v1.8h // encoding: [0x20,0xa8,0x71,0x6e]
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// CHECK: uminv s0, v1.4s // encoding: [0x20,0xa8,0xb1,0x6e]
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addv b0, v1.8b
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addv b0, v1.16b
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addv h0, v1.4h
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addv h0, v1.8h
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addv s0, v1.4s
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// CHECK: addv b0, v1.8b // encoding: [0x20,0xb8,0x31,0x0e]
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// CHECK: addv b0, v1.16b // encoding: [0x20,0xb8,0x31,0x4e]
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// CHECK: addv h0, v1.4h // encoding: [0x20,0xb8,0x71,0x0e]
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// CHECK: addv h0, v1.8h // encoding: [0x20,0xb8,0x71,0x4e]
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// CHECK: addv s0, v1.4s // encoding: [0x20,0xb8,0xb1,0x4e]
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fmaxnmv s0, v1.4s
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fminnmv s0, v1.4s
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fmaxv s0, v1.4s
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fminv s0, v1.4s
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// CHECK: fmaxnmv s0, v1.4s // encoding: [0x20,0xc8,0x30,0x6e]
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// CHECK: fminnmv s0, v1.4s // encoding: [0x20,0xc8,0xb0,0x6e]
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// CHECK: fmaxv s0, v1.4s // encoding: [0x20,0xf8,0x30,0x6e]
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// CHECK: fminv s0, v1.4s // encoding: [0x20,0xf8,0xb0,0x6e]
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