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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18785 91177308-0d34-0410-b5e6-96231b3b80d8
158 lines
4.9 KiB
C++
158 lines
4.9 KiB
C++
//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the implementation of the Archive and ArchiveMember
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// classes that is common to both reading and writing archives..
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//
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//===----------------------------------------------------------------------===//
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#include "ArchiveInternals.h"
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#include "llvm/ModuleProvider.h"
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using namespace llvm;
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// getMemberSize - compute the actual physical size of the file member as seen
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// on disk. This isn't the size of member's payload. Use getSize() for that.
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unsigned
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ArchiveMember::getMemberSize() const {
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// Basically its the file size plus the header size
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unsigned result = info.fileSize + sizeof(ArchiveMemberHeader);
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// If it has a long filename, include the name length
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if (hasLongFilename())
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result += path.toString().length() + 1;
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// If its now odd lengthed, include the padding byte
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if (result % 2 != 0 )
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result++;
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return result;
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}
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// This default constructor is only use by the ilist when it creates its
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// sentry node. We give it specific static values to make it stand out a bit.
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ArchiveMember::ArchiveMember()
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: next(0), prev(0), parent(0), path("<invalid>"), flags(0), data(0)
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{
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info.user = 1000;
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info.group = 1000;
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info.mode = 0777;
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info.fileSize = 0;
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info.modTime = sys::TimeValue::now();
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}
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// This is the constructor that the Archive class uses when it is building or
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// reading an archive. It just defaults a few things and ensures the parent is
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// set for the iplist. The Archive class fills in the ArchiveMember's data.
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// This is required because correctly setting the data may depend on other
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// things in the Archive.
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ArchiveMember::ArchiveMember(Archive* PAR)
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: next(0), prev(0), parent(PAR), path(), flags(0), data(0)
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{
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}
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// This method allows an ArchiveMember to be replaced with the data for a
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// different file, presumably as an update to the member. It also makes sure
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// the flags are reset correctly.
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void ArchiveMember::replaceWith(const sys::Path& newFile) {
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assert(newFile.exists() && "Can't replace with a non-existent file");
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data = 0;
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path = newFile;
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// SVR4 symbol tables have an empty name
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if (path.toString() == ARFILE_SVR4_SYMTAB_NAME)
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flags |= SVR4SymbolTableFlag;
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else
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flags &= ~SVR4SymbolTableFlag;
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// BSD4.4 symbol tables have a special name
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if (path.toString() == ARFILE_BSD4_SYMTAB_NAME)
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flags |= BSD4SymbolTableFlag;
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else
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flags &= ~BSD4SymbolTableFlag;
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// LLVM symbol tables have a very specific name
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if (path.toString() == ARFILE_LLVM_SYMTAB_NAME)
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flags |= LLVMSymbolTableFlag;
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else
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flags &= ~LLVMSymbolTableFlag;
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// String table name
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if (path.toString() == ARFILE_STRTAB_NAME)
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flags |= StringTableFlag;
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else
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flags &= ~StringTableFlag;
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// If it has a slash then it has a path
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bool hasSlash = path.toString().find('/') != std::string::npos;
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if (hasSlash)
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flags |= HasPathFlag;
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else
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flags &= ~HasPathFlag;
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// If it has a slash or its over 15 chars then its a long filename format
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if (hasSlash || path.toString().length() > 15)
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flags |= HasLongFilenameFlag;
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else
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flags &= ~HasLongFilenameFlag;
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// Get the signature and status info
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std::string magic;
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const char* signature = (const char*) data;
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if (!signature) {
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path.getMagicNumber(magic,4);
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signature = magic.c_str();
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path.getStatusInfo(info);
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}
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// Determine what kind of file it is
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switch (sys::IdentifyFileType(signature,4)) {
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case sys::BytecodeFileType:
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flags |= BytecodeFlag;
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break;
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case sys::CompressedBytecodeFileType:
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flags |= CompressedBytecodeFlag;
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flags &= ~CompressedFlag;
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break;
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default:
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flags &= ~(BytecodeFlag|CompressedBytecodeFlag);
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break;
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}
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}
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// Archive constructor - this is the only constructor that gets used for the
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// Archive class. Everything else (default,copy) is deprecated. This just
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// initializes and maps the file into memory, if requested.
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Archive::Archive(const sys::Path& filename, bool map )
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: archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
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symTabSize(0), firstFileOffset(0), modules(), foreignST(0)
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{
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if (map) {
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mapfile = new sys::MappedFile(filename);
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base = (char*) mapfile->map();
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}
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}
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// Archive destructor - just clean up memory
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Archive::~Archive() {
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// Shutdown the file mapping
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if (mapfile) {
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mapfile->unmap();
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delete mapfile;
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}
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// Delete any ModuleProviders and ArchiveMember's we've allocated as a result
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// of symbol table searches.
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for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
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delete I->second.first;
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delete I->second.second;
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}
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}
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// vim: sw=2 ai
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