llvm-6502/test/Transforms/Inline/crash2.ll
Chris Lattner b61789d4dd add a DEBUG call so that -debug lists when CGSCCPM iterates.
Fix RefreshCallGraph to use CGN->replaceCallEdge instead of hand
rolling its own loop.  replaceCallEdge properly maintains the
reference counts of the nodes, fixing a crash exposed by the
iterative callgraph stuff.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@102120 91177308-0d34-0410-b5e6-96231b3b80d8
2010-04-22 20:42:33 +00:00

30 lines
794 B
LLVM

; RUN: opt -inline -scalarrepl -max-cg-scc-iterations=1 %s -disable-output
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-apple-darwin10.3"
declare i8* @f1(i8*) ssp align 2
define linkonce_odr void @f2(i8* %t) inlinehint ssp {
entry:
unreachable
}
define linkonce_odr void @f3(void (i8*)* %__f) ssp {
entry:
%__f_addr = alloca void (i8*)*, align 8
store void (i8*)* %__f, void (i8*)** %__f_addr
%0 = load void (i8*)** %__f_addr, align 8
call void %0(i8* undef)
call i8* @f1(i8* undef) ssp
unreachable
}
define linkonce_odr void @f4(i8* %this) ssp align 2 {
entry:
%0 = alloca i32
call void @f3(void (i8*)* @f2) ssp
ret void
}