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236e389be4
This patch decouples the stack protector pass so that we can support stack protector implementations that do not use the IR level generated stack protector fail basic block. No codesize increase is caused by this change since the MI level tail merge pass properly merges together the fail condition blocks (see the updated test). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188105 91177308-0d34-0410-b5e6-96231b3b80d8
416 lines
15 KiB
C++
416 lines
15 KiB
C++
//===-- StackProtector.cpp - Stack Protector Insertion --------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass inserts stack protectors into functions which need them. A variable
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// with a random value in it is stored onto the stack before the local variables
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// are allocated. Upon exiting the block, the stored value is checked. If it's
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// changed, then there was some sort of violation and the program aborts.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "stack-protector"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Target/TargetLowering.h"
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#include <cstdlib>
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using namespace llvm;
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STATISTIC(NumFunProtected, "Number of functions protected");
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STATISTIC(NumAddrTaken, "Number of local variables that have their address"
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" taken.");
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namespace {
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class StackProtector : public FunctionPass {
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const TargetMachine *TM;
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/// TLI - Keep a pointer of a TargetLowering to consult for determining
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/// target type sizes.
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const TargetLoweringBase *TLI;
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const Triple Trip;
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Function *F;
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Module *M;
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DominatorTree *DT;
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/// \brief The minimum size of buffers that will receive stack smashing
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/// protection when -fstack-protection is used.
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unsigned SSPBufferSize;
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/// VisitedPHIs - The set of PHI nodes visited when determining
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/// if a variable's reference has been taken. This set
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/// is maintained to ensure we don't visit the same PHI node multiple
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/// times.
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SmallPtrSet<const PHINode*, 16> VisitedPHIs;
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/// InsertStackProtectors - Insert code into the prologue and epilogue of
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/// the function.
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///
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/// - The prologue code loads and stores the stack guard onto the stack.
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/// - The epilogue checks the value stored in the prologue against the
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/// original value. It calls __stack_chk_fail if they differ.
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bool InsertStackProtectors();
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/// CreateFailBB - Create a basic block to jump to when the stack protector
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/// check fails.
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BasicBlock *CreateFailBB();
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/// ContainsProtectableArray - Check whether the type either is an array or
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/// contains an array of sufficient size so that we need stack protectors
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/// for it.
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bool ContainsProtectableArray(Type *Ty, bool Strong = false,
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bool InStruct = false) const;
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/// \brief Check whether a stack allocation has its address taken.
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bool HasAddressTaken(const Instruction *AI);
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/// RequiresStackProtector - Check whether or not this function needs a
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/// stack protector based upon the stack protector level.
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bool RequiresStackProtector();
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public:
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static char ID; // Pass identification, replacement for typeid.
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StackProtector() : FunctionPass(ID), TM(0), TLI(0), SSPBufferSize(0) {
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initializeStackProtectorPass(*PassRegistry::getPassRegistry());
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}
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StackProtector(const TargetMachine *TM)
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: FunctionPass(ID), TM(TM), TLI(0), Trip(TM->getTargetTriple()),
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SSPBufferSize(8) {
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initializeStackProtectorPass(*PassRegistry::getPassRegistry());
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addPreserved<DominatorTree>();
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}
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virtual bool runOnFunction(Function &Fn);
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};
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} // end anonymous namespace
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char StackProtector::ID = 0;
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INITIALIZE_PASS(StackProtector, "stack-protector",
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"Insert stack protectors", false, false)
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FunctionPass *llvm::createStackProtectorPass(const TargetMachine *TM) {
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return new StackProtector(TM);
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}
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bool StackProtector::runOnFunction(Function &Fn) {
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F = &Fn;
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M = F->getParent();
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DT = getAnalysisIfAvailable<DominatorTree>();
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TLI = TM->getTargetLowering();
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if (!RequiresStackProtector()) return false;
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Attribute Attr =
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Fn.getAttributes().getAttribute(AttributeSet::FunctionIndex,
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"stack-protector-buffer-size");
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if (Attr.isStringAttribute())
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SSPBufferSize = atoi(Attr.getValueAsString().data());
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++NumFunProtected;
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return InsertStackProtectors();
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}
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/// ContainsProtectableArray - Check whether the type either is an array or
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/// contains a char array of sufficient size so that we need stack protectors
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/// for it.
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bool StackProtector::ContainsProtectableArray(Type *Ty, bool Strong,
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bool InStruct) const {
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if (!Ty) return false;
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if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
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// In strong mode any array, regardless of type and size, triggers a
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// protector
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if (Strong)
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return true;
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if (!AT->getElementType()->isIntegerTy(8)) {
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// If we're on a non-Darwin platform or we're inside of a structure, don't
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// add stack protectors unless the array is a character array.
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if (InStruct || !Trip.isOSDarwin())
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return false;
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}
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// If an array has more than SSPBufferSize bytes of allocated space, then we
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// emit stack protectors.
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if (SSPBufferSize <= TLI->getDataLayout()->getTypeAllocSize(AT))
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return true;
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}
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const StructType *ST = dyn_cast<StructType>(Ty);
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if (!ST) return false;
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for (StructType::element_iterator I = ST->element_begin(),
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E = ST->element_end(); I != E; ++I)
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if (ContainsProtectableArray(*I, Strong, true))
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return true;
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return false;
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}
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bool StackProtector::HasAddressTaken(const Instruction *AI) {
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for (Value::const_use_iterator UI = AI->use_begin(), UE = AI->use_end();
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UI != UE; ++UI) {
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const User *U = *UI;
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if (const StoreInst *SI = dyn_cast<StoreInst>(U)) {
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if (AI == SI->getValueOperand())
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return true;
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} else if (const PtrToIntInst *SI = dyn_cast<PtrToIntInst>(U)) {
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if (AI == SI->getOperand(0))
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return true;
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} else if (isa<CallInst>(U)) {
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return true;
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} else if (isa<InvokeInst>(U)) {
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return true;
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} else if (const SelectInst *SI = dyn_cast<SelectInst>(U)) {
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if (HasAddressTaken(SI))
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return true;
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} else if (const PHINode *PN = dyn_cast<PHINode>(U)) {
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// Keep track of what PHI nodes we have already visited to ensure
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// they are only visited once.
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if (VisitedPHIs.insert(PN))
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if (HasAddressTaken(PN))
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return true;
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} else if (const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) {
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if (HasAddressTaken(GEP))
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return true;
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} else if (const BitCastInst *BI = dyn_cast<BitCastInst>(U)) {
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if (HasAddressTaken(BI))
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return true;
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}
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}
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return false;
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}
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/// \brief Check whether or not this function needs a stack protector based
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/// upon the stack protector level.
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///
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/// We use two heuristics: a standard (ssp) and strong (sspstrong).
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/// The standard heuristic which will add a guard variable to functions that
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/// call alloca with a either a variable size or a size >= SSPBufferSize,
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/// functions with character buffers larger than SSPBufferSize, and functions
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/// with aggregates containing character buffers larger than SSPBufferSize. The
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/// strong heuristic will add a guard variables to functions that call alloca
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/// regardless of size, functions with any buffer regardless of type and size,
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/// functions with aggregates that contain any buffer regardless of type and
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/// size, and functions that contain stack-based variables that have had their
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/// address taken.
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bool StackProtector::RequiresStackProtector() {
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bool Strong = false;
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if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackProtectReq))
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return true;
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else if (F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackProtectStrong))
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Strong = true;
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else if (!F->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
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Attribute::StackProtect))
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return false;
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ++I) {
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BasicBlock *BB = I;
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for (BasicBlock::iterator
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II = BB->begin(), IE = BB->end(); II != IE; ++II) {
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if (AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
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if (AI->isArrayAllocation()) {
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// SSP-Strong: Enable protectors for any call to alloca, regardless
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// of size.
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if (Strong)
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return true;
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if (const ConstantInt *CI =
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dyn_cast<ConstantInt>(AI->getArraySize())) {
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if (CI->getLimitedValue(SSPBufferSize) >= SSPBufferSize)
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// A call to alloca with size >= SSPBufferSize requires
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// stack protectors.
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return true;
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} else {
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// A call to alloca with a variable size requires protectors.
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return true;
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}
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}
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if (ContainsProtectableArray(AI->getAllocatedType(), Strong))
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return true;
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if (Strong && HasAddressTaken(AI)) {
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++NumAddrTaken;
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return true;
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}
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}
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}
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}
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return false;
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}
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/// Insert code into the entry block that stores the __stack_chk_guard
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/// variable onto the stack:
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///
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/// entry:
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/// StackGuardSlot = alloca i8*
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/// StackGuard = load __stack_chk_guard
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/// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
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///
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static void CreatePrologue(Function *F, Module *M, ReturnInst *RI,
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const TargetLoweringBase *TLI, const Triple &Trip,
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AllocaInst *&AI, Value *&StackGuardVar) {
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PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
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unsigned AddressSpace, Offset;
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if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
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Constant *OffsetVal =
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ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
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StackGuardVar = ConstantExpr::getIntToPtr(OffsetVal,
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PointerType::get(PtrTy,
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AddressSpace));
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} else if (Trip.getOS() == llvm::Triple::OpenBSD) {
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StackGuardVar = M->getOrInsertGlobal("__guard_local", PtrTy);
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cast<GlobalValue>(StackGuardVar)
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->setVisibility(GlobalValue::HiddenVisibility);
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} else {
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StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
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}
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BasicBlock &Entry = F->getEntryBlock();
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Instruction *InsPt = &Entry.front();
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AI = new AllocaInst(PtrTy, "StackGuardSlot", InsPt);
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LoadInst *LI = new LoadInst(StackGuardVar, "StackGuard", false, InsPt);
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Value *Args[] = { LI, AI };
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CallInst::
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Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
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Args, "", InsPt);
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}
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/// InsertStackProtectors - Insert code into the prologue and epilogue of the
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/// function.
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///
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/// - The prologue code loads and stores the stack guard onto the stack.
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/// - The epilogue checks the value stored in the prologue against the original
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/// value. It calls __stack_chk_fail if they differ.
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bool StackProtector::InsertStackProtectors() {
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bool HasPrologue = false;
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AllocaInst *AI = 0; // Place on stack that stores the stack guard.
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Value *StackGuardVar = 0; // The stack guard variable.
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for (Function::iterator I = F->begin(), E = F->end(); I != E; ) {
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BasicBlock *BB = I++;
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ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
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if (!RI) continue;
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if (!HasPrologue) {
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HasPrologue = true;
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CreatePrologue(F, M, RI, TLI, Trip, AI, StackGuardVar);
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}
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// For each block with a return instruction, convert this:
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//
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// return:
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// ...
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// ret ...
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//
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// into this:
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//
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// return:
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// ...
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// %1 = load __stack_chk_guard
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// %2 = load StackGuardSlot
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// %3 = cmp i1 %1, %2
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// br i1 %3, label %SP_return, label %CallStackCheckFailBlk
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//
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// SP_return:
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// ret ...
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//
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// CallStackCheckFailBlk:
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// call void @__stack_chk_fail()
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// unreachable
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// Create the fail basic block.
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BasicBlock *FailBB = CreateFailBB();
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// Split the basic block before the return instruction.
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BasicBlock *NewBB = BB->splitBasicBlock(RI, "SP_return");
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// Update the dominator tree if we need to.
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if (DT && DT->isReachableFromEntry(BB)) {
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DT->addNewBlock(NewBB, BB);
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DT->addNewBlock(FailBB, BB);
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}
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// Remove default branch instruction to the new BB.
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BB->getTerminator()->eraseFromParent();
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// Move the newly created basic block to the point right after the old basic
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// block so that it's in the "fall through" position.
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NewBB->moveAfter(BB);
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// Generate the stack protector instructions in the old basic block.
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LoadInst *LI1 = new LoadInst(StackGuardVar, "", false, BB);
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LoadInst *LI2 = new LoadInst(AI, "", true, BB);
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ICmpInst *Cmp = new ICmpInst(*BB, CmpInst::ICMP_EQ, LI1, LI2, "");
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BranchInst::Create(NewBB, FailBB, Cmp, BB);
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}
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// Return if we didn't modify any basic blocks. I.e., there are no return
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// statements in the function.
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if (!HasPrologue)
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return false;
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return true;
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}
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/// CreateFailBB - Create a basic block to jump to when the stack protector
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/// check fails.
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BasicBlock *StackProtector::CreateFailBB() {
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LLVMContext &Context = F->getContext();
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BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F);
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if (Trip.getOS() == llvm::Triple::OpenBSD) {
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Constant *StackChkFail = M->getOrInsertFunction(
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"__stack_smash_handler", Type::getVoidTy(Context),
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Type::getInt8PtrTy(Context), NULL);
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Constant *NameStr = ConstantDataArray::getString(Context, F->getName());
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Constant *FuncName =
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new GlobalVariable(*M, NameStr->getType(), true,
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GlobalVariable::PrivateLinkage, NameStr, "SSH");
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SmallVector<Constant *, 2> IdxList;
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IdxList.push_back(ConstantInt::get(Type::getInt8Ty(Context), 0));
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IdxList.push_back(ConstantInt::get(Type::getInt8Ty(Context), 0));
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SmallVector<Value *, 1> Args;
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Args.push_back(ConstantExpr::getGetElementPtr(FuncName, IdxList));
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CallInst::Create(StackChkFail, Args, "", FailBB);
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} else {
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Constant *StackChkFail = M->getOrInsertFunction(
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"__stack_chk_fail", Type::getVoidTy(Context), NULL);
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CallInst::Create(StackChkFail, "", FailBB);
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}
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new UnreachableInst(Context, FailBB);
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return FailBB;
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}
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