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https://github.com/c64scene-ar/llvm-6502.git
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8b2b8a1835
This update was done with the following bash script: find test/CodeGen -name "*.ll" | \ while read NAME; do echo "$NAME" if ! grep -q "^; *RUN: *llc.*debug" $NAME; then TEMP=`mktemp -t temp` cp $NAME $TEMP sed -n "s/^define [^@]*@\([A-Za-z0-9_]*\)(.*$/\1/p" < $NAME | \ while read FUNC; do sed -i '' "s/;\(.*\)\([A-Za-z0-9_-]*\):\( *\)$FUNC: *\$/;\1\2-LABEL:\3$FUNC:/g" $TEMP done sed -i '' "s/;\(.*\)-LABEL-LABEL:/;\1-LABEL:/" $TEMP sed -i '' "s/;\(.*\)-NEXT-LABEL:/;\1-NEXT:/" $TEMP sed -i '' "s/;\(.*\)-NOT-LABEL:/;\1-NOT:/" $TEMP sed -i '' "s/;\(.*\)-DAG-LABEL:/;\1-DAG:/" $TEMP mv $TEMP $NAME fi done git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186280 91177308-0d34-0410-b5e6-96231b3b80d8
139 lines
4.1 KiB
LLVM
139 lines
4.1 KiB
LLVM
; RUN: llc -verify-machineinstrs < %s -mtriple=aarch64-none-linux-gnu | FileCheck %s
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@varhalf = global half 0.0
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@varfloat = global float 0.0
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@vardouble = global double 0.0
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declare float @fabsf(float) readonly
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declare double @fabs(double) readonly
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declare float @llvm.sqrt.f32(float %Val)
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declare double @llvm.sqrt.f64(double %Val)
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declare float @ceilf(float) readonly
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declare double @ceil(double) readonly
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declare float @floorf(float) readonly
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declare double @floor(double) readonly
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declare float @truncf(float) readonly
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declare double @trunc(double) readonly
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declare float @rintf(float) readonly
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declare double @rint(double) readonly
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declare float @nearbyintf(float) readonly
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declare double @nearbyint(double) readonly
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define void @simple_float() {
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; CHECK-LABEL: simple_float:
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%val1 = load volatile float* @varfloat
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%valabs = call float @fabsf(float %val1)
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store volatile float %valabs, float* @varfloat
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; CHECK: fabs {{s[0-9]+}}, {{s[0-9]+}}
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%valneg = fsub float -0.0, %val1
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store volatile float %valneg, float* @varfloat
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; CHECK: fneg {{s[0-9]+}}, {{s[0-9]+}}
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%valsqrt = call float @llvm.sqrt.f32(float %val1)
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store volatile float %valsqrt, float* @varfloat
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; CHECK: fsqrt {{s[0-9]+}}, {{s[0-9]+}}
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%valceil = call float @ceilf(float %val1)
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store volatile float %valceil, float* @varfloat
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; CHECK: frintp {{s[0-9]+}}, {{s[0-9]+}}
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%valfloor = call float @floorf(float %val1)
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store volatile float %valfloor, float* @varfloat
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; CHECK: frintm {{s[0-9]+}}, {{s[0-9]+}}
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%valtrunc = call float @truncf(float %val1)
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store volatile float %valtrunc, float* @varfloat
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; CHECK: frintz {{s[0-9]+}}, {{s[0-9]+}}
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%valrint = call float @rintf(float %val1)
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store volatile float %valrint, float* @varfloat
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; CHECK: frintx {{s[0-9]+}}, {{s[0-9]+}}
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%valnearbyint = call float @nearbyintf(float %val1)
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store volatile float %valnearbyint, float* @varfloat
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; CHECK: frinti {{s[0-9]+}}, {{s[0-9]+}}
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ret void
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}
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define void @simple_double() {
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; CHECK-LABEL: simple_double:
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%val1 = load volatile double* @vardouble
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%valabs = call double @fabs(double %val1)
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store volatile double %valabs, double* @vardouble
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; CHECK: fabs {{d[0-9]+}}, {{d[0-9]+}}
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%valneg = fsub double -0.0, %val1
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store volatile double %valneg, double* @vardouble
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; CHECK: fneg {{d[0-9]+}}, {{d[0-9]+}}
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%valsqrt = call double @llvm.sqrt.f64(double %val1)
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store volatile double %valsqrt, double* @vardouble
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; CHECK: fsqrt {{d[0-9]+}}, {{d[0-9]+}}
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%valceil = call double @ceil(double %val1)
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store volatile double %valceil, double* @vardouble
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; CHECK: frintp {{d[0-9]+}}, {{d[0-9]+}}
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%valfloor = call double @floor(double %val1)
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store volatile double %valfloor, double* @vardouble
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; CHECK: frintm {{d[0-9]+}}, {{d[0-9]+}}
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%valtrunc = call double @trunc(double %val1)
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store volatile double %valtrunc, double* @vardouble
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; CHECK: frintz {{d[0-9]+}}, {{d[0-9]+}}
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%valrint = call double @rint(double %val1)
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store volatile double %valrint, double* @vardouble
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; CHECK: frintx {{d[0-9]+}}, {{d[0-9]+}}
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%valnearbyint = call double @nearbyint(double %val1)
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store volatile double %valnearbyint, double* @vardouble
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; CHECK: frinti {{d[0-9]+}}, {{d[0-9]+}}
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ret void
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}
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define void @converts() {
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; CHECK-LABEL: converts:
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%val16 = load volatile half* @varhalf
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%val32 = load volatile float* @varfloat
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%val64 = load volatile double* @vardouble
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%val16to32 = fpext half %val16 to float
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store volatile float %val16to32, float* @varfloat
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; CHECK: fcvt {{s[0-9]+}}, {{h[0-9]+}}
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%val16to64 = fpext half %val16 to double
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store volatile double %val16to64, double* @vardouble
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; CHECK: fcvt {{d[0-9]+}}, {{h[0-9]+}}
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%val32to16 = fptrunc float %val32 to half
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store volatile half %val32to16, half* @varhalf
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; CHECK: fcvt {{h[0-9]+}}, {{s[0-9]+}}
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%val32to64 = fpext float %val32 to double
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store volatile double %val32to64, double* @vardouble
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; CHECK: fcvt {{d[0-9]+}}, {{s[0-9]+}}
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%val64to16 = fptrunc double %val64 to half
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store volatile half %val64to16, half* @varhalf
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; CHECK: fcvt {{h[0-9]+}}, {{d[0-9]+}}
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%val64to32 = fptrunc double %val64 to float
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store volatile float %val64to32, float* @varfloat
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; CHECK: fcvt {{s[0-9]+}}, {{d[0-9]+}}
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ret void
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}
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