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https://github.com/c64scene-ar/llvm-6502.git
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35dda8a53c
Just a clean-up. No behavioral change intended. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212711 91177308-0d34-0410-b5e6-96231b3b80d8
72 lines
3.3 KiB
TableGen
72 lines
3.3 KiB
TableGen
//=- SystemZCallingConv.td - Calling conventions for SystemZ -*- tablegen -*-=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// This describes the calling conventions for the SystemZ ABI.
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//===----------------------------------------------------------------------===//
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class CCIfExtend<CCAction A>
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: CCIf<"ArgFlags.isSExt() || ArgFlags.isZExt()", A>;
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//===----------------------------------------------------------------------===//
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// z/Linux return value calling convention
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//===----------------------------------------------------------------------===//
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def RetCC_SystemZ : CallingConv<[
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// Promote i32 to i64 if it has an explicit extension type.
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CCIfType<[i32], CCIfExtend<CCPromoteToType<i64>>>,
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// ABI-compliant code returns 64-bit integers in R2. Make the other
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// call-clobbered argument registers available for code that doesn't
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// care about the ABI. (R6 is an argument register too, but is
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// call-saved and therefore not suitable for return values.)
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CCIfType<[i32], CCAssignToReg<[R2L, R3L, R4L, R5L]>>,
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CCIfType<[i64], CCAssignToReg<[R2D, R3D, R4D, R5D]>>,
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// ABI-complaint code returns float and double in F0. Make the
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// other floating-point argument registers available for code that
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// doesn't care about the ABI. All floating-point argument registers
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// are call-clobbered, so we can use all of them here.
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CCIfType<[f32], CCAssignToReg<[F0S, F2S, F4S, F6S]>>,
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CCIfType<[f64], CCAssignToReg<[F0D, F2D, F4D, F6D]>>
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// ABI-compliant code returns long double by reference, but that conversion
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// is left to higher-level code. Perhaps we could add an f128 definition
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// here for code that doesn't care about the ABI?
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]>;
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//===----------------------------------------------------------------------===//
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// z/Linux argument calling conventions
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//===----------------------------------------------------------------------===//
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def CC_SystemZ : CallingConv<[
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// Promote i32 to i64 if it has an explicit extension type.
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// The convention is that true integer arguments that are smaller
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// than 64 bits should be marked as extended, but structures that
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// are smaller than 64 bits shouldn't.
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CCIfType<[i32], CCIfExtend<CCPromoteToType<i64>>>,
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// Force long double values to the stack and pass i64 pointers to them.
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CCIfType<[f128], CCPassIndirect<i64>>,
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// The first 5 integer arguments are passed in R2-R6. Note that R6
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// is call-saved.
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CCIfType<[i32], CCAssignToReg<[R2L, R3L, R4L, R5L, R6L]>>,
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CCIfType<[i64], CCAssignToReg<[R2D, R3D, R4D, R5D, R6D]>>,
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// The first 4 float and double arguments are passed in even registers F0-F6.
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CCIfType<[f32], CCAssignToReg<[F0S, F2S, F4S, F6S]>>,
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CCIfType<[f64], CCAssignToReg<[F0D, F2D, F4D, F6D]>>,
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// Other arguments are passed in 8-byte-aligned 8-byte stack slots.
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CCIfType<[i32, i64, f32, f64], CCAssignToStack<8, 8>>
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]>;
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//===----------------------------------------------------------------------===//
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// z/Linux callee-saved registers
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//===----------------------------------------------------------------------===//
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def CSR_SystemZ : CalleeSavedRegs<(add (sequence "R%dD", 6, 15),
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(sequence "F%dD", 8, 15))>;
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