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https://github.com/c64scene-ar/llvm-6502.git
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6a7770b7ae
This changes the SelectionDAG scheduling preference to source order. Soon, the SelectionDAG scheduler can be bypassed saving a nice chunk of compile time. Performance differences that result from this change are often a consequence of register coalescing. The register coalescer is far from perfect. Bugs can be filed for deficiencies. On x86 SandyBridge/Haswell, the source order schedule is often preserved, particularly for small blocks. Register pressure is generally improved over the SD scheduler's ILP mode. However, we are still able to handle large blocks that require latency hiding, unlike the SD scheduler's BURR mode. MI scheduler also attempts to discover the critical path in single-block loops and adjust heuristics accordingly. The MI scheduler relies on the new machine model. This is currently unimplemented for AVX, so we may not be generating the best code yet. Unit tests are updated so they don't depend on SD scheduling heuristics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192750 91177308-0d34-0410-b5e6-96231b3b80d8
169 lines
7.3 KiB
LLVM
169 lines
7.3 KiB
LLVM
; RUN: llc < %s -mtriple=i686-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck -check-prefix=X32 %s
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; RUN: llc < %s -mtriple=i386-pc-win32 -mcpu=corei7-avx -mattr=+avx | FileCheck -check-prefix=X32 %s
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; RUN: llc < %s -mtriple=x86_64-win32 -mcpu=corei7-avx -mattr=+avx | FileCheck -check-prefix=WIN64 %s
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; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=corei7-avx -mattr=+avx | FileCheck -check-prefix=X64 %s
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declare <16 x float> @func_float16_ptr(<16 x float>, <16 x float> *)
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declare <16 x float> @func_float16(<16 x float>, <16 x float>)
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declare i32 @func_int(i32, i32)
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; WIN64: testf16_inp
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; WIN64: vaddps {{.*}}, {{%ymm[0-1]}}
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; WIN64: vaddps {{.*}}, {{%ymm[0-1]}}
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; WIN64: leaq {{.*}}(%rsp), %rcx
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; WIN64: call
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; WIN64: ret
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; X32: testf16_inp
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; X32: movl %eax, (%esp)
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; X32: vaddps {{.*}}, {{%ymm[0-1]}}
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; X32: vaddps {{.*}}, {{%ymm[0-1]}}
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; X32: call
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; X32: ret
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; X64: testf16_inp
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; X64: vaddps {{.*}}, {{%ymm[0-1]}}
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; X64: vaddps {{.*}}, {{%ymm[0-1]}}
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; X64: leaq {{.*}}(%rsp), %rdi
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; X64: call
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; X64: ret
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;test calling conventions - input parameters
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define <16 x float> @testf16_inp(<16 x float> %a, <16 x float> %b) nounwind {
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%y = alloca <16 x float>, align 16
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%x = fadd <16 x float> %a, %b
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%1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y)
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%2 = load <16 x float>* %y, align 16
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%3 = fadd <16 x float> %2, %1
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ret <16 x float> %3
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}
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;test calling conventions - preserved registers
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; preserved ymm6-ymm15
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; WIN64: testf16_regs
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; WIN64: call
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; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
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; WIN64: vaddps {{%ymm[6-7]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
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; WIN64: ret
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; preserved ymm8-ymm15
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; X64: testf16_regs
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; X64: call
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; X64: vaddps {{%ymm[8-9]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
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; X64: vaddps {{%ymm[8-9]}}, {{%ymm[0-1]}}, {{%ymm[0-1]}}
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; X64: ret
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define <16 x float> @testf16_regs(<16 x float> %a, <16 x float> %b) nounwind {
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%y = alloca <16 x float>, align 16
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%x = fadd <16 x float> %a, %b
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%1 = call intel_ocl_bicc <16 x float> @func_float16_ptr(<16 x float> %x, <16 x float>* %y)
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%2 = load <16 x float>* %y, align 16
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%3 = fadd <16 x float> %1, %b
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%4 = fadd <16 x float> %2, %3
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ret <16 x float> %4
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}
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; test calling conventions - prolog and epilog
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: vmovaps {{%ymm([6-9]|1[0-5])}}, {{.*(%rsp).*}} # 32-byte Spill
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; WIN64: call
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; WIN64: vmovaps {{.*(%rsp).*}}, {{%ymm([6-9]|1[0-5])}} # 32-byte Reload
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: vmovups {{%ymm([8-9]|1[0-5])}}, {{.*}}(%rsp) ## 32-byte Folded Spill
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; X64: call
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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; X64: vmovups {{.*}}(%rsp), {{%ymm([8-9]|1[0-5])}} ## 32-byte Folded Reload
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define intel_ocl_bicc <16 x float> @test_prolog_epilog(<16 x float> %a, <16 x float> %b) nounwind {
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%c = call <16 x float> @func_float16(<16 x float> %a, <16 x float> %b)
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ret <16 x float> %c
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}
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; test functions with integer parameters
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; pass parameters on stack for 32-bit platform
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; X32: movl {{.*}}, 4(%esp)
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; X32: movl {{.*}}, (%esp)
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; X32: call
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; X32: addl {{.*}}, %eax
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; pass parameters in registers for 64-bit platform
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; X64: leal {{.*}}, %edi
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; X64: movl {{.*}}, %esi
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; X64: call
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; X64: addl {{.*}}, %eax
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define i32 @test_int(i32 %a, i32 %b) nounwind {
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%c1 = add i32 %a, %b
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%c2 = call intel_ocl_bicc i32 @func_int(i32 %c1, i32 %a)
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%c = add i32 %c2, %b
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ret i32 %c
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}
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; WIN64: test_float4
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; WIN64-NOT: vzeroupper
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; WIN64: call
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; WIN64-NOT: vzeroupper
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; WIN64: call
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; WIN64: ret
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; X64: test_float4
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; X64-NOT: vzeroupper
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; X64: call
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; X64-NOT: vzeroupper
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; X64: call
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; X64: ret
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; X32: test_float4
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; X32: vzeroupper
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; X32: call
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; X32: vzeroupper
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; X32: call
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; X32: ret
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declare <4 x float> @func_float4(<4 x float>, <4 x float>, <4 x float>)
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define <8 x float> @test_float4(<8 x float> %a, <8 x float> %b, <8 x float> %c) nounwind readnone {
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entry:
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%0 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%1 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%2 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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%call.i = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %0, <4 x float> %1, <4 x float> %2) nounwind
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%3 = shufflevector <4 x float> %call.i, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
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%4 = shufflevector <8 x float> %a, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
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%5 = shufflevector <8 x float> %b, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
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%6 = shufflevector <8 x float> %c, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
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%call.i2 = tail call intel_ocl_bicc <4 x float> @func_float4(<4 x float> %4, <4 x float> %5, <4 x float> %6) nounwind
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%7 = shufflevector <4 x float> %call.i2, <4 x float> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
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%8 = shufflevector <8 x float> %3, <8 x float> %7, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11>
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ret <8 x float> %8
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}
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