mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-24 09:29:42 +00:00
As a first step towards real little-endian code generation, this patch changes the PowerPC MC layer to actually generate little-endian object files. This involves passing the little-endian flag through the various layers, including down to createELFObjectWriter so we actually get basic little-endian ELF objects, emitting instructions in little-endian order, and handling fixups and relocations as appropriate for little-endian. The bulk of the patch is to update most test cases in test/MC/PowerPC to verify both big- and little-endian encodings. (The only test cases *not* updated are those that create actual big-endian ABI code, like the TLS tests.) Note that while the object files are now little-endian, the generated code itself is not yet updated, in particular, it still does not adhere to the ELFv2 ABI. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@204634 91177308-0d34-0410-b5e6-96231b3b80d8
108 lines
2.6 KiB
ArmAsm
108 lines
2.6 KiB
ArmAsm
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# RUN: llvm-mc -triple powerpc64-unknown-unknown -filetype=obj %s | \
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# RUN: llvm-readobj -s -sd | FileCheck -check-prefix=CHECK -check-prefix=CHECK-BE %s
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# RUN: llvm-mc -triple powerpc64le-unknown-unknown -filetype=obj %s | \
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# RUN: llvm-readobj -s -sd | FileCheck -check-prefix=CHECK -check-prefix=CHECK-LE %s
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# This checks that fixups that can be resolved within the same
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# object file are applied correctly.
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.text
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addi 1, 1, target
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addis 1, 1, target
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.set target, 0x1234
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addi 1, 1, target2@l
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addis 1, 1, target2@ha
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.set target2, 0x12345678
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addi 1, 1, target3-target4@l
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addis 1, 1, target3-target4@ha
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.set target3, 0x23455678
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.set target4, 0x12341234
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addi 1, 1, target5+0x8000@l
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addis 1, 1, target5+0x8000@ha
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.set target5, 0x10000001
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1:
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addi 1, 1, 2f-1b@l
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addis 1, 1, 1b-2f@ha
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2:
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addi 1, 1, target6@h
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addis 1, 1, target6@h
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.set target6, 0x4321fedc
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addi 1, 1, target7@higher
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addis 1, 1, target7@highest
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addi 1, 1, target7@highera
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addis 1, 1, target7@highesta
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.set target7, 0x1234ffffffff8000
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.data
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.quad v1
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.long v2
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.short v3
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.byte v4
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.set v1, 0x123456789abcdef0
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.set v2, 0x87654321
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.set v3, 0xbeef
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.set v4, 0x42
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# CHECK: Section {
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# CHECK: Name: .text
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# CHECK-NEXT: Type: SHT_PROGBITS
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# CHECK-NEXT: Flags [
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# CHECK-NEXT: SHF_ALLOC
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# CHECK-NEXT: SHF_EXECINSTR
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# CHECK-NEXT: ]
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# CHECK-NEXT: Address: 0x0
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# CHECK-NEXT: Offset:
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# CHECK-NEXT: Size: 64
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# CHECK-NEXT: Link: 0
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# CHECK-NEXT: Info: 0
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# CHECK-NEXT: AddressAlignment: 4
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# CHECK-NEXT: EntrySize: 0
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# CHECK-NEXT: SectionData (
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# CHECK-BE-NEXT: 0000: 38211234 3C211234 38215678 3C211234
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# CHECK-LE-NEXT: 0000: 34122138 3412213C 78562138 3412213C
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# CHECK-BE-NEXT: 0010: 38214444 3C211111 38218001 3C211001
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# CHECK-LE-NEXT: 0010: 44442138 1111213C 01802138 0110213C
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# CHECK-BE-NEXT: 0020: 38210008 3C210000 38214321 3C214321
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# CHECK-LE-NEXT: 0020: 08002138 0000213C 21432138 2143213C
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# CHECK-BE-NEXT: 0030: 3821FFFF 3C211234 38210000 3C211235
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# CHECK-LE-NEXT: 0030: FFFF2138 3412213C 00002138 3512213C
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# CHECK-NEXT: )
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# CHECK-NEXT: }
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# CHECK: Section {
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# CHECK: Name: .data
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# CHECK-NEXT: Type: SHT_PROGBITS
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# CHECK-NEXT: Flags [
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# CHECK-NEXT: SHF_ALLOC
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# CHECK-NEXT: SHF_WRITE
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# CHECK-NEXT: ]
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# CHECK-NEXT: Address: 0x0
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# CHECK-NEXT: Offset:
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# CHECK-NEXT: Size: 15
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# CHECK-NEXT: Link: 0
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# CHECK-NEXT: Info: 0
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# CHECK-NEXT: AddressAlignment: 4
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# CHECK-NEXT: EntrySize: 0
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# CHECK-NEXT: SectionData (
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# CHECK-BE-NEXT: 0000: 12345678 9ABCDEF0 87654321 BEEF42
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# CHECK-LE-NEXT: 0000: F0DEBC9A 78563412 21436587 EFBE42
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# CHECK-NEXT: )
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# CHECK-NEXT: }
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