llvm-6502/lib/Target/SystemZ/SystemZSubtarget.cpp
Chandler Carruth 974a445bd9 Re-sort all of the includes with ./utils/sort_includes.py so that
subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.

Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198685 91177308-0d34-0410-b5e6-96231b3b80d8
2014-01-07 11:48:04 +00:00

69 lines
2.3 KiB
C++

//===-- SystemZSubtarget.cpp - SystemZ subtarget information --------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SystemZSubtarget.h"
#include "MCTargetDesc/SystemZMCTargetDesc.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/Support/Host.h"
#define GET_SUBTARGETINFO_TARGET_DESC
#define GET_SUBTARGETINFO_CTOR
#include "SystemZGenSubtargetInfo.inc"
using namespace llvm;
// Pin the vtabel to this file.
void SystemZSubtarget::anchor() {}
SystemZSubtarget::SystemZSubtarget(const std::string &TT,
const std::string &CPU,
const std::string &FS)
: SystemZGenSubtargetInfo(TT, CPU, FS), HasDistinctOps(false),
HasLoadStoreOnCond(false), HasHighWord(false), HasFPExtension(false),
HasFastSerialization(false), HasInterlockedAccess1(false),
TargetTriple(TT) {
std::string CPUName = CPU;
if (CPUName.empty())
CPUName = "generic";
#if defined(__linux__) && defined(__s390x__)
if (CPUName == "generic")
CPUName = sys::getHostCPUName();
#endif
// Parse features string.
ParseSubtargetFeatures(CPUName, FS);
}
// Return true if GV binds locally under reloc model RM.
static bool bindsLocally(const GlobalValue *GV, Reloc::Model RM) {
// For non-PIC, all symbols bind locally.
if (RM == Reloc::Static)
return true;
return GV->hasLocalLinkage() || !GV->hasDefaultVisibility();
}
bool SystemZSubtarget::isPC32DBLSymbol(const GlobalValue *GV,
Reloc::Model RM,
CodeModel::Model CM) const {
// PC32DBL accesses require the low bit to be clear. Note that a zero
// value selects the default alignment and is therefore OK.
if (GV->getAlignment() == 1)
return false;
// For the small model, all locally-binding symbols are in range.
if (CM == CodeModel::Small)
return bindsLocally(GV, RM);
// For Medium and above, assume that the symbol is not within the 4GB range.
// Taking the address of locally-defined text would be OK, but that
// case isn't easy to detect.
return false;
}