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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36774 91177308-0d34-0410-b5e6-96231b3b80d8
31 lines
2.0 KiB
LLVM
31 lines
2.0 KiB
LLVM
; RUN: llvm-as < %s | opt -instcombine -disable-output
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; PR1384
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64"
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target triple = "i686-apple-darwin8"
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%struct.CFRuntimeBase = type { i32, [4 x i8] }
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%struct.CGColor = type opaque
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%struct.CGColorSpace = type { %struct.CFRuntimeBase, i8, i8, i8, i32, i32, i32, %struct.CGColor*, float*, %struct.CGMD5Signature, %struct.CGMD5Signature*, [0 x %struct.CGColorSpaceDescriptor] }
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%struct.CGColorSpaceCalibratedRGBData = type { [3 x float], [3 x float], [3 x float], [9 x float] }
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%struct.CGColorSpaceDescriptor = type { %struct.CGColorSpaceCalibratedRGBData }
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%struct.CGColorSpaceLabData = type { [3 x float], [3 x float], [4 x float] }
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%struct.CGMD5Signature = type { [16 x i8], i8 }
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declare fastcc %struct.CGColorSpace* @CGColorSpaceCreate(i32, i32)
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declare void @llvm.memcpy.i32(i8*, i8*, i32, i32)
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define %struct.CGColorSpace* @CGColorSpaceCreateLab(float* %whitePoint, float* %blackPoint, float* %range) {
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entry:
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%tmp17 = call fastcc %struct.CGColorSpace* @CGColorSpaceCreate( i32 5, i32 3 ) ; <%struct.CGColorSpace*> [#uses=2]
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%tmp28 = getelementptr %struct.CGColorSpace* %tmp17, i32 0, i32 11 ; <[0 x %struct.CGColorSpaceDescriptor]*> [#uses=1]
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%tmp29 = getelementptr [0 x %struct.CGColorSpaceDescriptor]* %tmp28, i32 0, i32 0 ; <%struct.CGColorSpaceDescriptor*> [#uses=1]
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%tmp30 = getelementptr %struct.CGColorSpaceDescriptor* %tmp29, i32 0, i32 0 ; <%struct.CGColorSpaceCalibratedRGBData*> [#uses=1]
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%tmp3031 = bitcast %struct.CGColorSpaceCalibratedRGBData* %tmp30 to %struct.CGColorSpaceLabData* ; <%struct.CGColorSpaceLabData*> [#uses=1]
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%tmp45 = getelementptr %struct.CGColorSpaceLabData* %tmp3031, i32 0, i32 2 ; <[4 x float]*> [#uses=1]
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%tmp46 = getelementptr [4 x float]* %tmp45, i32 0, i32 0 ; <float*> [#uses=1]
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%tmp4648 = bitcast float* %tmp46 to i8* ; <i8*> [#uses=1]
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call void @llvm.memcpy.i32( i8* %tmp4648, i8* null, i32 16, i32 4 )
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ret %struct.CGColorSpace* %tmp17
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}
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