llvm-6502/lib/Transforms/IPO/InlineAlways.cpp
2008-11-05 01:39:16 +00:00

73 lines
2.3 KiB
C++

//===- InlineAlways.cpp - Code to inline always_inline functions ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a custom inliner that handles only functions that
// are marked as "always inline".
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "inline"
#include "llvm/CallingConv.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/Module.h"
#include "llvm/Type.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/IPO/InlinerPass.h"
#include "llvm/Transforms/Utils/InlineCost.h"
#include "llvm/ADT/SmallPtrSet.h"
using namespace llvm;
namespace {
// AlwaysInliner only inlines functions that are mark as "always inline".
class VISIBILITY_HIDDEN AlwaysInliner : public Inliner {
// Functions that are never inlined
SmallPtrSet<const Function*, 16> NeverInline;
InlineCostAnalyzer CA;
public:
// Use extremely low threshold.
AlwaysInliner() : Inliner(&ID, -2000000000) {}
static char ID; // Pass identification, replacement for typeid
InlineCost getInlineCost(CallSite CS) {
return CA.getInlineCost(CS, NeverInline);
}
float getInlineFudgeFactor(CallSite CS) {
return CA.getInlineFudgeFactor(CS);
}
virtual bool doFinalization(CallGraph &CG) {
return removeDeadFunctions(CG, &NeverInline);
}
virtual bool doInitialization(CallGraph &CG);
};
}
char AlwaysInliner::ID = 0;
static RegisterPass<AlwaysInliner>
X("always-inline", "Inliner for always_inline functions");
Pass *llvm::createAlwaysInlinerPass() { return new AlwaysInliner(); }
// doInitialization - Initializes the vector of functions that have not
// been annotated with the "always inline" attribute.
bool AlwaysInliner::doInitialization(CallGraph &CG) {
Module &M = CG.getModule();
for (Module::iterator I = M.begin(), E = M.end();
I != E; ++I)
if (!I->isDeclaration() && !I->hasFnAttr(Attribute::AlwaysInline))
NeverInline.insert(I);
return false;
}