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system. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7014 91177308-0d34-0410-b5e6-96231b3b80d8
169 lines
6.0 KiB
C++
169 lines
6.0 KiB
C++
//===-- llvm/AbstractTypeUser.h - AbstractTypeUser Interface -----*- C++ -*--=//
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//
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// The AbstractTypeUser class is an interface to be implemented by classes who
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// could possible use an abstract type. Abstract types are denoted by the
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// isAbstract flag set to true in the Type class. These are classes that
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// contain an Opaque type in their structure somehow.
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//
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// Classes must implement this interface so that they may be notified when an
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// abstract type is resolved. Abstract types may be resolved into more concrete
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// types through: linking, parsing, and bytecode reading. When this happens,
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// all of the users of the type must be updated to reference the new, more
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// concrete type. They are notified through the AbstractTypeUser interface.
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//
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// In addition to this, AbstractTypeUsers must keep the use list of the
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// potentially abstract type that they reference up-to-date. To do this in a
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// nice, transparent way, the PATypeHandle class is used to hold "Potentially
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// Abstract Types", and keep the use list of the abstract types up-to-date.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ABSTRACT_TYPE_USER_H
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#define LLVM_ABSTRACT_TYPE_USER_H
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//
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// This is the "master" include for assert.h
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// Whether this file needs it or not, it must always include assert.h for the
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// files which include llvm/AbstractTypeUser.h
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//
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// In this way, most every LLVM source file will have access to the assert()
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// macro without having to #include <assert.h> directly.
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//
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#include "Config/assert.h"
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class Type;
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class DerivedType;
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class AbstractTypeUser {
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protected:
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virtual ~AbstractTypeUser() {} // Derive from me
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public:
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// refineAbstractType - The callback method invoked when an abstract type
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// has been found to be more concrete. A class must override this method to
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// update its internal state to reference NewType instead of OldType. Soon
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// after this method is invoked, OldType shall be deleted, so referencing it
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// is quite unwise.
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//
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// Another case that is important to consider is when a type is refined, but
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// stays in the same place in memory. In this case OldTy will equal NewTy.
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// This callback just notifies ATU's that the underlying structure of the type
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// has changed... but any previously used properties are still valid.
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//
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// Note that it is possible to refine a type with parameters OldTy==NewTy, and
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// OldTy is no longer abstract. In this case, abstract type users should
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// release their hold on a type, because it went from being abstract to
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// concrete.
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//
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virtual void refineAbstractType(const DerivedType *OldTy,
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const Type *NewTy) = 0;
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// for debugging...
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virtual void dump() const = 0;
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};
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// PATypeHandle - Handle to a Type subclass. This class is parameterized so
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// that users can have handles to FunctionType's that are still specialized, for
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// example. This class is a simple class used to keep the use list of abstract
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// types up-to-date.
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//
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class PATypeHandle {
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const Type *Ty;
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AbstractTypeUser * const User;
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// These functions are defined at the bottom of Type.h. See the comment there
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// for justification.
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inline void addUser();
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inline void removeUser();
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public:
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// ctor - Add use to type if abstract. Note that Ty must not be null
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inline PATypeHandle(const Type *ty, AbstractTypeUser *user)
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: Ty(ty), User(user) {
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addUser();
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}
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// ctor - Add use to type if abstract.
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inline PATypeHandle(const PATypeHandle &T) : Ty(T.Ty), User(T.User) {
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addUser();
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}
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// dtor - Remove reference to type...
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inline ~PATypeHandle() { removeUser(); }
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// Automatic casting operator so that the handle may be used naturally
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inline operator const Type *() const { return Ty; }
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inline const Type *get() const { return Ty; }
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// operator= - Allow assignment to handle
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inline const Type *operator=(const Type *ty) {
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if (Ty != ty) { // Ensure we don't accidentally drop last ref to Ty
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removeUser();
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Ty = ty;
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addUser();
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}
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return Ty;
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}
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// operator= - Allow assignment to handle
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inline const Type *operator=(const PATypeHandle &T) {
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return operator=(T.Ty);
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}
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inline bool operator==(const Type *ty) {
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return Ty == ty;
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}
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// operator-> - Allow user to dereference handle naturally...
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inline const Type *operator->() const { return Ty; }
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// removeUserFromConcrete - This function should be called when the User is
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// notified that our type is refined... and the type is being refined to
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// itself, which is now a concrete type. When a type becomes concrete like
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// this, we MUST remove ourself from the AbstractTypeUser list, even though
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// the type is apparently concrete.
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//
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inline void removeUserFromConcrete();
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};
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// PATypeHolder - Holder class for a potentially abstract type. This functions
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// as both a handle (as above) and an AbstractTypeUser. It uses the callback to
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// keep its pointer member updated to the current version of the type.
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//
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struct PATypeHolder : public AbstractTypeUser, public PATypeHandle {
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inline PATypeHolder(const Type *ty) : PATypeHandle(ty, this) {}
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inline PATypeHolder(const PATypeHolder &T)
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: AbstractTypeUser(T), PATypeHandle(T, this) {}
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// refineAbstractType - All we do is update our PATypeHandle member to point
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// to the new type.
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//
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virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
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assert(get() == (const Type*)OldTy && "Can't refine to unknown value!");
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// Check to see if the type just became concrete. If so, we have to
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// removeUser to get off its AbstractTypeUser list
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removeUserFromConcrete();
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if ((const Type*)OldTy != NewTy)
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PATypeHandle::operator=(NewTy);
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}
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// operator= - Allow assignment to handle
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inline const Type *operator=(const Type *ty) {
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return PATypeHandle::operator=(ty);
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}
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// operator= - Allow assignment to handle
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inline const Type *operator=(const PATypeHandle &T) {
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return PATypeHandle::operator=(T);
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}
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inline const Type *operator=(const PATypeHolder &H) {
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return PATypeHandle::operator=(H);
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}
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void dump() const;
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};
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#endif
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