llvm-6502/lib/Transforms/Utils/LowerSwitch.cpp
Marcello Maggioni a533de6f59 Fixup PHIs in LowerSwitch when a Leaf node is not emitted.
This commit fixes bug http://llvm.org/bugs/show_bug.cgi?id=20103.

Thanks to Qwertyuiop for the report and the proposed fix.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212802 91177308-0d34-0410-b5e6-96231b3b80d8
2014-07-11 10:34:36 +00:00

424 lines
16 KiB
C++

//===- LowerSwitch.cpp - Eliminate Switch instructions --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The LowerSwitch transformation rewrites switch instructions with a sequence
// of branches, which allows targets to get away with not implementing the
// switch instruction until it is convenient.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/CFG.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
#include <algorithm>
using namespace llvm;
#define DEBUG_TYPE "lower-switch"
namespace {
/// LowerSwitch Pass - Replace all SwitchInst instructions with chained branch
/// instructions.
class LowerSwitch : public FunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
LowerSwitch() : FunctionPass(ID) {
initializeLowerSwitchPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
// This is a cluster of orthogonal Transforms
AU.addPreserved<UnifyFunctionExitNodes>();
AU.addPreserved("mem2reg");
AU.addPreservedID(LowerInvokePassID);
}
struct CaseRange {
Constant* Low;
Constant* High;
BasicBlock* BB;
CaseRange(Constant *low = nullptr, Constant *high = nullptr,
BasicBlock *bb = nullptr) :
Low(low), High(high), BB(bb) { }
};
typedef std::vector<CaseRange> CaseVector;
typedef std::vector<CaseRange>::iterator CaseItr;
private:
void processSwitchInst(SwitchInst *SI);
BasicBlock *switchConvert(CaseItr Begin, CaseItr End,
ConstantInt *LowerBound, ConstantInt *UpperBound,
Value *Val, BasicBlock *Predecessor,
BasicBlock *OrigBlock, BasicBlock *Default);
BasicBlock *newLeafBlock(CaseRange &Leaf, Value *Val, BasicBlock *OrigBlock,
BasicBlock *Default);
unsigned Clusterify(CaseVector &Cases, SwitchInst *SI);
};
/// The comparison function for sorting the switch case values in the vector.
/// WARNING: Case ranges should be disjoint!
struct CaseCmp {
bool operator () (const LowerSwitch::CaseRange& C1,
const LowerSwitch::CaseRange& C2) {
const ConstantInt* CI1 = cast<const ConstantInt>(C1.Low);
const ConstantInt* CI2 = cast<const ConstantInt>(C2.High);
return CI1->getValue().slt(CI2->getValue());
}
};
}
char LowerSwitch::ID = 0;
INITIALIZE_PASS(LowerSwitch, "lowerswitch",
"Lower SwitchInst's to branches", false, false)
// Publicly exposed interface to pass...
char &llvm::LowerSwitchID = LowerSwitch::ID;
// createLowerSwitchPass - Interface to this file...
FunctionPass *llvm::createLowerSwitchPass() {
return new LowerSwitch();
}
bool LowerSwitch::runOnFunction(Function &F) {
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ) {
BasicBlock *Cur = I++; // Advance over block so we don't traverse new blocks
if (SwitchInst *SI = dyn_cast<SwitchInst>(Cur->getTerminator())) {
Changed = true;
processSwitchInst(SI);
}
}
return Changed;
}
// operator<< - Used for debugging purposes.
//
static raw_ostream& operator<<(raw_ostream &O,
const LowerSwitch::CaseVector &C)
LLVM_ATTRIBUTE_USED;
static raw_ostream& operator<<(raw_ostream &O,
const LowerSwitch::CaseVector &C) {
O << "[";
for (LowerSwitch::CaseVector::const_iterator B = C.begin(),
E = C.end(); B != E; ) {
O << *B->Low << " -" << *B->High;
if (++B != E) O << ", ";
}
return O << "]";
}
static void fixPhis(BasicBlock *Succ,
BasicBlock *OrigBlock,
BasicBlock *NewNode) {
for (BasicBlock::iterator I = Succ->begin(),
E = Succ->getFirstNonPHI();
I != E; ++I) {
PHINode *PN = cast<PHINode>(I);
for (unsigned I = 0, E = PN->getNumIncomingValues(); I != E; ++I) {
if (PN->getIncomingBlock(I) == OrigBlock)
PN->setIncomingBlock(I, NewNode);
}
}
}
// switchConvert - Convert the switch statement into a binary lookup of
// the case values. The function recursively builds this tree.
// LowerBound and UpperBound are used to keep track of the bounds for Val
// that have already been checked by a block emitted by one of the previous
// calls to switchConvert in the call stack.
BasicBlock *LowerSwitch::switchConvert(CaseItr Begin, CaseItr End,
ConstantInt *LowerBound,
ConstantInt *UpperBound, Value *Val,
BasicBlock *Predecessor,
BasicBlock *OrigBlock,
BasicBlock *Default) {
unsigned Size = End - Begin;
if (Size == 1) {
// Check if the Case Range is perfectly squeezed in between
// already checked Upper and Lower bounds. If it is then we can avoid
// emitting the code that checks if the value actually falls in the range
// because the bounds already tell us so.
if (Begin->Low == LowerBound && Begin->High == UpperBound) {
fixPhis(Begin->BB, OrigBlock, Predecessor);
return Begin->BB;
}
return newLeafBlock(*Begin, Val, OrigBlock, Default);
}
unsigned Mid = Size / 2;
std::vector<CaseRange> LHS(Begin, Begin + Mid);
DEBUG(dbgs() << "LHS: " << LHS << "\n");
std::vector<CaseRange> RHS(Begin + Mid, End);
DEBUG(dbgs() << "RHS: " << RHS << "\n");
CaseRange &Pivot = *(Begin + Mid);
DEBUG(dbgs() << "Pivot ==> "
<< cast<ConstantInt>(Pivot.Low)->getValue()
<< " -" << cast<ConstantInt>(Pivot.High)->getValue() << "\n");
// NewLowerBound here should never be the integer minimal value.
// This is because it is computed from a case range that is never
// the smallest, so there is always a case range that has at least
// a smaller value.
ConstantInt *NewLowerBound = cast<ConstantInt>(Pivot.Low);
ConstantInt *NewUpperBound;
// If we don't have a Default block then it means that we can never
// have a value outside of a case range, so set the UpperBound to the highest
// value in the LHS part of the case ranges.
if (Default != nullptr) {
// Because NewLowerBound is never the smallest representable integer
// it is safe here to subtract one.
NewUpperBound = ConstantInt::get(NewLowerBound->getContext(),
NewLowerBound->getValue() - 1);
} else {
CaseItr LastLHS = LHS.begin() + LHS.size() - 1;
NewUpperBound = cast<ConstantInt>(LastLHS->High);
}
DEBUG(dbgs() << "LHS Bounds ==> ";
if (LowerBound) {
dbgs() << cast<ConstantInt>(LowerBound)->getSExtValue();
} else {
dbgs() << "NONE";
}
dbgs() << " - " << NewUpperBound->getSExtValue() << "\n";
dbgs() << "RHS Bounds ==> ";
dbgs() << NewLowerBound->getSExtValue() << " - ";
if (UpperBound) {
dbgs() << cast<ConstantInt>(UpperBound)->getSExtValue() << "\n";
} else {
dbgs() << "NONE\n";
});
// Create a new node that checks if the value is < pivot. Go to the
// left branch if it is and right branch if not.
Function* F = OrigBlock->getParent();
BasicBlock* NewNode = BasicBlock::Create(Val->getContext(), "NodeBlock");
ICmpInst* Comp = new ICmpInst(ICmpInst::ICMP_SLT,
Val, Pivot.Low, "Pivot");
BasicBlock *LBranch = switchConvert(LHS.begin(), LHS.end(), LowerBound,
NewUpperBound, Val, NewNode, OrigBlock,
Default);
BasicBlock *RBranch = switchConvert(RHS.begin(), RHS.end(), NewLowerBound,
UpperBound, Val, NewNode, OrigBlock,
Default);
Function::iterator FI = OrigBlock;
F->getBasicBlockList().insert(++FI, NewNode);
NewNode->getInstList().push_back(Comp);
BranchInst::Create(LBranch, RBranch, Comp, NewNode);
return NewNode;
}
// newLeafBlock - Create a new leaf block for the binary lookup tree. It
// checks if the switch's value == the case's value. If not, then it
// jumps to the default branch. At this point in the tree, the value
// can't be another valid case value, so the jump to the "default" branch
// is warranted.
//
BasicBlock* LowerSwitch::newLeafBlock(CaseRange& Leaf, Value* Val,
BasicBlock* OrigBlock,
BasicBlock* Default)
{
Function* F = OrigBlock->getParent();
BasicBlock* NewLeaf = BasicBlock::Create(Val->getContext(), "LeafBlock");
Function::iterator FI = OrigBlock;
F->getBasicBlockList().insert(++FI, NewLeaf);
// Emit comparison
ICmpInst* Comp = nullptr;
if (Leaf.Low == Leaf.High) {
// Make the seteq instruction...
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_EQ, Val,
Leaf.Low, "SwitchLeaf");
} else {
// Make range comparison
if (cast<ConstantInt>(Leaf.Low)->isMinValue(true /*isSigned*/)) {
// Val >= Min && Val <= Hi --> Val <= Hi
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_SLE, Val, Leaf.High,
"SwitchLeaf");
} else if (cast<ConstantInt>(Leaf.Low)->isZero()) {
// Val >= 0 && Val <= Hi --> Val <=u Hi
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Val, Leaf.High,
"SwitchLeaf");
} else {
// Emit V-Lo <=u Hi-Lo
Constant* NegLo = ConstantExpr::getNeg(Leaf.Low);
Instruction* Add = BinaryOperator::CreateAdd(Val, NegLo,
Val->getName()+".off",
NewLeaf);
Constant *UpperBound = ConstantExpr::getAdd(NegLo, Leaf.High);
Comp = new ICmpInst(*NewLeaf, ICmpInst::ICMP_ULE, Add, UpperBound,
"SwitchLeaf");
}
}
// Make the conditional branch...
BasicBlock* Succ = Leaf.BB;
BranchInst::Create(Succ, Default, Comp, NewLeaf);
// If there were any PHI nodes in this successor, rewrite one entry
// from OrigBlock to come from NewLeaf.
for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
PHINode* PN = cast<PHINode>(I);
// Remove all but one incoming entries from the cluster
uint64_t Range = cast<ConstantInt>(Leaf.High)->getSExtValue() -
cast<ConstantInt>(Leaf.Low)->getSExtValue();
for (uint64_t j = 0; j < Range; ++j) {
PN->removeIncomingValue(OrigBlock);
}
int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
assert(BlockIdx != -1 && "Switch didn't go to this successor??");
PN->setIncomingBlock((unsigned)BlockIdx, NewLeaf);
}
return NewLeaf;
}
// Clusterify - Transform simple list of Cases into list of CaseRange's
unsigned LowerSwitch::Clusterify(CaseVector& Cases, SwitchInst *SI) {
unsigned numCmps = 0;
// Start with "simple" cases
for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end(); i != e; ++i)
Cases.push_back(CaseRange(i.getCaseValue(), i.getCaseValue(),
i.getCaseSuccessor()));
std::sort(Cases.begin(), Cases.end(), CaseCmp());
// Merge case into clusters
if (Cases.size()>=2)
for (CaseItr I = Cases.begin(), J = std::next(Cases.begin());
J != Cases.end();) {
int64_t nextValue = cast<ConstantInt>(J->Low)->getSExtValue();
int64_t currentValue = cast<ConstantInt>(I->High)->getSExtValue();
BasicBlock* nextBB = J->BB;
BasicBlock* currentBB = I->BB;
// If the two neighboring cases go to the same destination, merge them
// into a single case.
if ((nextValue-currentValue==1) && (currentBB == nextBB)) {
I->High = J->High;
J = Cases.erase(J);
} else {
I = J++;
}
}
for (CaseItr I=Cases.begin(), E=Cases.end(); I!=E; ++I, ++numCmps) {
if (I->Low != I->High)
// A range counts double, since it requires two compares.
++numCmps;
}
return numCmps;
}
// processSwitchInst - Replace the specified switch instruction with a sequence
// of chained if-then insts in a balanced binary search.
//
void LowerSwitch::processSwitchInst(SwitchInst *SI) {
BasicBlock *CurBlock = SI->getParent();
BasicBlock *OrigBlock = CurBlock;
Function *F = CurBlock->getParent();
Value *Val = SI->getCondition(); // The value we are switching on...
BasicBlock* Default = SI->getDefaultDest();
// If there is only the default destination, don't bother with the code below.
if (!SI->getNumCases()) {
BranchInst::Create(SI->getDefaultDest(), CurBlock);
CurBlock->getInstList().erase(SI);
return;
}
const bool DefaultIsUnreachable =
Default->size() == 1 && isa<UnreachableInst>(Default->getTerminator());
// Create a new, empty default block so that the new hierarchy of
// if-then statements go to this and the PHI nodes are happy.
// if the default block is set as an unreachable we avoid creating one
// because will never be a valid target.
BasicBlock *NewDefault = nullptr;
if (!DefaultIsUnreachable) {
NewDefault = BasicBlock::Create(SI->getContext(), "NewDefault");
F->getBasicBlockList().insert(Default, NewDefault);
BranchInst::Create(Default, NewDefault);
}
// If there is an entry in any PHI nodes for the default edge, make sure
// to update them as well.
for (BasicBlock::iterator I = Default->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
int BlockIdx = PN->getBasicBlockIndex(OrigBlock);
assert(BlockIdx != -1 && "Switch didn't go to this successor??");
PN->setIncomingBlock((unsigned)BlockIdx, NewDefault);
}
// Prepare cases vector.
CaseVector Cases;
unsigned numCmps = Clusterify(Cases, SI);
DEBUG(dbgs() << "Clusterify finished. Total clusters: " << Cases.size()
<< ". Total compares: " << numCmps << "\n");
DEBUG(dbgs() << "Cases: " << Cases << "\n");
(void)numCmps;
ConstantInt *UpperBound = nullptr;
ConstantInt *LowerBound = nullptr;
// Optimize the condition where Default is an unreachable block. In this case
// we can make the bounds tightly fitted around the case value ranges,
// because we know that the value passed to the switch should always be
// exactly one of the case values.
if (DefaultIsUnreachable) {
CaseItr LastCase = Cases.begin() + Cases.size() - 1;
UpperBound = cast<ConstantInt>(LastCase->High);
LowerBound = cast<ConstantInt>(Cases.begin()->Low);
}
BasicBlock *SwitchBlock =
switchConvert(Cases.begin(), Cases.end(), LowerBound, UpperBound, Val,
OrigBlock, OrigBlock, NewDefault);
// Branch to our shiny new if-then stuff...
BranchInst::Create(SwitchBlock, OrigBlock);
// We are now done with the switch instruction, delete it.
CurBlock->getInstList().erase(SI);
pred_iterator PI = pred_begin(Default), E = pred_end(Default);
// If the Default block has no more predecessors just remove it
if (PI == E) {
DeleteDeadBlock(Default);
}
}