llvm-6502/lib/Analysis/DataStructure/TopDownClosure.cpp
Chris Lattner c2b94805fb 'note to self'
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20727 91177308-0d34-0410-b5e6-96231b3b80d8
2005-03-21 08:43:32 +00:00

348 lines
13 KiB
C++

//===- TopDownClosure.cpp - Compute the top-down interprocedure closure ---===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the TDDataStructures class, which represents the
// Top-down Interprocedural closure of the data structure graph over the
// program. This is useful (but not strictly necessary?) for applications
// like pointer analysis.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DataStructure/DataStructure.h"
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Analysis/DataStructure/DSGraph.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
namespace {
RegisterAnalysis<TDDataStructures> // Register the pass
Y("tddatastructure", "Top-down Data Structure Analysis");
Statistic<> NumTDInlines("tddatastructures", "Number of graphs inlined");
}
void TDDataStructures::markReachableFunctionsExternallyAccessible(DSNode *N,
hash_set<DSNode*> &Visited) {
if (!N || Visited.count(N)) return;
Visited.insert(N);
for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i) {
DSNodeHandle &NH = N->getLink(i*N->getPointerSize());
if (DSNode *NN = NH.getNode()) {
std::vector<Function*> Functions;
NN->addFullFunctionList(Functions);
ArgsRemainIncomplete.insert(Functions.begin(), Functions.end());
markReachableFunctionsExternallyAccessible(NN, Visited);
}
}
}
// run - Calculate the top down data structure graphs for each function in the
// program.
//
bool TDDataStructures::runOnModule(Module &M) {
BUDataStructures &BU = getAnalysis<BUDataStructures>();
GlobalECs = BU.getGlobalECs();
GlobalsGraph = new DSGraph(BU.getGlobalsGraph(), GlobalECs);
GlobalsGraph->setPrintAuxCalls();
// Figure out which functions must not mark their arguments complete because
// they are accessible outside this compilation unit. Currently, these
// arguments are functions which are reachable by global variables in the
// globals graph.
const DSScalarMap &GGSM = GlobalsGraph->getScalarMap();
hash_set<DSNode*> Visited;
for (DSScalarMap::global_iterator I=GGSM.global_begin(), E=GGSM.global_end();
I != E; ++I)
markReachableFunctionsExternallyAccessible(GGSM.find(*I)->second.getNode(),
Visited);
// Loop over unresolved call nodes. Any functions passed into (but not
// returned!) from unresolvable call nodes may be invoked outside of the
// current module.
for (DSGraph::afc_iterator I = GlobalsGraph->afc_begin(),
E = GlobalsGraph->afc_end(); I != E; ++I)
for (unsigned arg = 0, e = I->getNumPtrArgs(); arg != e; ++arg)
markReachableFunctionsExternallyAccessible(I->getPtrArg(arg).getNode(),
Visited);
Visited.clear();
// Functions without internal linkage also have unknown incoming arguments!
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isExternal() && !I->hasInternalLinkage())
ArgsRemainIncomplete.insert(I);
// We want to traverse the call graph in reverse post-order. To do this, we
// calculate a post-order traversal, then reverse it.
hash_set<DSGraph*> VisitedGraph;
std::vector<DSGraph*> PostOrder;
const BUDataStructures::ActualCalleesTy &ActualCallees =
getAnalysis<BUDataStructures>().getActualCallees();
// Calculate top-down from main...
if (Function *F = M.getMainFunction())
ComputePostOrder(*F, VisitedGraph, PostOrder, ActualCallees);
// Next calculate the graphs for each unreachable function...
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
ComputePostOrder(*I, VisitedGraph, PostOrder, ActualCallees);
VisitedGraph.clear(); // Release memory!
// Visit each of the graphs in reverse post-order now!
while (!PostOrder.empty()) {
InlineCallersIntoGraph(*PostOrder.back());
PostOrder.pop_back();
}
ArgsRemainIncomplete.clear();
GlobalsGraph->removeTriviallyDeadNodes();
return false;
}
DSGraph &TDDataStructures::getOrCreateDSGraph(Function &F) {
DSGraph *&G = DSInfo[&F];
if (G == 0) { // Not created yet? Clone BU graph...
G = new DSGraph(getAnalysis<BUDataStructures>().getDSGraph(F), GlobalECs);
G->getAuxFunctionCalls().clear();
G->setPrintAuxCalls();
G->setGlobalsGraph(GlobalsGraph);
}
return *G;
}
void TDDataStructures::ComputePostOrder(Function &F,hash_set<DSGraph*> &Visited,
std::vector<DSGraph*> &PostOrder,
const BUDataStructures::ActualCalleesTy &ActualCallees) {
if (F.isExternal()) return;
DSGraph &G = getOrCreateDSGraph(F);
if (Visited.count(&G)) return;
Visited.insert(&G);
// Recursively traverse all of the callee graphs.
for (DSGraph::fc_iterator CI = G.fc_begin(), E = G.fc_end(); CI != E; ++CI) {
Instruction *CallI = CI->getCallSite().getInstruction();
std::pair<BUDataStructures::ActualCalleesTy::const_iterator,
BUDataStructures::ActualCalleesTy::const_iterator>
IP = ActualCallees.equal_range(CallI);
for (BUDataStructures::ActualCalleesTy::const_iterator I = IP.first;
I != IP.second; ++I)
ComputePostOrder(*I->second, Visited, PostOrder, ActualCallees);
}
PostOrder.push_back(&G);
}
// releaseMemory - If the pass pipeline is done with this pass, we can release
// our memory... here...
//
// FIXME: This should be releaseMemory and will work fine, except that LoadVN
// has no way to extend the lifetime of the pass, which screws up ds-aa.
//
void TDDataStructures::releaseMyMemory() {
for (hash_map<Function*, DSGraph*>::iterator I = DSInfo.begin(),
E = DSInfo.end(); I != E; ++I) {
I->second->getReturnNodes().erase(I->first);
if (I->second->getReturnNodes().empty())
delete I->second;
}
// Empty map so next time memory is released, data structures are not
// re-deleted.
DSInfo.clear();
delete GlobalsGraph;
GlobalsGraph = 0;
}
/// InlineCallersIntoGraph - Inline all of the callers of the specified DS graph
/// into it, then recompute completeness of nodes in the resultant graph.
void TDDataStructures::InlineCallersIntoGraph(DSGraph &DSG) {
// Inline caller graphs into this graph. First step, get the list of call
// sites that call into this graph.
std::vector<CallerCallEdge> EdgesFromCaller;
std::map<DSGraph*, std::vector<CallerCallEdge> >::iterator
CEI = CallerEdges.find(&DSG);
if (CEI != CallerEdges.end()) {
std::swap(CEI->second, EdgesFromCaller);
CallerEdges.erase(CEI);
}
// Sort the caller sites to provide a by-caller-graph ordering.
std::sort(EdgesFromCaller.begin(), EdgesFromCaller.end());
// Merge information from the globals graph into this graph. FIXME: This is
// stupid. Instead of us cloning information from the GG into this graph,
// then having RemoveDeadNodes clone it back, we should do all of this as a
// post-pass over all of the graphs. We need to take cloning out of
// removeDeadNodes and gut removeDeadNodes at the same time first though. :(
{
DSGraph &GG = *DSG.getGlobalsGraph();
ReachabilityCloner RC(DSG, GG,
DSGraph::DontCloneCallNodes |
DSGraph::DontCloneAuxCallNodes);
for (DSScalarMap::global_iterator
GI = DSG.getScalarMap().global_begin(),
E = DSG.getScalarMap().global_end(); GI != E; ++GI)
RC.getClonedNH(GG.getNodeForValue(*GI));
}
DEBUG(std::cerr << "[TD] Inlining callers into '" << DSG.getFunctionNames()
<< "'\n");
// Iteratively inline caller graphs into this graph.
while (!EdgesFromCaller.empty()) {
DSGraph &CallerGraph = *EdgesFromCaller.back().CallerGraph;
// Iterate through all of the call sites of this graph, cloning and merging
// any nodes required by the call.
ReachabilityCloner RC(DSG, CallerGraph,
DSGraph::DontCloneCallNodes |
DSGraph::DontCloneAuxCallNodes);
// Inline all call sites from this caller graph.
do {
const DSCallSite &CS = *EdgesFromCaller.back().CS;
Function &CF = *EdgesFromCaller.back().CalledFunction;
DEBUG(std::cerr << " [TD] Inlining graph for call to Fn '"
<< CF.getName() << "' from Fn '"
<< CS.getCallSite().getInstruction()->
getParent()->getParent()->getName()
<< "': " << CF.getFunctionType()->getNumParams()
<< " args\n");
// Get the formal argument and return nodes for the called function and
// merge them with the cloned subgraph.
RC.mergeCallSite(DSG.getCallSiteForArguments(CF), CS);
++NumTDInlines;
EdgesFromCaller.pop_back();
} while (!EdgesFromCaller.empty() &&
EdgesFromCaller.back().CallerGraph == &CallerGraph);
}
// Next, now that this graph is finalized, we need to recompute the
// incompleteness markers for this graph and remove unreachable nodes.
DSG.maskIncompleteMarkers();
// If any of the functions has incomplete incoming arguments, don't mark any
// of them as complete.
bool HasIncompleteArgs = false;
for (DSGraph::retnodes_iterator I = DSG.retnodes_begin(),
E = DSG.retnodes_end(); I != E; ++I)
if (ArgsRemainIncomplete.count(I->first)) {
HasIncompleteArgs = true;
break;
}
// Recompute the Incomplete markers. Depends on whether args are complete
unsigned Flags
= HasIncompleteArgs ? DSGraph::MarkFormalArgs : DSGraph::IgnoreFormalArgs;
DSG.markIncompleteNodes(Flags | DSGraph::IgnoreGlobals);
// Delete dead nodes. Treat globals that are unreachable as dead also.
DSG.removeDeadNodes(DSGraph::RemoveUnreachableGlobals);
// We are done with computing the current TD Graph! Finally, before we can
// finish processing this function, we figure out which functions it calls and
// records these call graph edges, so that we have them when we process the
// callee graphs.
if (DSG.fc_begin() == DSG.fc_end()) return;
const BUDataStructures::ActualCalleesTy &ActualCallees =
getAnalysis<BUDataStructures>().getActualCallees();
// Loop over all the call sites and all the callees at each call site, and add
// edges to the CallerEdges structure for each callee.
for (DSGraph::fc_iterator CI = DSG.fc_begin(), E = DSG.fc_end();
CI != E; ++CI) {
Instruction *CallI = CI->getCallSite().getInstruction();
// For each function in the invoked function list at this call site...
std::pair<BUDataStructures::ActualCalleesTy::const_iterator,
BUDataStructures::ActualCalleesTy::const_iterator>
IP = ActualCallees.equal_range(CallI);
// Loop over each actual callee at this call site
for (BUDataStructures::ActualCalleesTy::const_iterator I = IP.first;
I != IP.second; ++I) {
DSGraph& CalleeGraph = getDSGraph(*I->second);
if (&CalleeGraph != &DSG)
CallerEdges[&CalleeGraph].push_back(CallerCallEdge(&DSG, &*CI,
I->second));
}
}
}
static const Function *getFnForValue(const Value *V) {
if (const Instruction *I = dyn_cast<Instruction>(V))
return I->getParent()->getParent();
else if (const Argument *A = dyn_cast<Argument>(V))
return A->getParent();
else if (const BasicBlock *BB = dyn_cast<BasicBlock>(V))
return BB->getParent();
return 0;
}
void TDDataStructures::deleteValue(Value *V) {
if (const Function *F = getFnForValue(V)) { // Function local value?
// If this is a function local value, just delete it from the scalar map!
getDSGraph(*F).getScalarMap().eraseIfExists(V);
return;
}
if (Function *F = dyn_cast<Function>(V)) {
assert(getDSGraph(*F).getReturnNodes().size() == 1 &&
"cannot handle scc's");
delete DSInfo[F];
DSInfo.erase(F);
return;
}
assert(!isa<GlobalVariable>(V) && "Do not know how to delete GV's yet!");
}
void TDDataStructures::copyValue(Value *From, Value *To) {
if (From == To) return;
if (const Function *F = getFnForValue(From)) { // Function local value?
// If this is a function local value, just delete it from the scalar map!
getDSGraph(*F).getScalarMap().copyScalarIfExists(From, To);
return;
}
if (Function *FromF = dyn_cast<Function>(From)) {
Function *ToF = cast<Function>(To);
assert(!DSInfo.count(ToF) && "New Function already exists!");
DSGraph *NG = new DSGraph(getDSGraph(*FromF), GlobalECs);
DSInfo[ToF] = NG;
assert(NG->getReturnNodes().size() == 1 && "Cannot copy SCC's yet!");
// Change the Function* is the returnnodes map to the ToF.
DSNodeHandle Ret = NG->retnodes_begin()->second;
NG->getReturnNodes().clear();
NG->getReturnNodes()[ToF] = Ret;
return;
}
assert(!isa<GlobalVariable>(From) && "Do not know how to copy GV's yet!");
}