llvm-6502/lib/Target/Mips/Mips16InstrInfo.h
2013-02-25 02:25:47 +00:00

123 lines
4.8 KiB
C++

//===-- Mips16InstrInfo.h - Mips16 Instruction Information ------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the Mips16 implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef MIPS16INSTRUCTIONINFO_H
#define MIPS16INSTRUCTIONINFO_H
#include "Mips16RegisterInfo.h"
#include "MipsInstrInfo.h"
namespace llvm {
class Mips16InstrInfo : public MipsInstrInfo {
const Mips16RegisterInfo RI;
public:
explicit Mips16InstrInfo(MipsTargetMachine &TM);
virtual const MipsRegisterInfo &getRegisterInfo() const;
/// isLoadFromStackSlot - If the specified machine instruction is a direct
/// load from a stack slot, return the virtual or physical register number of
/// the destination along with the FrameIndex of the loaded stack slot. If
/// not, return 0. This predicate must return 0 if the instruction has
/// any side effects other than loading from the stack slot.
virtual unsigned isLoadFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
/// isStoreToStackSlot - If the specified machine instruction is a direct
/// store to a stack slot, return the virtual or physical register number of
/// the source reg along with the FrameIndex of the loaded stack slot. If
/// not, return 0. This predicate must return 0 if the instruction has
/// any side effects other than storing to the stack slot.
virtual unsigned isStoreToStackSlot(const MachineInstr *MI,
int &FrameIndex) const;
virtual void copyPhysReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI, DebugLoc DL,
unsigned DestReg, unsigned SrcReg,
bool KillSrc) const;
virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, bool isKill, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const;
virtual bool expandPostRAPseudo(MachineBasicBlock::iterator MI) const;
virtual unsigned GetOppositeBranchOpc(unsigned Opc) const;
// Adjust SP by FrameSize bytes. Save RA, S0, S1
void makeFrame(unsigned SP, int64_t FrameSize, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
// Adjust SP by FrameSize bytes. Restore RA, S0, S1
void restoreFrame(unsigned SP, int64_t FrameSize, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
/// Adjust SP by Amount bytes.
void adjustStackPtr(unsigned SP, int64_t Amount, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
/// Emit a series of instructions to load an immediate.
// This is to adjust some FrameReg. We return the new register to be used
// in place of FrameReg and the adjusted immediate field (&NewImm)
//
unsigned loadImmediate(unsigned FrameReg,
int64_t Imm, MachineBasicBlock &MBB,
MachineBasicBlock::iterator II, DebugLoc DL,
unsigned &NewImm) const;
static bool validSpImm8(int offset) {
return ((offset & 7) == 0) && isInt<11>(offset);
}
//
// build the proper one based on the Imm field
//
const MCInstrDesc& AddiuSpImm(int64_t Imm) const;
void BuildAddiuSpImm
(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, int64_t Imm) const;
private:
virtual unsigned GetAnalyzableBrOpc(unsigned Opc) const;
void ExpandRetRA16(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
unsigned Opc) const;
// Adjust SP by Amount bytes where bytes can be up to 32bit number.
void adjustStackPtrBig(unsigned SP, int64_t Amount, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I,
unsigned Reg1, unsigned Reg2) const;
// Adjust SP by Amount bytes where bytes can be up to 32bit number.
void adjustStackPtrBigUnrestricted(unsigned SP, int64_t Amount,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
};
}
#endif