llvm-6502/lib/ExecutionEngine/Interpreter/Interpreter.h
Chandler Carruth 0b8c9a80f2 Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.

There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.

The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.

I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).

I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
2013-01-02 11:36:10 +00:00

248 lines
8.9 KiB
C++

//===-- Interpreter.h ------------------------------------------*- C++ -*--===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header file defines the interpreter structure
//
//===----------------------------------------------------------------------===//
#ifndef LLI_INTERPRETER_H
#define LLI_INTERPRETER_H
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Function.h"
#include "llvm/InstVisitor.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
class IntrinsicLowering;
struct FunctionInfo;
template<typename T> class generic_gep_type_iterator;
class ConstantExpr;
typedef generic_gep_type_iterator<User::const_op_iterator> gep_type_iterator;
// AllocaHolder - Object to track all of the blocks of memory allocated by
// alloca. When the function returns, this object is popped off the execution
// stack, which causes the dtor to be run, which frees all the alloca'd memory.
//
class AllocaHolder {
friend class AllocaHolderHandle;
std::vector<void*> Allocations;
unsigned RefCnt;
public:
AllocaHolder() : RefCnt(0) {}
void add(void *mem) { Allocations.push_back(mem); }
~AllocaHolder() {
for (unsigned i = 0; i < Allocations.size(); ++i)
free(Allocations[i]);
}
};
// AllocaHolderHandle gives AllocaHolder value semantics so we can stick it into
// a vector...
//
class AllocaHolderHandle {
AllocaHolder *H;
public:
AllocaHolderHandle() : H(new AllocaHolder()) { H->RefCnt++; }
AllocaHolderHandle(const AllocaHolderHandle &AH) : H(AH.H) { H->RefCnt++; }
~AllocaHolderHandle() { if (--H->RefCnt == 0) delete H; }
void add(void *mem) { H->add(mem); }
};
typedef std::vector<GenericValue> ValuePlaneTy;
// ExecutionContext struct - This struct represents one stack frame currently
// executing.
//
struct ExecutionContext {
Function *CurFunction;// The currently executing function
BasicBlock *CurBB; // The currently executing BB
BasicBlock::iterator CurInst; // The next instruction to execute
std::map<Value *, GenericValue> Values; // LLVM values used in this invocation
std::vector<GenericValue> VarArgs; // Values passed through an ellipsis
CallSite Caller; // Holds the call that called subframes.
// NULL if main func or debugger invoked fn
AllocaHolderHandle Allocas; // Track memory allocated by alloca
};
// Interpreter - This class represents the entirety of the interpreter.
//
class Interpreter : public ExecutionEngine, public InstVisitor<Interpreter> {
GenericValue ExitValue; // The return value of the called function
DataLayout TD;
IntrinsicLowering *IL;
// The runtime stack of executing code. The top of the stack is the current
// function record.
std::vector<ExecutionContext> ECStack;
// AtExitHandlers - List of functions to call when the program exits,
// registered with the atexit() library function.
std::vector<Function*> AtExitHandlers;
public:
explicit Interpreter(Module *M);
~Interpreter();
/// runAtExitHandlers - Run any functions registered by the program's calls to
/// atexit(3), which we intercept and store in AtExitHandlers.
///
void runAtExitHandlers();
static void Register() {
InterpCtor = create;
}
/// create - Create an interpreter ExecutionEngine. This can never fail.
///
static ExecutionEngine *create(Module *M, std::string *ErrorStr = 0);
/// run - Start execution with the specified function and arguments.
///
virtual GenericValue runFunction(Function *F,
const std::vector<GenericValue> &ArgValues);
virtual void *getPointerToNamedFunction(const std::string &Name,
bool AbortOnFailure = true) {
// FIXME: not implemented.
return 0;
}
/// recompileAndRelinkFunction - For the interpreter, functions are always
/// up-to-date.
///
virtual void *recompileAndRelinkFunction(Function *F) {
return getPointerToFunction(F);
}
/// freeMachineCodeForFunction - The interpreter does not generate any code.
///
void freeMachineCodeForFunction(Function *F) { }
// Methods used to execute code:
// Place a call on the stack
void callFunction(Function *F, const std::vector<GenericValue> &ArgVals);
void run(); // Execute instructions until nothing left to do
// Opcode Implementations
void visitReturnInst(ReturnInst &I);
void visitBranchInst(BranchInst &I);
void visitSwitchInst(SwitchInst &I);
void visitIndirectBrInst(IndirectBrInst &I);
void visitBinaryOperator(BinaryOperator &I);
void visitICmpInst(ICmpInst &I);
void visitFCmpInst(FCmpInst &I);
void visitAllocaInst(AllocaInst &I);
void visitLoadInst(LoadInst &I);
void visitStoreInst(StoreInst &I);
void visitGetElementPtrInst(GetElementPtrInst &I);
void visitPHINode(PHINode &PN) {
llvm_unreachable("PHI nodes already handled!");
}
void visitTruncInst(TruncInst &I);
void visitZExtInst(ZExtInst &I);
void visitSExtInst(SExtInst &I);
void visitFPTruncInst(FPTruncInst &I);
void visitFPExtInst(FPExtInst &I);
void visitUIToFPInst(UIToFPInst &I);
void visitSIToFPInst(SIToFPInst &I);
void visitFPToUIInst(FPToUIInst &I);
void visitFPToSIInst(FPToSIInst &I);
void visitPtrToIntInst(PtrToIntInst &I);
void visitIntToPtrInst(IntToPtrInst &I);
void visitBitCastInst(BitCastInst &I);
void visitSelectInst(SelectInst &I);
void visitCallSite(CallSite CS);
void visitCallInst(CallInst &I) { visitCallSite (CallSite (&I)); }
void visitInvokeInst(InvokeInst &I) { visitCallSite (CallSite (&I)); }
void visitUnreachableInst(UnreachableInst &I);
void visitShl(BinaryOperator &I);
void visitLShr(BinaryOperator &I);
void visitAShr(BinaryOperator &I);
void visitVAArgInst(VAArgInst &I);
void visitInstruction(Instruction &I) {
errs() << I << "\n";
llvm_unreachable("Instruction not interpretable yet!");
}
GenericValue callExternalFunction(Function *F,
const std::vector<GenericValue> &ArgVals);
void exitCalled(GenericValue GV);
void addAtExitHandler(Function *F) {
AtExitHandlers.push_back(F);
}
GenericValue *getFirstVarArg () {
return &(ECStack.back ().VarArgs[0]);
}
private: // Helper functions
GenericValue executeGEPOperation(Value *Ptr, gep_type_iterator I,
gep_type_iterator E, ExecutionContext &SF);
// SwitchToNewBasicBlock - Start execution in a new basic block and run any
// PHI nodes in the top of the block. This is used for intraprocedural
// control flow.
//
void SwitchToNewBasicBlock(BasicBlock *Dest, ExecutionContext &SF);
void *getPointerToFunction(Function *F) { return (void*)F; }
void *getPointerToBasicBlock(BasicBlock *BB) { return (void*)BB; }
void initializeExecutionEngine() { }
void initializeExternalFunctions();
GenericValue getConstantExprValue(ConstantExpr *CE, ExecutionContext &SF);
GenericValue getOperandValue(Value *V, ExecutionContext &SF);
GenericValue executeTruncInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeSExtInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeZExtInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeFPTruncInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeFPExtInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeFPToUIInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeFPToSIInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeUIToFPInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeSIToFPInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executePtrToIntInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeIntToPtrInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeBitCastInst(Value *SrcVal, Type *DstTy,
ExecutionContext &SF);
GenericValue executeCastOperation(Instruction::CastOps opcode, Value *SrcVal,
Type *Ty, ExecutionContext &SF);
void popStackAndReturnValueToCaller(Type *RetTy, GenericValue Result);
};
} // End llvm namespace
#endif