llvm-6502/lib/Target/MBlaze/MBlazeTargetMachine.cpp
Evan Cheng b95fc31aa2 Sink codegen optimization level into MCCodeGenInfo along side relocation model
and code model. This eliminates the need to pass OptLevel flag all over the
place and makes it possible for any codegen pass to use this information.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144788 91177308-0d34-0410-b5e6-96231b3b80d8
2011-11-16 08:38:26 +00:00

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2.2 KiB
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//===-- MBlazeTargetMachine.cpp - Define TargetMachine for MBlaze ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Implements the info about MBlaze target spec.
//
//===----------------------------------------------------------------------===//
#include "MBlaze.h"
#include "MBlazeTargetMachine.h"
#include "llvm/PassManager.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetOptions.h"
using namespace llvm;
extern "C" void LLVMInitializeMBlazeTarget() {
// Register the target.
RegisterTargetMachine<MBlazeTargetMachine> X(TheMBlazeTarget);
}
// DataLayout --> Big-endian, 32-bit pointer/ABI/alignment
// The stack is always 8 byte aligned
// On function prologue, the stack is created by decrementing
// its pointer. Once decremented, all references are done with positive
// offset from the stack/frame pointer, using StackGrowsUp enables
// an easier handling.
MBlazeTargetMachine::
MBlazeTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
Reloc::Model RM, CodeModel::Model CM,
CodeGenOpt::Level OL):
LLVMTargetMachine(T, TT, CPU, FS, RM, CM, OL),
Subtarget(TT, CPU, FS),
DataLayout("E-p:32:32:32-i8:8:8-i16:16:16"),
InstrInfo(*this),
FrameLowering(Subtarget),
TLInfo(*this), TSInfo(*this), ELFWriterInfo(*this),
InstrItins(Subtarget.getInstrItineraryData()) {
}
// Install an instruction selector pass using
// the ISelDag to gen MBlaze code.
bool MBlazeTargetMachine::addInstSelector(PassManagerBase &PM) {
PM.add(createMBlazeISelDag(*this));
return false;
}
// Implemented by targets that want to run passes immediately before
// machine code is emitted. return true if -print-machineinstrs should
// print out the code after the passes.
bool MBlazeTargetMachine::addPreEmitPass(PassManagerBase &PM) {
PM.add(createMBlazeDelaySlotFillerPass(*this));
return true;
}