llvm-6502/include/llvm/Support/RecyclingAllocator.h
Dan Gohman 4f4b348437 Tidy up #includes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53426 91177308-0d34-0410-b5e6-96231b3b80d8
2008-07-10 22:26:19 +00:00

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//==- llvm/Support/RecyclingAllocator.h - Recycling Allocator ----*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the RecyclingAllocator class. See the doxygen comment for
// RecyclingAllocator for more details on the implementation.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_RECYCLINGALLOCATOR_H
#define LLVM_SUPPORT_RECYCLINGALLOCATOR_H
#include "llvm/Support/Recycler.h"
namespace llvm {
/// RecyclingAllocator - This class wraps an Allocator, adding the
/// functionality of recycling deleted objects.
///
template<class AllocatorType, class T, class LargestT = T>
class RecyclingAllocator {
private:
/// Base - Implementation details.
///
Recycler<T, LargestT> Base;
/// Allocator - The wrapped allocator.
///
AllocatorType Allocator;
public:
~RecyclingAllocator() { Base.clear(Allocator); }
/// Allocate - Return a pointer to storage for an object of type
/// SubClass. The storage may be either newly allocated or recycled.
///
template<class SubClass>
SubClass *Allocate() { return Base.Allocate<SubClass>(Allocator); }
T *Allocate() { return Base.Allocate(Allocator); }
/// Deallocate - Release storage for the pointed-to object. The
/// storage will be kept track of and may be recycled.
///
template<class SubClass>
void Deallocate(SubClass* E) { return Base.Deallocate(Allocator, E); }
void PrintStats() { Base.PrintStats(); }
};
}
#endif