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009cc3d2e8
revision as I start to use it though. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3954 91177308-0d34-0410-b5e6-96231b3b80d8
110 lines
3.6 KiB
C++
110 lines
3.6 KiB
C++
//===- llvm/Analysis/AliasSetTracker.h - Build Alias Sets -------*- C++ -*-===//
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//
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// This file defines two classes: AliasSetTracker and AliasSet. These interface
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// are used to classify a collection of pointer references into a maximal number
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// of disjoint sets. Each AliasSet object constructed by the AliasSetTracker
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// object refers to memory disjoint from the other sets.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_ALIASSETTRACKER_H
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#define LLVM_ANALYSIS_ALIASSETTRACKER_H
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#include <vector>
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class AliasAnalysis;
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class LoadInst;
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class StoreInst;
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class CallInst;
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class InvokeInst;
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class Value;
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class AliasSetTracker;
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class AliasSet {
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friend class AliasSetTracker;
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std::vector<LoadInst*> Loads;
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std::vector<StoreInst*> Stores;
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std::vector<CallInst*> Calls;
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std::vector<InvokeInst*> Invokes;
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public:
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/// AccessType - Keep track of whether this alias set merely refers to the
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/// locations of memory, whether it modifies the memory, or whether it does
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/// both. The lattice goes from "None" (alias set not present) to either Refs
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/// or Mods, then to ModRef as neccesary.
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///
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enum AccessType {
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Refs, Mods, ModRef
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};
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/// AliasType - Keep track the relationships between the pointers in the set.
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/// Lattice goes from MustAlias to MayAlias.
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///
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enum AliasType {
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MustAlias, MayAlias
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};
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private:
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enum AccessType AccessTy;
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enum AliasType AliasTy;
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public:
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/// Accessors...
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enum AccessType getAccessType() const { return AccessTy; }
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enum AliasType getAliasType() const { return AliasTy; }
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// TODO: in the future, add a fixed size (4? 2?) cache of pointers that we
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// know are in the alias set, to cut down time answering "pointeraliasesset"
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// queries.
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/// pointerAliasesSet - Return true if the specified pointer "may" (or must)
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/// alias one of the members in the set.
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///
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bool pointerAliasesSet(const Value *Ptr, AliasAnalysis &AA) const;
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/// mergeSetIn - Merge the specified alias set into this alias set...
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///
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void mergeSetIn(const AliasSet &AS);
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const std::vector<LoadInst*> &getLoads() const { return Loads; }
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const std::vector<StoreInst*> &getStores() const { return Stores; }
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const std::vector<CallInst*> &getCalls() const { return Calls; }
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const std::vector<InvokeInst*> &getInvokes() const { return Invokes; }
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private:
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AliasSet() : AliasTy(MustAlias) {} // Can only be created by AliasSetTracker
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void updateAccessType();
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Value *getSomePointer() const;
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};
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class AliasSetTracker {
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AliasAnalysis &AA;
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std::vector<AliasSet> AliasSets;
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public:
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/// AliasSetTracker ctor - Create an empty collection of AliasSets, and use
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/// the specified alias analysis object to disambiguate load and store
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/// addresses.
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AliasSetTracker(AliasAnalysis &aa) : AA(aa) {}
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/// add methods - These methods are used to add different types of
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/// instructions to the alias sets. Adding a new instruction can result in
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/// one of three actions happening:
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///
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/// 1. If the instruction doesn't alias any other sets, create a new set.
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/// 2. If the instruction aliases exactly one set, add it to the set
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/// 3. If the instruction aliases multiple sets, merge the sets, and add
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/// the instruction to the result.
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///
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void add(LoadInst *LI);
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void add(StoreInst *SI);
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void add(CallInst *CI);
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void add(InvokeInst *II);
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/// getAliasSets - Return the alias sets that are active.
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const std::vector<AliasSet> &getAliasSets() const { return AliasSets; }
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private:
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AliasSet *findAliasSetForPointer(const Value *Ptr);
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void mergeAllSets();
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};
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#endif
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