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https://github.com/c64scene-ar/llvm-6502.git
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49683f3c96
The new target machines are: nvptx (old ptx32) => 32-bit PTX nvptx64 (old ptx64) => 64-bit PTX The sources are based on the internal NVIDIA NVPTX back-end, and contain more functionality than the current PTX back-end currently provides. NV_CONTRIB git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156196 91177308-0d34-0410-b5e6-96231b3b80d8
95 lines
3.1 KiB
C++
95 lines
3.1 KiB
C++
//===-- NVPTXUtilities - Utilities -----------------------------*- C++ -*-====//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the NVVM specific utility functions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef NVPTXUTILITIES_H
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#define NVPTXUTILITIES_H
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#include "llvm/Value.h"
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#include "llvm/GlobalVariable.h"
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#include "llvm/Function.h"
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#include "llvm/IntrinsicInst.h"
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#include <cstdarg>
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#include <set>
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#include <string>
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#include <vector>
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namespace llvm
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{
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#define NVCL_IMAGE2D_READONLY_FUNCNAME "__is_image2D_readonly"
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#define NVCL_IMAGE3D_READONLY_FUNCNAME "__is_image3D_readonly"
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bool findOneNVVMAnnotation(const llvm::GlobalValue *, std::string, unsigned &);
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bool findAllNVVMAnnotation(const llvm::GlobalValue *, std::string,
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std::vector<unsigned> &);
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bool isTexture(const llvm::Value &);
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bool isSurface(const llvm::Value &);
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bool isSampler(const llvm::Value &);
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bool isImage(const llvm::Value &);
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bool isImageReadOnly(const llvm::Value &);
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bool isImageWriteOnly(const llvm::Value &);
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std::string getTextureName(const llvm::Value &);
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std::string getSurfaceName(const llvm::Value &);
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std::string getSamplerName(const llvm::Value &);
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bool getMaxNTIDx(const llvm::Function &, unsigned &);
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bool getMaxNTIDy(const llvm::Function &, unsigned &);
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bool getMaxNTIDz(const llvm::Function &, unsigned &);
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bool getReqNTIDx(const llvm::Function &, unsigned &);
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bool getReqNTIDy(const llvm::Function &, unsigned &);
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bool getReqNTIDz(const llvm::Function &, unsigned &);
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bool getMinCTASm(const llvm::Function &, unsigned &);
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bool isKernelFunction(const llvm::Function &);
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bool getAlign(const llvm::Function &, unsigned index, unsigned &);
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bool getAlign(const llvm::CallInst &, unsigned index, unsigned &);
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bool isBarrierIntrinsic(llvm::Intrinsic::ID);
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/// make_vector - Helper function which is useful for building temporary vectors
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/// to pass into type construction of CallInst ctors. This turns a null
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/// terminated list of pointers (or other value types) into a real live vector.
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///
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template<typename T>
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inline std::vector<T> make_vector(T A, ...) {
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va_list Args;
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va_start(Args, A);
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std::vector<T> Result;
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Result.push_back(A);
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while (T Val = va_arg(Args, T))
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Result.push_back(Val);
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va_end(Args);
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return Result;
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}
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bool isMemorySpaceTransferIntrinsic(Intrinsic::ID id);
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const Value *skipPointerTransfer(const Value *V, bool ignore_GEP_indices);
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const Value *skipPointerTransfer(const Value *V,
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std::set<const Value *> &processed);
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BasicBlock *getParentBlock(Value *v);
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Function *getParentFunction(Value *v);
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void dumpBlock(Value *v, char *blockName);
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Instruction *getInst(Value *base, char *instName);
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void dumpInst(Value *base, char *instName);
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void dumpInstRec(Value *v, std::set<Instruction *> *visited);
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void dumpInstRec(Value *v);
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void dumpParent(Value *v);
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}
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#endif
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