llvm-6502/include/llvm/CodeGen/MachineBasicBlock.h
Reid Spencer 551ccae044 Changes For Bug 352
Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
2004-09-01 22:55:40 +00:00

305 lines
11 KiB
C++

//===-- llvm/CodeGen/MachineBasicBlock.h ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect the sequence of machine instructions for a basic block.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEBASICBLOCK_H
#define LLVM_CODEGEN_MACHINEBASICBLOCK_H
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/ADT/GraphTraits.h"
#include "llvm/ADT/ilist"
#include <iosfwd>
namespace llvm {
class MachineFunction;
// ilist_traits
template <>
class ilist_traits<MachineInstr> {
// this is only set by the MachineBasicBlock owning the ilist
friend class MachineBasicBlock;
MachineBasicBlock* parent;
public:
ilist_traits<MachineInstr>() : parent(0) { }
static MachineInstr* getPrev(MachineInstr* N) { return N->prev; }
static MachineInstr* getNext(MachineInstr* N) { return N->next; }
static const MachineInstr*
getPrev(const MachineInstr* N) { return N->prev; }
static const MachineInstr*
getNext(const MachineInstr* N) { return N->next; }
static void setPrev(MachineInstr* N, MachineInstr* prev) { N->prev = prev; }
static void setNext(MachineInstr* N, MachineInstr* next) { N->next = next; }
static MachineInstr* createNode();
void addNodeToList(MachineInstr* N);
void removeNodeFromList(MachineInstr* N);
void transferNodesFromList(
iplist<MachineInstr, ilist_traits<MachineInstr> >& toList,
ilist_iterator<MachineInstr> first,
ilist_iterator<MachineInstr> last);
};
class BasicBlock;
class MachineBasicBlock {
public:
typedef ilist<MachineInstr> Instructions;
Instructions Insts;
MachineBasicBlock *Prev, *Next;
const BasicBlock *BB;
std::vector<MachineBasicBlock *> Predecessors;
std::vector<MachineBasicBlock *> Successors;
int Number;
MachineFunction *Parent;
public:
MachineBasicBlock(const BasicBlock *bb = 0) : Prev(0), Next(0), BB(bb),
Number(-1), Parent(0) {
Insts.parent = this;
}
~MachineBasicBlock();
/// getBasicBlock - Return the LLVM basic block that this instance
/// corresponded to originally.
///
const BasicBlock *getBasicBlock() const { return BB; }
/// getParent - Return the MachineFunction containing this basic block.
///
const MachineFunction *getParent() const { return Parent; }
MachineFunction *getParent() { return Parent; }
typedef ilist<MachineInstr>::iterator iterator;
typedef ilist<MachineInstr>::const_iterator const_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
unsigned size() const { return Insts.size(); }
bool empty() const { return Insts.empty(); }
MachineInstr& front() { return Insts.front(); }
MachineInstr& back() { return Insts.back(); }
iterator begin() { return Insts.begin(); }
const_iterator begin() const { return Insts.begin(); }
iterator end() { return Insts.end(); }
const_iterator end() const { return Insts.end(); }
reverse_iterator rbegin() { return Insts.rbegin(); }
const_reverse_iterator rbegin() const { return Insts.rbegin(); }
reverse_iterator rend () { return Insts.rend(); }
const_reverse_iterator rend () const { return Insts.rend(); }
// Machine-CFG iterators
typedef std::vector<MachineBasicBlock *>::iterator pred_iterator;
typedef std::vector<MachineBasicBlock *>::const_iterator const_pred_iterator;
typedef std::vector<MachineBasicBlock *>::iterator succ_iterator;
typedef std::vector<MachineBasicBlock *>::const_iterator const_succ_iterator;
pred_iterator pred_begin() { return Predecessors.begin (); }
const_pred_iterator pred_begin() const { return Predecessors.begin (); }
pred_iterator pred_end() { return Predecessors.end (); }
const_pred_iterator pred_end() const { return Predecessors.end (); }
unsigned pred_size() const { return Predecessors.size (); }
bool pred_empty() const { return Predecessors.empty(); }
succ_iterator succ_begin() { return Successors.begin (); }
const_succ_iterator succ_begin() const { return Successors.begin (); }
succ_iterator succ_end() { return Successors.end (); }
const_succ_iterator succ_end() const { return Successors.end (); }
unsigned succ_size() const { return Successors.size (); }
bool succ_empty() const { return Successors.empty(); }
// Machine-CFG mutators
/// addSuccessor - Add succ as a successor of this MachineBasicBlock.
/// The Predecessors list of succ is automatically updated.
///
void addSuccessor(MachineBasicBlock *succ) {
Successors.push_back(succ);
succ->addPredecessor(this);
}
/// removeSuccessor - Remove successor from the successors list of this
/// MachineBasicBlock. The Predecessors list of succ is automatically updated.
///
void removeSuccessor(MachineBasicBlock *succ) {
succ->removePredecessor(this);
succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
assert(I != Successors.end() && "Not a current successor!");
Successors.erase(I);
}
/// removeSuccessor - Remove specified successor from the successors list of
/// this MachineBasicBlock. The Predecessors list of succ is automatically
/// updated.
///
void removeSuccessor(succ_iterator I) {
assert(I != Successors.end() && "Not a current successor!");
(*I)->removePredecessor(this);
Successors.erase(I);
}
/// getFirstTerminator - returns an iterator to the first terminator
/// instruction of this basic block. If a terminator does not exist,
/// it returns end()
iterator getFirstTerminator();
void pop_front() { Insts.pop_front(); }
void pop_back() { Insts.pop_back(); }
void push_back(MachineInstr *MI) { Insts.push_back(MI); }
template<typename IT>
void insert(iterator I, IT S, IT E) { Insts.insert(I, S, E); }
iterator insert(iterator I, MachineInstr *M) { return Insts.insert(I, M); }
// erase - Remove the specified element or range from the instruction list.
// These functions delete any instructions removed.
//
iterator erase(iterator I) { return Insts.erase(I); }
iterator erase(iterator I, iterator E) { return Insts.erase(I, E); }
MachineInstr *remove(MachineInstr *I) { return Insts.remove(I); }
void clear() { Insts.clear(); }
/// splice - Take a block of instructions from MBB 'Other' in the range [From,
/// To), and insert them into this MBB right before 'where'.
void splice(iterator where, MachineBasicBlock *Other, iterator From,
iterator To) {
Insts.splice(where, Other->Insts, From, To);
}
// Debugging methods.
void dump() const;
void print(std::ostream &OS) const;
/// getNumber - MachineBasicBlocks are uniquely numbered at the function
/// level, unless they're not in a MachineFunction yet, in which case this
/// will return -1.
///
int getNumber() const { return Number; }
private: // Methods used to maintain doubly linked list of blocks...
friend class ilist_traits<MachineBasicBlock>;
MachineBasicBlock *getPrev() const { return Prev; }
MachineBasicBlock *getNext() const { return Next; }
void setPrev(MachineBasicBlock *P) { Prev = P; }
void setNext(MachineBasicBlock *N) { Next = N; }
// Machine-CFG mutators
/// addPredecessor - Remove pred as a predecessor of this MachineBasicBlock.
/// Don't do this unless you know what you're doing, because it doesn't
/// update pred's successors list. Use pred->addSuccessor instead.
///
void addPredecessor (MachineBasicBlock *pred) {
Predecessors.push_back (pred);
}
/// removePredecessor - Remove pred as a predecessor of this
/// MachineBasicBlock. Don't do this unless you know what you're
/// doing, because it doesn't update pred's successors list. Use
/// pred->removeSuccessor instead.
///
void removePredecessor (MachineBasicBlock *pred) {
std::vector<MachineBasicBlock *>::iterator goner =
std::find (Predecessors.begin(), Predecessors.end (), pred);
Predecessors.erase (goner);
}
};
// This is useful when building DenseMaps keyed on MachineBasicBlocks
struct MachineBasicBlock2IndexFunctor
: std::unary_function<const MachineBasicBlock*, unsigned> {
unsigned operator()(const MachineBasicBlock* MBB) const {
assert(MBB->getNumber() != -1 &&
"MachineBasicBlock does not belong to a MachineFunction");
return MBB->getNumber();
}
};
//===--------------------------------------------------------------------===//
// GraphTraits specializations for machine basic block graphs (machine-CFGs)
//===--------------------------------------------------------------------===//
// Provide specializations of GraphTraits to be able to treat a
// MachineFunction as a graph of MachineBasicBlocks...
//
template <> struct GraphTraits<MachineBasicBlock *> {
typedef MachineBasicBlock NodeType;
typedef MachineBasicBlock::succ_iterator ChildIteratorType;
static NodeType *getEntryNode(MachineBasicBlock *BB) { return BB; }
static inline ChildIteratorType child_begin(NodeType *N) {
return N->succ_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->succ_end();
}
};
template <> struct GraphTraits<const MachineBasicBlock *> {
typedef const MachineBasicBlock NodeType;
typedef MachineBasicBlock::const_succ_iterator ChildIteratorType;
static NodeType *getEntryNode(const MachineBasicBlock *BB) { return BB; }
static inline ChildIteratorType child_begin(NodeType *N) {
return N->succ_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->succ_end();
}
};
// Provide specializations of GraphTraits to be able to treat a
// MachineFunction as a graph of MachineBasicBlocks... and to walk it
// in inverse order. Inverse order for a function is considered
// to be when traversing the predecessor edges of a MBB
// instead of the successor edges.
//
template <> struct GraphTraits<Inverse<MachineBasicBlock*> > {
typedef MachineBasicBlock NodeType;
typedef MachineBasicBlock::pred_iterator ChildIteratorType;
static NodeType *getEntryNode(Inverse<MachineBasicBlock *> G) {
return G.Graph;
}
static inline ChildIteratorType child_begin(NodeType *N) {
return N->pred_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->pred_end();
}
};
template <> struct GraphTraits<Inverse<const MachineBasicBlock*> > {
typedef const MachineBasicBlock NodeType;
typedef MachineBasicBlock::const_pred_iterator ChildIteratorType;
static NodeType *getEntryNode(Inverse<const MachineBasicBlock*> G) {
return G.Graph;
}
static inline ChildIteratorType child_begin(NodeType *N) {
return N->pred_begin();
}
static inline ChildIteratorType child_end(NodeType *N) {
return N->pred_end();
}
};
} // End llvm namespace
#endif