mirror of
https://github.com/c64scene-ar/llvm-6502.git
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Summary: DataLayout keeps the string used for its creation. As a side effect it is no longer needed in the Module. This is "almost" NFC, the string is no longer canonicalized, you can't rely on two "equals" DataLayout having the same string returned by getStringRepresentation(). Get rid of DataLayoutPass: the DataLayout is in the Module The DataLayout is "per-module", let's enforce this by not duplicating it more than necessary. One more step toward non-optionality of the DataLayout in the module. Make DataLayout Non-Optional in the Module Module->getDataLayout() will never returns nullptr anymore. Reviewers: echristo Subscribers: resistor, llvm-commits, jholewinski Differential Revision: http://reviews.llvm.org/D7992 From: Mehdi Amini <mehdi.amini@apple.com> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231270 91177308-0d34-0410-b5e6-96231b3b80d8
131 lines
6.6 KiB
LLVM
131 lines
6.6 KiB
LLVM
; RUN: opt < %s -O3 | \
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; RUN: llc -mtriple=thumbv7-apple-darwin10 -mattr=+neon | FileCheck %s
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target datalayout = "e-p:32:32:32-i1:8:32-i8:8:32-i16:16:32-i32:32:32-i64:32:32-f32:32:32-f64:32:32-v64:64:64-v128:128:128-a0:0:32"
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define void @fred(i32 %three_by_three, i8* %in, double %dt1, i32 %x_size, i32 %y_size, i8* %bp) nounwind {
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entry:
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; -- The loop following the load should only use a single add-literation
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; instruction.
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; CHECK: vldr
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; CHECK: adds r{{[0-9]+.*}}#1
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; CHECK-NOT: adds
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; CHECK: subsections_via_symbols
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%three_by_three_addr = alloca i32 ; <i32*> [#uses=2]
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%in_addr = alloca i8* ; <i8**> [#uses=2]
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%dt_addr = alloca float ; <float*> [#uses=4]
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%x_size_addr = alloca i32 ; <i32*> [#uses=2]
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%y_size_addr = alloca i32 ; <i32*> [#uses=1]
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%bp_addr = alloca i8* ; <i8**> [#uses=1]
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%tmp_image = alloca i8* ; <i8**> [#uses=0]
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%out = alloca i8* ; <i8**> [#uses=1]
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%cp = alloca i8* ; <i8**> [#uses=0]
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%dpt = alloca i8* ; <i8**> [#uses=4]
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%dp = alloca i8* ; <i8**> [#uses=2]
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%ip = alloca i8* ; <i8**> [#uses=0]
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%centre = alloca i32 ; <i32*> [#uses=0]
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%tmp = alloca i32 ; <i32*> [#uses=0]
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%brightness = alloca i32 ; <i32*> [#uses=0]
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%area = alloca i32 ; <i32*> [#uses=0]
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%y = alloca i32 ; <i32*> [#uses=0]
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%x = alloca i32 ; <i32*> [#uses=2]
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%j = alloca i32 ; <i32*> [#uses=6]
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%i = alloca i32 ; <i32*> [#uses=1]
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%mask_size = alloca i32 ; <i32*> [#uses=5]
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%increment = alloca i32 ; <i32*> [#uses=1]
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%n_max = alloca i32 ; <i32*> [#uses=4]
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%temp = alloca float ; <float*> [#uses=1]
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%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
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store i32 %three_by_three, i32* %three_by_three_addr
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store i8* %in, i8** %in_addr
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%dt = fptrunc double %dt1 to float ; <float> [#uses=1]
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store float %dt, float* %dt_addr
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store i32 %x_size, i32* %x_size_addr
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store i32 %y_size, i32* %y_size_addr
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store i8* %bp, i8** %bp_addr
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%0 = load i8*, i8** %in_addr, align 4 ; <i8*> [#uses=1]
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store i8* %0, i8** %out, align 4
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%1 = call i32 (...)* @foo() nounwind ; <i32> [#uses=1]
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store i32 %1, i32* %i, align 4
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%2 = load i32, i32* %three_by_three_addr, align 4 ; <i32> [#uses=1]
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%3 = icmp eq i32 %2, 0 ; <i1> [#uses=1]
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br i1 %3, label %bb, label %bb2
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bb: ; preds = %entry
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%4 = load float, float* %dt_addr, align 4 ; <float> [#uses=1]
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%5 = fpext float %4 to double ; <double> [#uses=1]
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%6 = fmul double %5, 1.500000e+00 ; <double> [#uses=1]
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%7 = fptosi double %6 to i32 ; <i32> [#uses=1]
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%8 = add nsw i32 %7, 1 ; <i32> [#uses=1]
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store i32 %8, i32* %mask_size, align 4
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br label %bb3
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bb2: ; preds = %entry
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store i32 1, i32* %mask_size, align 4
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br label %bb3
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bb3: ; preds = %bb2, %bb
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%9 = load i32, i32* %mask_size, align 4 ; <i32> [#uses=1]
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%10 = mul i32 %9, 2 ; <i32> [#uses=1]
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%11 = add nsw i32 %10, 1 ; <i32> [#uses=1]
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store i32 %11, i32* %n_max, align 4
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%12 = load i32, i32* %x_size_addr, align 4 ; <i32> [#uses=1]
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%13 = load i32, i32* %n_max, align 4 ; <i32> [#uses=1]
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%14 = sub i32 %12, %13 ; <i32> [#uses=1]
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store i32 %14, i32* %increment, align 4
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%15 = load i32, i32* %n_max, align 4 ; <i32> [#uses=1]
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%16 = load i32, i32* %n_max, align 4 ; <i32> [#uses=1]
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%17 = mul i32 %15, %16 ; <i32> [#uses=1]
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%18 = call noalias i8* @malloc(i32 %17) nounwind ; <i8*> [#uses=1]
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store i8* %18, i8** %dp, align 4
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%19 = load i8*, i8** %dp, align 4 ; <i8*> [#uses=1]
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store i8* %19, i8** %dpt, align 4
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%20 = load float, float* %dt_addr, align 4 ; <float> [#uses=1]
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%21 = load float, float* %dt_addr, align 4 ; <float> [#uses=1]
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%22 = fmul float %20, %21 ; <float> [#uses=1]
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%23 = fsub float -0.000000e+00, %22 ; <float> [#uses=1]
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store float %23, float* %temp, align 4
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%24 = load i32, i32* %mask_size, align 4 ; <i32> [#uses=1]
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%25 = sub i32 0, %24 ; <i32> [#uses=1]
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store i32 %25, i32* %j, align 4
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br label %bb5
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bb4: ; preds = %bb5
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%26 = load i32, i32* %j, align 4 ; <i32> [#uses=1]
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%27 = load i32, i32* %j, align 4 ; <i32> [#uses=1]
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%28 = mul i32 %26, %27 ; <i32> [#uses=1]
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%29 = sitofp i32 %28 to double ; <double> [#uses=1]
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%30 = fmul double %29, 1.234000e+00 ; <double> [#uses=1]
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%31 = fptosi double %30 to i32 ; <i32> [#uses=1]
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store i32 %31, i32* %x, align 4
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%32 = load i32, i32* %x, align 4 ; <i32> [#uses=1]
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%33 = trunc i32 %32 to i8 ; <i8> [#uses=1]
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%34 = load i8*, i8** %dpt, align 4 ; <i8*> [#uses=1]
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store i8 %33, i8* %34, align 1
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%35 = load i8*, i8** %dpt, align 4 ; <i8*> [#uses=1]
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%36 = getelementptr inbounds i8, i8* %35, i64 1 ; <i8*> [#uses=1]
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store i8* %36, i8** %dpt, align 4
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%37 = load i32, i32* %j, align 4 ; <i32> [#uses=1]
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%38 = add nsw i32 %37, 1 ; <i32> [#uses=1]
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store i32 %38, i32* %j, align 4
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br label %bb5
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bb5: ; preds = %bb4, %bb3
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%39 = load i32, i32* %j, align 4 ; <i32> [#uses=1]
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%40 = load i32, i32* %mask_size, align 4 ; <i32> [#uses=1]
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%41 = icmp sle i32 %39, %40 ; <i1> [#uses=1]
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br i1 %41, label %bb4, label %bb6
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bb6: ; preds = %bb5
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br label %return
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return: ; preds = %bb6
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ret void
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}
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declare i32 @foo(...)
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declare noalias i8* @malloc(i32) nounwind
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