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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4112 91177308-0d34-0410-b5e6-96231b3b80d8
159 lines
5.4 KiB
C++
159 lines
5.4 KiB
C++
//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator --------*- C++ -*--=//
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//
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// This file defines the LoopInfo class that is used to identify natural loops
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// and determine the loop depth of various nodes of the CFG. Note that the
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// loops identified may actually be several natural loops that share the same
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// header node... not just a single natural loop.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LOOP_INFO_H
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#define LLVM_ANALYSIS_LOOP_INFO_H
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#include "llvm/Pass.h"
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#include <set>
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class DominatorSet;
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class LoopInfo;
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//===----------------------------------------------------------------------===//
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/// Loop class - Instances of this class are used to represent loops that are
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/// detected in the flow graph
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///
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class Loop {
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Loop *ParentLoop;
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std::vector<BasicBlock *> Blocks; // First entry is the header node
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std::vector<Loop*> SubLoops; // Loops contained entirely within this one
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unsigned LoopDepth; // Nesting depth of this loop
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Loop(const Loop &); // DO NOT IMPLEMENT
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const Loop &operator=(const Loop &); // DO NOT IMPLEMENT
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public:
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inline unsigned getLoopDepth() const { return LoopDepth; }
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inline BasicBlock *getHeader() const { return Blocks.front(); }
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inline Loop *getParentLoop() const { return ParentLoop; }
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/// contains - Return true of the specified basic block is in this loop
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bool contains(const BasicBlock *BB) const;
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/// getSubLoops - Return the loops contained entirely within this loop
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///
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inline const std::vector<Loop*> &getSubLoops() const { return SubLoops; }
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inline const std::vector<BasicBlock*> &getBlocks() const { return Blocks; }
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/// isLoopExit - True if terminator in the block can branch to another block
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/// that is outside of the current loop.
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bool isLoopExit(const BasicBlock *BB) const;
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/// Find number of back edges
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unsigned getNumBackEdges() const;
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/// getLoopPreheader - If there is a preheader for this loop, return it. A
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/// loop has a preheader if there is only one edge to the header of the loop
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/// from outside of the loop. If this is the case, the block branching to the
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/// header of the loop is the preheader node. The "preheaders" pass can be
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/// "Required" to ensure that there is always a preheader node for every loop.
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///
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/// This method returns null if there is no preheader for the loop (either
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/// because the loop is dead or because multiple blocks branch to the header
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/// node of this loop).
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///
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BasicBlock *getLoopPreheader() const;
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/// addBasicBlockToLoop - This function is used by other analyses to update
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/// loop information. NewBB is set to be a new member of the current loop.
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/// Because of this, it is added as a member of all parent loops, and is added
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/// to the specified LoopInfo object as being in the current basic block. It
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/// is not valid to replace the loop header with this method.
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///
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void addBasicBlockToLoop(BasicBlock *NewBB, LoopInfo &LI);
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void print(std::ostream &O) const;
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private:
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friend class LoopInfo;
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inline Loop(BasicBlock *BB) : ParentLoop(0) {
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Blocks.push_back(BB); LoopDepth = 0;
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}
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~Loop() {
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for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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delete SubLoops[i];
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}
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void setLoopDepth(unsigned Level) {
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LoopDepth = Level;
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for (unsigned i = 0, e = SubLoops.size(); i != e; ++i)
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SubLoops[i]->setLoopDepth(Level+1);
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}
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};
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//===----------------------------------------------------------------------===//
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/// LoopInfo - This class builds and contains all of the top level loop
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/// structures in the specified function.
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///
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class LoopInfo : public FunctionPass {
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// BBMap - Mapping of basic blocks to the inner most loop they occur in
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std::map<BasicBlock*, Loop*> BBMap;
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std::vector<Loop*> TopLevelLoops;
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friend class Loop;
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public:
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~LoopInfo() { releaseMemory(); }
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const std::vector<Loop*> &getTopLevelLoops() const { return TopLevelLoops; }
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/// getLoopFor - Return the inner most loop that BB lives in. If a basic
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/// block is in no loop (for example the entry node), null is returned.
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///
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const Loop *getLoopFor(const BasicBlock *BB) const {
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std::map<BasicBlock *, Loop*>::const_iterator I=BBMap.find((BasicBlock*)BB);
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return I != BBMap.end() ? I->second : 0;
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}
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/// operator[] - same as getLoopFor...
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///
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inline const Loop *operator[](const BasicBlock *BB) const {
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return getLoopFor(BB);
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}
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/// getLoopDepth - Return the loop nesting level of the specified block...
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///
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unsigned getLoopDepth(const BasicBlock *BB) const {
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const Loop *L = getLoopFor(BB);
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return L ? L->getLoopDepth() : 0;
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}
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#if 0
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// isLoopHeader - True if the block is a loop header node
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bool isLoopHeader(BasicBlock *BB) const {
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return getLoopFor(BB)->getHeader() == BB;
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}
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// isLoopEnd - True if block jumps to loop entry
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bool isLoopEnd(BasicBlock *BB) const;
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#endif
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/// runOnFunction - Calculate the natural loop information.
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///
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virtual bool runOnFunction(Function &F);
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virtual void releaseMemory();
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void print(std::ostream &O) const;
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/// getAnalysisUsage - Requires dominator sets
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///
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virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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static void stub(); // Noop
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private:
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void Calculate(const DominatorSet &DS);
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Loop *ConsiderForLoop(BasicBlock *BB, const DominatorSet &DS);
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};
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// Make sure that any clients of this file link in LoopInfo.cpp
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static IncludeFile
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LOOP_INFO_INCLUDE_FILE((void*)&LoopInfo::stub);
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#endif
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